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# Advanced Iterators

> ❝ Great fleas have little fleas upon their backs to bite ’em,
> And little fleas have lesser fleas, and so ad infinitum. ❞
> — Augustus De Morgan

## Diving In

H`AWAII + IDAHO + IOWA + OHIO == STATES`. Or, to put it another way, `510199 + 98153 + 9301 + 3593 == 621246`. Am I speaking in tongues? No, it’s just a puzzle.

Let me spell it out for you.

    HAWAII + IDAHO + IOWA + OHIO == STATES
    510199 + 98153 + 9301 + 3593 == 621246

    H = 5
    A = 1
    W = 0
    I = 9
    D = 8
    O = 3
    S = 6
    T = 2
    E = 4

Puzzles like this are called cryptarithms or alphametics. The letters spell out actual words, but if you replace each letter with a digit from `0–9`, it also “spells” an arithmetic equation. The trick is to figure out which letter maps to each digit. All the occurrences of each letter must map to the same digit, no digit can be repeated, and no “word” can start with the digit `0`.

The most well-known alphametic puzzle is `SEND + MORE = MONEY`.

In this chapter, we’ll dive into an incredible Python program originally written by Raymond Hettinger. This program solves alphametic puzzles in just 14 lines of code.

[download `alphametics.py`]

    import re
    import itertools

    def solve(puzzle):
        words = re.findall('[A-Z]+', puzzle.upper())
        unique_characters = {c for c in ''.join(words)}
        assert len(unique_characters) <= 10
        first_letters = {word[0] for word in words}
        n = len(first_letters)
        sorted_characters = ''.join(first_letters) + \
            ''.join(unique_characters - first_letters)
        characters = tuple(ord(c) for c in sorted_characters)
        digits = tuple(ord(c) for c in '0123456789')
        zero = digits[0]
        for guess in itertools.permutations(digits, len(characters)):
            if zero not in guess[:n]:
                equation = puzzle.translate(dict(zip(characters, guess)))
                if eval(equation):
                    return equation

    if __name__ == '__main__':
        import sys
        for puzzle in sys.argv[1:]:
            print(puzzle)
            solution = solve(puzzle)
            if solution:
                print(solution)

    you@localhost:~$ python3 alphametics.py "HAWAII + IDAHO + IOWA + OHIO = STATES"
    HAWAII + IDAHO + IOWA + OHIO = STATES
    510199 + 98153 + 9301 + 3593 == 621246
    you@localhost:~$ python3 alphametics.py "I + LOVE + YOU == DORA"
    I + LOVE + YOU == DORA
    1 + 2784 + 975 == 3760
    you@localhost:~$ python3 alphametics.py "SEND + MORE == MONEY"
    SEND + MORE == MONEY
    9567 + 1085 == 10652

## Finding all occurrences of a pattern

The first thing this alphametics solver does is find all the letters (A–Z) in the puzzle.

    >>> import re
    >>> re.findall('[0-9]+', '16 2-by-4s in rows of 8')  ①
    ['16', '2', '4', '8']
    >>> re.findall('[A-Z]+', 'SEND + MORE == MONEY')     ②
    ['SEND', 'MORE', 'MONEY']

1. The `re` module is Python’s implementation of regular expressions. It has a nifty function called `findall()` which takes a regular expression pattern and a string, and finds all occurrences of the pattern within the string. In this case, the pattern matches sequences of numbers. The `findall()` function returns a list of all the substrings that matched the pattern.
2. Here the regular expression pattern matches sequences of letters. Again, the return value is a list, and each item in the list is a string that matched the regular expression pattern.

## Finding the unique items in a sequence

Set comprehensions make it trivial to find the unique items in a sequence. [FIXME-not sure if I’m going to cover set comprehensions in an earlier chapter; if not, this is certainly an abrupt and inadequate introduction to the topic.]

