# Sconscript file to build the bootloader # Copyright (C) 2005, Giovanni Bajo # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA Import("env") env.Append(CPPPATH = [ "zlib", "common" ]) if env["PYINST_FLAVOUR"] == "debug": # launch.c prints some debug messages to the console if this macro is defined env.Append(CPPDEFINES = ["LAUNCH_DEBUG"]) if Platform().name == "win32": # We use a prebuilt binary version of zlib [http://www.winimage.com/zLibDll/]. # It was compiled with the WINAPI convention. env.Append(CPPDEFINES = [ "ZLIB_WINAPI" ]) if env["PYINST_MODE"] == "cons": resfile = env.RES("windows/run.rc") else: resfile = env.RES("windows/runw.rc") zlib = env.Library("zlib", ["zlib/inflate.c", "zlib/crc32.c", "zlib/adler32.c", "zlib/zutil.c", "zlib/inffast.c", "zlib/inftrees.c"]) run = env.Program("run", ["common/launch.c", "windows/winmain.c", zlib, resfile]) dll = env.SharedLibrary("inprocsrvr", ["common/launch.c", "windows/dllmain.c", zlib]) Return("run", "dll")