diff --git a/tracks/chakra.py b/tracks/chakra.py index 3b2c086..d998cc8 100644 --- a/tracks/chakra.py +++ b/tracks/chakra.py @@ -20,7 +20,7 @@ from pytheory.rhythm import DrumSound # We'll use Tone objects at specific frequencies via .from_hz() # and also use scale tones for melodic content -score = Score("4/4", bpm=60, temperament="just", reference_pitch=432.0) +score = Score("4/4", bpm=60, reference_pitch=432.0) # Bowl tones — root note of each section's key, ascending through octaves # At A=432 Hz, everything sits in the "healing" frequency space @@ -45,7 +45,7 @@ su = key_upper.scale # ═══════════════════════════════════════════════════════════════════ # ── Tambura — Sa-Pa drone in G ────────────────────────────────── -tambura = score.part("tambura", synth="sine", envelope="pad", volume=0.2, +tambura = score.part("tambura", synth="sine", envelope="pad", volume=0.12, reverb=0.8, reverb_type="taj_mahal", chorus=0.3, chorus_rate=0.08, chorus_depth=0.01, lowpass=1000, pan=-0.25) @@ -57,7 +57,7 @@ for _ in range(8): tambura.add(sl[4].add(-24), Duration.HALF) # D3 # ── Harmonium — slow breathing chords ─────────────────────────── -harmonium = score.part("harmonium", instrument="harmonium", volume=0.15, +harmonium = score.part("harmonium", instrument="harmonium", volume=0.08, reverb=0.6, reverb_type="taj_mahal", chorus=0.2, chorus_rate=0.15, chorus_depth=0.008, humanize=0.08)