    >>> a_list = ['a', 'c', 'b', 'a', 'd', 'b']
    >>> {c for c in a_list}                      ①
    {'a', 'c', 'b', 'd'}
    >>> a_string = 'EAST IS EAST'
    >>> {c for c in a_string}                    ②
    {'A', ' ', 'E', 'I', 'S', 'T'}
    >>> words = ['SEND', 'MORE', 'MONEY']
    >>> ''.join(words)                           ③
    'SENDMOREMONEY'
    >>> {c for c in ''.join(words)}              ④
    {'E', 'D', 'M', 'O', 'N', 'S', 'R', 'Y'}

1. Given a list of several strings, a set comprehension with the identity function will return a set of unique strings from the list. This makes sense if you think of it like a `for` loop. Take the first item from the list, put it in the set. Second. Third. Fourth — wait, that’s in the set already, so it only gets listed once. Fifth. Sixth — again, a duplicate, so it only gets listed once. The end result? All the unique items in the original list, without any duplicates. The original list doesn’t even need to be sorted first.
2. The same technique works with strings, since a string is just a sequence of characters.
3. Given a list of strings, `''.join(a_list)` concatenates all the strings together into one.
4. So, given a list of strings, this set comprehension returns all the unique characters across all the strings, with no duplicates.

The alphametics solver uses this technique to get a list of all the unique characters in the puzzle.

    unique_characters = {c for c in ''.join(words)}

This list is later used to assign digits to characters as the solver iterates through the possible solutions.

## Making assertions

Like many programming languages, Python has an `assert` statement. Here’s how it works.

    >>> assert 1 + 1 == 2  ①
    >>> assert 1 + 1 == 3  ②
    Traceback (most recent call last):
      File "<stdin>", line 1, in
    AssertionError

1. The `assert` statement is followed by any valid Python expression. In this case, the expression `1 + 1 == 2` evaluates to `True`, so the `assert` statement does nothing.
2. However, if the Python expression evaluates to `False`, the `assert` statement will raise an `AssertionError`.

Therefore, this line of code:

    assert len(unique_characters) <= 10

…is equivalent to…

    if len(unique_characters) > 10:
        raise AssertionError

But a bit easier to read and write.

The alphametics solver uses this exact `assert` statement to bail out early if the puzzle contains more than ten unique letters. Since each letter is assigned a unique digit, and there are only ten digits, a puzzle with more than ten unique letters is unsolvable.

## Generator expressions

A generator expression is like a generator function without the function.

    >>> unique_characters = {'E', 'D', 'M', 'O', 'N', 'S', 'R', 'Y'}
    >>> gen = (ord(c) for c in unique_characters)  ①
    >>> gen                                        ②
    <generator object <genexpr> at 0x00BADC10>
    >>> next(gen)                                  ③
    69
    >>> next(gen)
    68
    >>> tuple(ord(c) for c in unique_characters)   ④
    (69, 68, 77, 79, 78, 83, 82, 89)

1. A generator expression is like an anonymous function that yields values. The expression itself looks like a list comprehension [FIXME have we introduced this yet?], but it’s wrapped in parentheses instead of square brackets.
2. The generator expression returns… an iterator.
3. Calling `next(gen)` returns the next value from the iterator.
4. If you like, you can iterate through all the possible values and return a tuple, list, or set, by passing the generator expression to `tuple()`, `list()`, or `set()`.

Here’s another way to accomplish the same thing, using a generator function:

    def ord_map(a_string):
        for c in a_string:
            yield ord(c)

    gen = ord_map(unique_characters)

## Calculating Permutations… The Lazy Way!

First of all, what the heck are permutations? Permutations are a mathematical concept. (There are actually several definitions, depending on what kind of math you’re doing. Here I’m talking about combinatorics, but if that doesn’t mean anything to you, don’t worry about it. As always, Wikipedia is your friend.)

