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interpretations/play.py
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2026-04-04 14:31:13 -04:00

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41 KiB
Python

#!/usr/bin/env python3
"""
play.py — The runner for interpretations scores.
Convention: every score is a Python file that exposes a `score` variable.
Like Flask exports `app`, like WSGI exports `application`.
score = Score("4/4", bpm=140)
# ... build it ...
# that's it. no play_score() call.
Usage:
uv run play.py tracks/acid_reign.py
uv run play.py tracks/acid_reign.py --from 17
uv run play.py tracks/acid_reign.py --from 17 --to 32
uv run play.py tracks/the_temple.py --from-time 3:30 --to-time 5:00
uv run play.py tracks/acid_reign.py -o out.wav
uv run play.py tracks/acid_reign.py --midi out.mid
uv run play.py tracks/acid_reign.py --info
uv run play.py tracks/acid_reign.py --parts
uv run play.py tracks/acid_reign.py --solo sitar,tabla
uv run play.py tracks/acid_reign.py --mute kick
uv run play.py tracks/acid_reign.py --bpm 100
uv run play.py tracks/acid_reign.py --volume 0.8
uv run play.py tracks/the_temple.py --pitch 440
uv run play.py tracks/acid_reign.py --loop 4
uv run play.py --list
"""
import argparse
import importlib.util
import os
import sys
from pathlib import Path
from pytheory import play_score
TRACKS_DIR = Path(__file__).parent / "tracks"
# Album order — defines the canonical tracklist
ALBUM_ORDER = [
# Opening — the statement
"raga_midnight.py",
# Cool down, settle in
"shruti_lofi.py",
"ghost_protocol.py",
# World journey
"silk_road.py",
"the_observatory.py",
# Energy climb
"acid_reign.py",
"beast_mode.py",
"apex.py",
"voltage.py",
# The heart — personal, emotional
"an_exception_occurred.py",
"voices.py",
"intrusive.py",
"gravity.py",
# The exploration
"the_interruption.py",
"sleight_of_hand.py",
"waveforms.py",
"emergence.py",
# The sacred
"chakra.py",
"the_temple.py",
"the_dialogue.py",
"cathedral.py",
# Closing
"tape_memory.py",
"music_box_factory.py",
"deep_time.py",
]
def sorted_tracks(files):
"""Sort track files by album order. Unknown tracks go at the end."""
order = {name: i for i, name in enumerate(ALBUM_ORDER)}
return sorted(files, key=lambda f: order.get(f.name, 999))
# ═══════════════════════════════════════════════════════════════════
# Score loading
# ═══════════════════════════════════════════════════════════════════
def load_score(path):
"""Import a Python score file and return (score, module).
Convention: the module must expose a `score` variable (a pytheory Score).
Optional: `title`, `description` attributes.
"""
path = Path(path).resolve()
spec = importlib.util.spec_from_file_location("_score", path)
mod = importlib.util.module_from_spec(spec)
# Suppress the track's own play_score calls and print noise during import
import pytheory
import io
import os
_real_play = pytheory.play_score
_real_stdout = sys.stdout
pytheory.play_score = lambda s: None
sys.stdout = io.StringIO()
try:
spec.loader.exec_module(mod)
finally:
pytheory.play_score = _real_play
sys.stdout = _real_stdout
if not hasattr(mod, "score"):
print(f"Error: {path.name} does not export a `score` variable.")
sys.exit(1)
return mod.score, mod
def get_title(mod, path):
"""Get title from module or derive from filename."""
if hasattr(mod, "title"):
return mod.title
# Use the module docstring's first line if available
if mod.__doc__:
first_line = mod.__doc__.strip().split("\n")[0].strip()
if first_line:
return first_line
return path.stem.replace("_", " ").title()
def get_description(mod):
"""Get description from module."""
if hasattr(mod, "description"):
return mod.description
if mod.__doc__:
lines = mod.__doc__.strip().split("\n")
if len(lines) > 1:
return " ".join(l.strip() for l in lines[1:] if l.strip())
return ""
# ═══════════════════════════════════════════════════════════════════
# Post-build modifications
# ═══════════════════════════════════════════════════════════════════
def apply_solo(score, part_names):
"""Solo: mute everything except the named parts."""