The idea is that you take a list of things (could be numbers, could be letters, could be dancing bears) and find all the possible ways to split them up into smaller lists. All the smaller lists have the same size, which can be as small as 1 and as large as the total number of items. Oh, and nothing can be repeated. Mathematicians say things like “let’s find the permutations of 3 different items taken 2 at a time,” which means you have a sequence of 3 items and you want to find all the possible ordered pairs.

    >>> import itertools                              ①
    >>> perms = itertools.permutations([1, 2, 3], 2)  ②
    >>> next(perms)                                   ③
    (1, 2)
    >>> next(perms)
    (1, 3)
    >>> next(perms)
    (2, 1)                                            ④
    >>> next(perms)
    (2, 3)
    >>> next(perms)
    (3, 1)
    >>> next(perms)
    (3, 2)
    >>> next(perms)                                   ⑤
    Traceback (most recent call last):
      File "<stdin>", line 1, in
    StopIteration

1. The `itertools` module has all kinds of fun stuff in it, including a permutations() function that does all the hard work of finding permutations.
2. The `permutations()` function takes a sequence (here a list of three integers) and a number, which is the number of items you want in each smaller group. The function returns an iterator, which you can use in a `foor` loop or any old place that iterates. Here I’ll step through the iterator manually to show all the values.
3. The first permutation of `[1, 2, 3]` taken 2 at a time is `(1, 2)`.
4. Note that permutations are ordered: `(2, 1)` is different than `(1, 2)`.
5. That’s it! Those are all the permutations of `[1, 2, 3]` taken 2 at a time. Pairs like `(1, 1)` and `(2, 2)` never show up, because they contain repeats so they aren’t valid permutations. When there are no more permutations, the iterator raises a `StopIteration` exception.

The `permutations()` function doesn’t have to take a list. It can take any sequence — even a string.

    >>> import itertools
    >>> perms = itertools.permutations('ABC', 3)  ①
    >>> next(perms)
    ('A', 'B', 'C')                               ②
    >>> next(perms)
    ('A', 'C', 'B')
    >>> next(perms)
    ('B', 'A', 'C')
    >>> next(perms)
    ('B', 'C', 'A')
    >>> next(perms)
    ('C', 'A', 'B')
    >>> next(perms)
    ('C', 'B', 'A')
    >>> next(perms)
    Traceback (most recent call last):
      File "<stdin>", line 1, in
    StopIteration
    >>> list(itertools.permutations('ABC', 3))    ③
    [('A', 'B', 'C'), ('A', 'C', 'B'),
     ('B', 'A', 'C'), ('B', 'C', 'A'),
     ('C', 'A', 'B'), ('C', 'B', 'A')]

1. A string is just a sequence of characters. For the purposes of finding permutations, the string `'ABC'` is equivalent to the list `['A', 'B', 'C']`.
2. The first permutation of the 3 items `['A', 'B', 'C']`, taken 3 at a time, is `('A', 'B', 'C')`. There are five other permutations — the same three characters in every conceivable order.
3. Since the `permutations()` function always returns an iterator, an easy way to debug permutations is to pass that iterator to the built-in `list()` function to see all the permutations immediately.

## Other Fun Stuff in the `itertools` Module

    >>> import itertools
    >>> list(itertools.product('ABC', '123'))   ①
    [('A', '1'), ('A', '2'), ('A', '3'),
     ('B', '1'), ('B', '2'), ('B', '3'),
     ('C', '1'), ('C', '2'), ('C', '3')]
    >>> list(itertools.combinations('ABC', 2))  ②
    [('A', 'B'), ('A', 'C'), ('B', 'C')]

1. The `itertools.product()` function returns an iterator containing the Cartesian product of two sequences.
2. The `itertools.combinations()` function returns an iterator containing all the possible combinations of the given sequence of the given length. This is like the `itertools.permutations()` function, except combinations don’t include items that are duplicates of other items in a different order. So `itertools.permutations('ABC', 2)` will return both `('A', 'B')` and `('B', 'A')` (among others), but `itertools.combinations('ABC', 2)` will not return `('B', 'A')` because it is a duplicate of `('A', 'B')` in a different order.

[download `favorite-people.txt`]

    >>> names = list(open('examples/favorite-people.txt'))  ①
    >>> names
    ['Dora\n', 'Ethan\n', 'Wesley\n', 'John\n', 'Anne\n',
    'Mike\n', 'Chris\n', 'Sarah\n', 'Alex\n', 'Lizzie\n']
    >>> names = [name.rstrip() for name in names]           ②
    >>> names
    ['Dora', 'Ethan', 'Wesley', 'John', 'Anne',
    'Mike', 'Chris', 'Sarah', 'Alex', 'Lizzie']
    >>> names = sorted(names)                               ③
    >>> names
    ['Alex', 'Anne', 'Chris', 'Dora', 'Ethan',
    'John', 'Lizzie', 'Mike', 'Sarah', 'Wesley']
    >>> names = sorted(names, key=len)                      ④
    >>> names
    ['Alex', 'Anne', 'Dora', 'John', 'Mike',
    'Chris', 'Ethan', 'Sarah', 'Lizzie', 'Wesley']

1. This idiom returns a list of the lines in a text file.
2. Unfortunately (for this example), the `list(open(filename))` idiom also includes the carriage returns at the end of each line. This list comprehension uses the `rstrip()` string method to strip trailing whitespace from each line.
3. The `sorted()` function takes a list and returns it sorted. By default, it sorts alphabetically.
4. But the `sorted()` function can also take a function as the key parameter, and it sorts by that key. In this case, the sort function is `len()`, so it sorts by `len(each item)`. Shorter names come first, then longer, then longest.

What does this have to do with the `itertools` module? I’m glad you asked.

    …continuing from the previous interactive shell…
    >>> import itertools
    >>> groups = itertools.groupby(names, len)  ①
    >>> groups
    <itertools.groupby object at 0x00BB20C0>
    >>> list(groups)
    [(4, <itertools._grouper object at 0x00BA8BF0>),
     (5, <itertools._grouper object at 0x00BB4050>),
     (6, <itertools._grouper object at 0x00BB4030>)]
    >>> groups = itertools.groupby(names, len)
    >>> for name_length, name_iter in groups:    ②
    ...     print('Names with {0:d} letters:'.format(name_length))
    ...     for name in name_iter:
    ...         print(name)
    ...
    Names with 4 letters:
    Alex
    Anne
    Dora
    John
    Mike
    Names with 5 letters:
    Chris
    Ethan
    Sarah
    Names with 6 letters:
    Lizzie
    Wesley

1. The `itertools.groupby()` function takes a sequence and a key function, and returns an iterator that generates pairs. Each pair contains the result of `key_function(each item)` and another iterator containing all the items that shared that key result.
2. In this example, given a list of names sorted by length, `itertools.groupby(names, len)` will put all the 4-letter names in one iterator, all the 5-letter names in another iterator, and so on. The `groupby()` function is completely generic; it could group strings by first letter, numbers by their number of factors, or any other key function you can think of.

Are you watching closely?

    >>> list(range(0, 3))
    [0, 1, 2]
    >>> list(range(10, 13))
    [10, 11, 12]
    >>> list(itertools.chain(range(0, 3), range(10, 13)))        ①
    [0, 1, 2, 10, 11, 12]
    >>> list(zip(range(0, 3), range(10, 13)))                    ②
    [(0, 10), (1, 11), (2, 12)]
    >>> list(zip(range(0, 3), range(10, 14)))                    ③
    [(0, 10), (1, 11), (2, 12)]
    >>> list(itertools.zip_longest(range(0, 3), range(10, 14)))  ④
    [(0, 10), (1, 11), (2, 12), (None, 13)]

1. The `itertools.chain()` function takes two iterators and returns an iterator that contains all the items from the first iterator, followed by all the items from the second iterator. (Actually, it can take any number of iterators, and it chains them all in the order they were passed to the function.)
2. The `zip()` function does something prosaic that turns out to be extremely useful: it any number of sequences and returns an iterator with the first items of each sequence, then the second items of each, then the third, and so on.
3. The `zip()` function stops at the end of the shortest sequence. `range(10, 14)` has 4 items (10, 11, 12, and 13), but `range(0, 3)` only has 3, so the `zip()` function returns an iterator of 3 items.
4. On the other hand, the `itertools.zip_longest()` function stops at the end of the longest sequence, inserting `None` values for items past the end of the shorter sequences.