for name, part in score.parts.items():
if name not in part_names and name != "drums":
part.set(volume=0.0)
def apply_mute(score, part_names):
"""Mute the named parts."""
for name in part_names:
if name in score.parts:
score.parts[name].set(volume=0.0)
def apply_volume(score, volume):
"""Scale all part volumes."""
if volume == 1.0:
return
for part in score.parts.values():
if hasattr(part, "volume") and part.volume is not None:
part.set(volume=part.volume * volume)
# ═══════════════════════════════════════════════════════════════════
# Audio rendering & playback
# ═══════════════════════════════════════════════════════════════════
def parse_time(s):
"""Parse a time string like '1:30', '90', '0:45' into seconds."""
if ":" in s:
parts = s.split(":")
return int(parts[0]) * 60 + float(parts[1])
return float(s)
def render_audio(score, *, from_measure=None, to_measure=None,
from_seconds=None, to_seconds=None, loop=1):
"""Render score to a numpy audio buffer, optionally slicing by measure."""
import inspect
import threading
import time
mod = inspect.getmodule(play_score)
render_score_fn = mod.render_score
sample_rate = mod.SAMPLE_RATE
# Spinner while rendering
result = [None]
done = threading.Event()
def _render():
result[0] = render_score_fn(score)
done.set()
t = threading.Thread(target=_render, daemon=True)
t.start()
frames = "⠋⠙⠹⠸⠼⠴⠦⠧⠇⠏"
start_time = time.monotonic()
i = 0
while not done.wait(timeout=0.1):
elapsed = time.monotonic() - start_time
sys.stderr.write(f"\r {frames[i % len(frames)]} Rendering... {elapsed:.1f}s")
sys.stderr.flush()
i += 1
elapsed = time.monotonic() - start_time
sys.stderr.write(f"\r Rendered in {elapsed:.1f}s \n")
sys.stderr.flush()
buf = result[0]
start = 0
end = len(buf)
if from_measure is not None or to_measure is not None:
beats_per_measure = score.time_signature.beats_per_measure
samples_per_beat = int(sample_rate * 60.0 / score.bpm)
samples_per_measure = samples_per_beat * beats_per_measure
if from_measure is not None:
start = (from_measure - 1) * samples_per_measure
if to_measure is not None:
end = min(to_measure * samples_per_measure, len(buf))
if from_seconds is not None:
start = int(from_seconds * sample_rate)
if to_seconds is not None:
end = int(to_seconds * sample_rate)
start = int(max(0, min(start, len(buf))))
end = int(max(start, min(end, len(buf))))
offset_sec = start / sample_rate
if start > 0 or end < len(buf):
buf = buf[start:end]
if loop > 1:
import numpy
buf = numpy.tile(buf, (loop, 1)) if buf.ndim == 2 else numpy.tile(buf, loop)
return buf, sample_rate, offset_sec
def play_audio(buf, sample_rate, title="", info_lines=None, offset_sec=0.0):
"""Terminal playback with progress bar and skip controls."""
import sounddevice as sd
import threading
import time
import tty
import termios
import select
total_frames = len(buf)
total_sec = total_frames / sample_rate
full_sec = total_sec + offset_sec
tot_m, tot_s = int(full_sec // 60), int(full_sec % 60)
channels = buf.shape[1] if buf.ndim == 2 else 1
seek_amount = int(5 * sample_rate)
big_seek = int(30 * sample_rate)
state = {"pos": 0, "playing": True, "quit": False, "action": None}
prev_heights = [0.0] * 76 # peak hold for spectrum (float for slow decay)
lock = threading.Lock()
def callback(outdata, frames, time_info, status):
with lock:
pos = state["pos"]
if not state["playing"] or pos >= total_frames:
outdata[:] = 0
if pos >= total_frames:
state["quit"] = True
return
end = min(pos + frames, total_frames)
n = end - pos
if buf.ndim == 2:
outdata[:n] = buf[pos:end]
outdata[n:] = 0
else:
outdata[:n, 0] = buf[pos:end]
outdata[n:] = 0
state["pos"] = end
if title:
print(f"\n {title}")
if info_lines:
for line in info_lines:
print(f" {line}")
print() # scope row 1
print() # scope row 2
print() # scope row 3
print() # blank
print() # controls padding
print(" [+/f] +5s [-/s] -5s [d] +30s [a] -30s [space] pause [n] next [p] prev [q] quit")
print() # progress line
stream = sd.OutputStream(
samplerate=sample_rate,
channels=channels,
blocksize=1024,
callback=callback,
)
fd = sys.stdin.fileno()
old_settings = termios.tcgetattr(fd)
try:
tty.setraw(fd)
stream.start()
while not state["quit"]:
with lock:
pos = state["pos"]
playing = state["playing"]
cur_sec = pos / sample_rate + offset_sec
cur_m, cur_s = int(cur_sec // 60), int(cur_sec % 60)
pct = min(1.0, cur_sec / full_sec) if full_sec > 0 else 0
bar_w = 40
filled = int(pct * bar_w)
bar = "" * filled + "" * (bar_w - filled)
icon = "" if playing else ""
# Spectrum analyzer — FFT frequency bands displayed as EQ bars
import numpy as np
try:
term_w = os.get_terminal_size().columns
except OSError:
term_w = 80
scope_w = min(76, term_w - 4)
bars = " ⡀⡄⡆⡇"
n_rows = 3
window_size = int(sample_rate * 0.05)
start_s = max(0, pos - window_size // 2)
end_s = min(total_frames, start_s + window_size)
if end_s > start_s and playing and (end_s - start_s) > 64:
chunk = buf[start_s:end_s]
if chunk.ndim == 2:
chunk = chunk.mean(axis=1)
# FFT
fft = np.abs(np.fft.rfft(chunk))
# Group into logarithmic frequency bands
n_bins = len(fft)
band_edges = np.logspace(np.log10(1), np.log10(n_bins), scope_w + 1).astype(int)
band_edges = np.clip(band_edges, 0, n_bins - 1)
bands = []
for j in range(scope_w):
lo, hi = band_edges[j], band_edges[j + 1]
if hi <= lo:
hi = lo + 1
bands.append(np.mean(fft[lo:hi]))
# Log scale — human hearing is logarithmic
# Tilt — reduce bass, boost highs to compensate for FFT energy distribution
for j in range(len(bands)):
frac = j / len(bands)
bands[j] *= (0.1 + frac * 0.9) # bass at 10%, highs at 100%
bands = [np.log1p(b * 3) for b in bands]
peak = max(bands) if max(bands) > 0 else 1
# Multi-row spectrum: map each band to 0..n_rows*4 height
max_h = n_rows * 4
raw_heights = [min(max_h, int(b / peak * max_h)) for b in bands]
# Peak hold with decay
heights = []
for j, h in enumerate(raw_heights):
held = max(h, prev_heights[j] - 0.4) # slow decay
heights.append(held)
prev_heights[j] = held
# Build rows top to bottom
rows = []
for row in range(n_rows):
threshold_lo = (n_rows - 1 - row) * 4 # top row = highest threshold
row_parts = []
for j, h in enumerate(heights):
level = int(max(0, min(4, int(h) - threshold_lo)))
frac = j / scope_w
if frac < 0.33:
c = "\033[32m"
elif frac < 0.66:
c = "\033[33m"
else:
c = "\033[31m"
row_parts.append(f"{c}{bars[level]}")
rows.append("".join(row_parts) + "\033[0m")
scope_lines = rows
else:
scope_lines = ["\033[90m" + " " * scope_w + "\033[0m"] * n_rows
# Draw: move up, write scope rows, skip controls, write progress
up = n_rows + 3 # scope rows + blank + padding + controls
sys.stderr.write(f"\033[{up}A\r")
for row in scope_lines:
sys.stderr.write(f" {row} \r\n")
sys.stderr.write(f"\n\n\n\r {icon} {cur_m}:{cur_s:02d} / {tot_m}:{tot_s:02d} {bar} ")
sys.stderr.flush()
# Non-blocking single char read
if select.select([sys.stdin], [], [], 0.025)[0]:
ch = sys.stdin.read(1)
if ch == "q" or ch == "\x03": # q or Ctrl+C
state["action"] = "stop"
state["quit"] = True
elif ch == " ":
with lock:
state["playing"] = not state["playing"]
elif ch in ("f", "+", "="):
with lock:
state["pos"] = min(total_frames, state["pos"] + seek_amount)
elif ch in ("s", "-"):
with lock:
state["pos"] = max(0, state["pos"] - seek_amount)
elif ch == "d":
with lock:
state["pos"] = min(total_frames, state["pos"] + big_seek)
elif ch == "a":
with lock:
state["pos"] = max(0, state["pos"] - big_seek)
elif ch == "n":
state["action"] = "next"
state["quit"] = True
elif ch == "p":
state["action"] = "prev"
state["quit"] = True
sys.stderr.write("\n")
except KeyboardInterrupt:
sys.stderr.write("\n Stopped.\n")
finally:
termios.tcsetattr(fd, termios.TCSADRAIN, old_settings)
stream.stop()
stream.close()
return state.get("action")
def save_wav(buf, sample_rate, path):
"""Save audio buffer to WAV file."""