OK, that was all very interesting, but how does it relate to the alphametics solver? Here’s how:

    >>> characters = ('S', 'M', 'E', 'D', 'O', 'N', 'R', 'Y')
    >>> guess = ('1', '2', '0', '3', '4', '5', '6', '7')
    >>> tuple(zip(characters, guess))  ①
    (('S', '1'), ('M', '2'), ('E', '0'), ('D', '3'),
     ('O', '4'), ('N', '5'), ('R', '6'), ('Y', '7'))
    >>> dict(zip(characters, guess))   ②
    {'E': '0', 'D': '3', 'M': '2', 'O': '4',
     'N': '5', 'S': '1', 'R': '6', 'Y': '7'}

1. Given a list of letters and a list of digits (each represented here as 1-character strings), the `zip` function will create a pairing of letters and digits, in order.
2. Why is that cool? Because that data structure happens to be exactly the right structure to pass to the `dict()` function to create a dictionary that uses letters as keys and their associated digits as values. Although the printed representation of the dictionary lists the pairs in a different order (dictionaries have no “order” per se), you can see that each letter is associated with the digit, based on the ordering of the original characters and guess sequences.

The alphametics solver uses this technique to create a dictionary that maps letters in the puzzle to digits in the solution, for each possible solution.

    characters = tuple(ord(c) for c in sorted_characters)
    digits = tuple(ord(c) for c in '0123456789')
    ...
    for guess in itertools.permutations(digits, len(characters)):
        ...
        equation = puzzle.translate(dict(zip(characters, guess)))

But what is this `translate()` method? Ah, now you’re getting to the really fun part.

## A New Kind Of String Manipulation

Python strings have many methods. You learned about some of those methods in the Strings chapter: `lower()`, `count()`, and `format()`. Now I want to introduce you to a powerful but little-known string manipulation technique: the `translate()` method.

    >>> translation_table = {ord("A"): ord("O")}  ①
    >>> translation_table                         ②
    {65: 79}
    >>> 'MARK'.translate(translation_table)       ③
    'MORK'

1. String translation starts with a translation table, which is just a dictionary that maps one character to another. Actually, “character” is incorrect — the translation table really maps one byte to another.
2. Remember, bytes in Python 3 are integers. The `ord()` function returns the ASCII value of a character, which, in the case of A–Z, is always a byte from 65 to 90.
3. The `translate()` method on a string takes a translation table and runs the string through it. That is, it replaces all occurrences of the keys of the translation table with the corresponding values. In this case, “translating” `MARK` to `MORK`.

What does this have to do with solving alphametic puzzles? As it turns out, everything.

    >>> characters = tuple(ord(c) for c in 'SMEDONRY')       ①
    >>> characters
    (83, 77, 69, 68, 79, 78, 82, 89)
    >>> guess = tuple(ord(c) for c in '91570682')            ②
    >>> guess
    (57, 49, 53, 55, 48, 54, 56, 50)
    >>> translation_table = dict(zip(characters, guess))     ③
    >>> translation_table
    {68: 55, 69: 53, 77: 49, 78: 54, 79: 48, 82: 56, 83: 57, 89: 50}
    >>> "SEND + MORE == MONEY".translate(translation_table)  ④
    '9567 + 1085 == 10652'