import numpy
import scipy.io.wavfile
peak = numpy.abs(buf).max()
if peak > 0:
buf = buf / peak * 0.95
pcm = (buf * 32767).astype(numpy.int16)
scipy.io.wavfile.write(path, sample_rate, pcm)
# ═══════════════════════════════════════════════════════════════════
# Info & inspection
# ═══════════════════════════════════════════════════════════════════
def show_info(score, mod, path):
"""Print detailed score information."""
title = get_title(mod, path)
desc = get_description(mod)
beats = score.total_beats
bpm = score.bpm
bpm_measure = score.time_signature.beats_per_measure
measures = beats / bpm_measure if bpm_measure else 0
duration_sec = (beats / bpm) * 60 if bpm else 0
minutes = int(duration_sec // 60)
seconds = int(duration_sec % 60)
print(f" Title: {title}")
if desc:
print(f" About: {desc}")
print(f" Time: {score.time_signature}")
print(f" BPM: {bpm}")
if score.system != "western":
print(f" System: {score.system}")
if score.temperament != "equal":
print(f" Temper: {score.temperament}")
if score.reference_pitch != 440.0:
print(f" Reference: {score.reference_pitch} Hz")
print(f" Measures: {int(measures)}")
print(f" Beats: {int(beats)}")
print(f" Duration: {minutes}:{seconds:02d}")
print(f" Parts: {len(score.parts)}")
def show_parts(score):
"""Print part details."""
for name, part in score.parts.items():
notes = len(part.notes) if hasattr(part, "notes") else 0
inst = getattr(part, "instrument", None) or getattr(part, "synth", "sine") or "sine"
vol = getattr(part, "volume", 1.0) or 1.0
print(f" {name:20s} {str(inst):16s} vol={vol:<5.2f} {notes:>4} notes")
def list_tracks():
"""List all .py score files in the tracks/ directory."""
if not TRACKS_DIR.exists():
print("No tracks/ directory found.")
return
files = sorted_tracks(list(TRACKS_DIR.glob("*.py")))
if not files:
print("No .py files in tracks/.")
return
print(f" {'FILE':30s} {'TITLE'}")
print(f" {'' * 30} {'' * 45}")
for f in files:
try:
score, mod = load_score(f)
title = get_title(mod, f)
bpm = score.bpm
parts = len(score.parts)
beats = score.total_beats
bpm_measure = score.time_signature.beats_per_measure
measures = int(beats / bpm_measure) if bpm_measure else 0
duration_sec = (beats / bpm) * 60 if bpm else 0
m = int(duration_sec // 60)
s = int(duration_sec % 60)
print(f" {f.name:30s} {title:30s} {bpm:>3}bpm {measures:>3}m {m}:{s:02d} {parts}p")
except Exception as e:
print(f" {f.name:30s} ERROR: {e}")
# ═══════════════════════════════════════════════════════════════════
# CLI
# ═══════════════════════════════════════════════════════════════════
def pick_track():
"""Interactive curses track picker."""
import curses
if not TRACKS_DIR.exists():
print("No tracks/ directory found.")
return None
files = sorted_tracks(list(TRACKS_DIR.glob("*.py")))
if not files:
print("No tracks found.")
return None
# Pre-load all track metadata before entering curses mode
entries = []
for f in files:
try:
score, mod = load_score(f)
# Get clean title from docstring first line
title = f.stem.replace("_", " ").title()
if mod.__doc__:
first_line = mod.__doc__.strip().split("\n")[0].strip()
if first_line and "" in first_line:
title = first_line.split("")[0].strip()
elif first_line:
title = first_line
bpm = score.bpm
parts = len(score.parts)
duration_sec = (score.total_beats / bpm) * 60 if bpm else 0
m = int(duration_sec // 60)
s = int(duration_sec % 60)
pitch = score.reference_pitch if score.reference_pitch != 440.0 else None
# Detect multi-key tracks
if hasattr(mod, 'key_lower'):
track_key = "(multi)"
elif hasattr(mod, 'key'):
track_key = str(mod.key)
else:
track_key = ""
tuning = ""
if score.system != "western":
tuning = score.system
elif score.temperament != "equal":
tuning = score.temperament
desc = get_description(mod)
entries.append((f, title, bpm, m, s, parts, desc, pitch, track_key, tuning))
except Exception:
entries.append((f, f.stem.replace("_", " ").title(), 0, 0, 0, 0, "", None, "", ""))
selected = [0]
result = [None]
action = ["play"]
def _picker(stdscr):
import time, math
curses.curs_set(0)
curses.use_default_colors()
curses.init_pair(1, curses.COLOR_BLACK, curses.COLOR_WHITE)
curses.init_pair(2, curses.COLOR_CYAN, -1)
curses.init_pair(3, curses.COLOR_YELLOW, -1)
curses.init_pair(4, curses.COLOR_MAGENTA, -1)
curses.init_pair(5, curses.COLOR_GREEN, -1)
curses.init_pair(6, curses.COLOR_RED, -1)
header_colors = [2, 4, 5, 3, 6]
stdscr.nodelay(True)
while True:
stdscr.clear()
h, w = stdscr.getmaxyx()
t = time.monotonic()
# Header — each letter waves up/down and shifts color
header = "INTERPRETATIONS"
hx = max(0, (w - len(header)) // 2)
for ci, ch in enumerate(header):
wave = math.sin(t * 2.5 + ci * 0.4)
y_off = round(wave * 0.5)
color = header_colors[int((t * 1.5 + ci * 0.3) % len(header_colors))]
try:
stdscr.addstr(1 + y_off, hx + ci, ch,
curses.A_BOLD | curses.color_pair(color))
except curses.error:
pass
stdscr.addstr(3, max(0, (w - 15) // 2), "" * 15,
curses.color_pair(2))
stdscr.addstr(4, max(0, (w - 56) // 2), "↑/↓ navigate ↵ play r render a play all R render all q quit",
curses.A_DIM)
# Track list
list_start = 6
for i, entry in enumerate(entries):
y = list_start + i
if y >= h - 4:
break
f, title, bpm, m, s, parts, desc, pitch, track_key, tuning = entry
name_col = 24
cached = "" if _wav_path(f).exists() else " "
# Shorten key
short_key = ""
if track_key:
pk = track_key.split()
if len(pk) == 2:
root, mode = pk
if mode == "major":
short_key = root
elif mode == "minor":
short_key = f"{root}m"
else:
short_key = f"{root} {mode[:3]}"
else:
short_key = track_key
# Fixed-width columns for table alignment
bpm_col = f"{bpm:>3} BPM" if bpm else " "
time_col = f"{m}:{s:02d}" if bpm else " "
key_col = f"{short_key:<8s}"
extras = ""
if pitch:
extras += f" {int(pitch)}Hz"
if tuning:
extras += f" {tuning}"
meta_str = f"{cached} {bpm_col} {time_col} {key_col}{extras}"
name_display = title[:name_col - 1].ljust(name_col - 1)
num = f"{i + 1:>2}."