1. Using a generator expression, we quickly compute the byte values for each character in a string. characters is an example of the value of sorted_characters in the `alphametics.solve()` function.
2. Using another generator expression, we quickly compute the byte values for each digit in this string. The result, guess, is of the form returned by the `itertools.permutations()` function in the `alphametics.solve()` function.
3. This translation table is generated by zipping characters and guess together and building a dictionary from the resulting sequence of pairs. This is exactly what the `alphametics.solve()` function does inside the `for` loop.
4. Finally, we pass this translation table to the `translate()` method of the original puzzle string. This converts each letter in the string to the corresponding digit (based on the letters in characters and the digits in guess). The result is a valid Python expression, as a string.

That’s pretty impressive. But what can you do with a string that happens to be a valid Python expression?

## Evaluating Arbitrary Strings As Python Expressions

This is the final piece of the puzzle (or rather, the final piece of the puzzle solver). After all that fancy string manipulation, we’re left with a string like `'9567 + 1085 == 10652'`. But that’s a string, and what good is a string? Enter `eval()`, the universal Python evaluation tool.

    >>> eval('1 + 1 == 2')
    True
    >>> eval('1 + 1 == 3')
    False
    >>> eval('9567 + 1085 == 10652')
    True

But wait, there’s more! The `eval()` function isn’t limited to boolean expressions. It can handle any Python expression and returns any datatype.

    >>> eval('"A" + "B"')
    'AB'
    >>> eval('"MARK".translate({65: 79})')
    'MORK'
    >>> eval('"AAAAA".count("A")')
    5
    >>> eval('["*"] * 5')
    ['*', '*', '*', '*', '*']

But wait, that’s not all!

    >>> x = 5
    >>> eval("x * 5")         ①
    25
    >>> eval("pow(x, 2)")     ②
    25
    >>> import math
    >>> eval("math.sqrt(x)")  ③
    2.2360679774997898

1. The expression that `eval()` takes can reference global variables defined outside the `eval()`. If called within a function, it can reference local variables too.
2. And functions.
3. And modules.

Hey, wait a minute…

    >>> import subprocess
    >>> eval("subprocess.getoutput('ls ~')")      ①
    'Desktop         Library         Pictures \
     Documents       Movies          Public   \
     Music           Sites'
    >>> eval("subprocess.getoutput('rm -rf /')")  ②

1. The `subprocess` module allows you to run arbitrary shell commands and get the result as a Python string.
2. Don’t do this.

It’s even worse than that, because there’s a global `__import__()` function that takes a module name as a string, imports the module, and returns a reference to it. Combined with the power of `eval()`, you can construct a single expression that will wipe out all your files:

    >>> eval("__import__('subprocess').getoutput('rm -rf /')")  ①

1. Don’t do this either.

eval() is EVIL

Well, the evil part is evaluating arbitrary expressions from untrusted sources. You should only use `eval()` on trusted input. Of course, the trick is figuring out what’s “trusted.” But here’s something I know for certain: you should NOT take this alphametics solver and put it on the internet as a fun little web service. Don’t make the mistake of thinking, “Gosh, the function does a lot of string manipulation before getting a string to evaluate; I can’t imagine how someone could exploit that.” Someone WILL figure out how to sneak nasty executable code past all that string manipulation (stranger things have happened), and then you can kiss your server goodbye.

But surely there’s some way to evaluate expressions safely? To put `eval()` in a sandbox where it can’t access or harm the outside world? Well, yeah, but it’s tricky.

    >>> x = 5
    >>> eval("x * 5", {}, {})               ①
    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
      File "<string>", line 1, in <module>
    NameError: name 'x' is not defined
    >>> eval("x * 5", {"x": x}, {})         ②
    >>> import math
    >>> eval("math.sqrt(x)", {"x": x}, {})  ②
    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
      File "<string>", line 1, in <module>
    NameError: name 'math' is not defined

1. The second and third parameters passed to the `eval()` function act as the global and local namespaces for evaluating the expression. In this case, they are both empty, which means that when the string `"x * 5"` is evaluated, there is no reference to x in either the global or local namespace, so `eval()` throws an exception.
2. You can selectively include specific values in the global namespace by listing them individually. Then those — and only those — variables will be available during evaluation.
3. Even though you just imported the `math` module, you didn’t include it in the namespace passed to the `eval()` function, so the evaluation failed.

Gee, that was easy. Lemme make an alphametics web service now!

    >>> eval("pow(5, 2)", {}, {})                   ①
    25
    >>> eval("__import__('math').sqrt(5)", {}, {})  ②
    2.2360679774997898

1. Even though you’ve passed empty dictionaries for the global and local namespaces, all of Python’s built-in functions are still available during evaluation. So `pow(5, 2)` works, because `5` and `2` are literals, and `pow()` is a built-in function.
2. Unfortunately (and if you don’t see why it’s unfortunate, read on), the `__import__()` function is also a built-in function, so it works too.

Yeah, that means you can still do nasty things, even if you explicitly set the global and local namespaces to empty dictionaries when calling `eval()`:

    >>> eval("__import__('subprocess').getoutput('rm -rf /')", {}, {})  ①

1. Please don’t do this.

Oops. I’m glad I didn’t make that alphametics web service. Is there any way to use `eval()` safely?

    >>> eval("__import__('math').sqrt(5)",
    ...     {"__builtins__":None}, {})          ①
    Traceback (most recent call last):
      File "<stdin>", line 1, in <module>
      File "<string>", line 1, in <module>
    NameError: name '__import__' is not defined
    >>> eval("__import__('subprocess').getoutput('rm -rf /')",
    ...     {"__builtins__":None}, {})          ②
    Traceback (most recent call last):
      File "", line 1, in
      File "", line 1, in
    NameError: name '__import__' is not defined

1. To evaluate untrusted expressions safely, you need to define a global namespace dictionary that maps `"__builtins__"` to `None`, the Python null value. Internally, the “built-in” functions are contained within a pseudo-module called `"__builtins__"`. This pseudo-module (i.e. the set of built-in functions) is made available to evaluated expressions unless you explicitly override it.
2. You may do this, but be very, very careful not to make any typos. In particular, be sure you’ve overridden `__builtins__` and not `__builtin__` or `__built-ins__` or some other variation.

So, in the end, it is possible to safely evaluate untrusted Python expressions. Passing `{"__builtins__": None}` as the second parameter to the `eval()` function is non-intuitive (and not the default behavior), but it does work. If you understand why it works, you’re less likely to use `eval()` incorrectly, in a way that works with trusted input but has potentially devastating consequences with untrusted input.

## Putting It All Together

To recap: this program solves alphametic puzzles by brute force, i.e. through an exhaustive search of all possible solutions. To do this, it…

1. Finds all the letters in the puzzle with the `re.findall()` function
2. Find all the unique letters in the puzzle with set comprehensions
3. Checks if there are more than 10 unique letters (meaning the puzzle is definitely unsolvable) with an `assert` statement
4. Converts the letters to their ASCII equivalents with a generator object
5. Calculates all the possible solutions with the `itertools.permutations()` function
6. Converts each possible solution to a Python expression with the `translate()` string method
7. Tests each possible solution by evaluating the Python expression with the `eval()` function
8. Returns the first solution that evaluates to `True`

…in just 14 lines of code.

## Further Reading

- Watch Raymond Hettinger’s "Easy AI with Python" talk at PyCon 2009
- Recipe 576615: Alphametics solver, Raymond Hettinger’s original alphametics solver for Python 2
- More of Raymond Hettinger’s recipes in the ActiveState Code repository
- Alphametics on Wikipedia
- Alphametics Index, including lots of puzzles and a generator to make your own

Many, many thanks to Raymond Hettinger for agreeing to relicense his code so I could port it to Python 3 and use it as the basis for this chapter.

© 2001–9 Mark Pilgrim