# Fixed bar width — pad to consistent length
bar_width = name_col + 50 # enough for all columns + extras
if i == selected[0]:
full = f"{num} {name_display}{meta_str}"
full = full[:bar_width].ljust(bar_width)
stdscr.addstr(y, 1, full[:w - 2],
curses.A_BOLD | curses.color_pair(1))
else:
track_color = header_colors[i % len(header_colors)]
stdscr.addstr(y, 1, f" {num} ",
curses.A_BOLD)
stdscr.addstr(y, 8, name_display,
curses.color_pair(track_color))
if meta_str.strip():
stdscr.addstr(y, 8 + name_col, meta_str,
curses.A_DIM)
# Description of selected track — word-wrapped
desc = entries[selected[0]][6]
if desc:
desc_y = list_start + len(entries) + 1
max_w = w - 8
if desc_y < h - 2 and max_w > 20:
# Word wrap
words = desc.split()
lines = []
line = ""
for word in words:
if len(line) + len(word) + 1 > max_w:
lines.append(line)
line = word
else:
line = f"{line} {word}" if line else word
if line:
lines.append(line)
for li, text in enumerate(lines):
y_pos = desc_y + li
if y_pos >= h - 1:
break
try:
stdscr.addstr(y_pos, 4, text,
curses.A_DIM | curses.color_pair(3))
except curses.error:
pass
stdscr.refresh()
curses.napms(33)
key = stdscr.getch()
if key == curses.KEY_UP or key == ord("k"):
selected[0] = (selected[0] - 1) % len(entries)
elif key == curses.KEY_DOWN or key == ord("j"):
selected[0] = (selected[0] + 1) % len(entries)
elif key in (curses.KEY_ENTER, 10, 13):
result[0] = entries[selected[0]][0]
action[0] = "play"
return
elif key == ord("r"):
result[0] = entries[selected[0]][0]
action[0] = "render"
return
elif key == ord("a"):
result[0] = "ALL"
action[0] = "play_all"
return
elif key == ord("R"):
result[0] = "ALL"
action[0] = "render_all"
return
elif key == ord("q") or key == 27:
return
try:
curses.wrapper(_picker)
except KeyboardInterrupt:
return None, None
return result[0], action[0]
def build_parser():
p = argparse.ArgumentParser(
prog="play.py",
description="Play interpretations score files.",
formatter_class=argparse.RawDescriptionHelpFormatter,
epilog="""\
convention:
Every score is a .py file that exposes a `score` variable (pytheory Score).
Like Flask exports `app`. That's it.
examples:
uv run play.py tracks/acid_reign.py
uv run play.py tracks/ghost_protocol.py --from 49 --to 64
uv run play.py tracks/raga_midnight.py -o raga.wav
uv run play.py tracks/acid_reign.py --solo 303,kick --bpm 150
uv run play.py tracks/deep_time.py --mute wind --loop 2
uv run play.py --list
""",
)
p.add_argument("score", nargs="?", help="Path to a .py score file")
disc = p.add_argument_group("discovery")
disc.add_argument("--list", action="store_true",
help="List all tracks in tracks/")
insp = p.add_argument_group("inspection")
insp.add_argument("--info", action="store_true",
help="Show score metadata and stats")
insp.add_argument("--parts", action="store_true",
help="List all parts with details")
play = p.add_argument_group("playback")
play.add_argument("--from", dest="from_measure", type=int, metavar="N",
help="Start playback at measure N")
play.add_argument("--to", dest="to_measure", type=int, metavar="N",
help="Stop playback at measure N")
play.add_argument("--from-time", dest="from_time", metavar="TIME",
help="Start playback at time (e.g. 1:30, 90, 0:45)")
play.add_argument("--to-time", dest="to_time", metavar="TIME",
help="Stop playback at time (e.g. 3:00, 180)")
play.add_argument("--loop", type=int, default=1, metavar="N",
help="Loop playback N times (default: 1)")
play.add_argument("--solo", metavar="PARTS",
help="Solo specific parts (comma-separated)")
play.add_argument("--mute", metavar="PARTS",
help="Mute specific parts (comma-separated)")
over = p.add_argument_group("overrides")
over.add_argument("--bpm", type=int, metavar="N",
help="Override tempo")
over.add_argument("--volume", type=float, default=1.0, metavar="V",
help="Master volume scale (0.0-1.0, default: 1.0)")
over.add_argument("--pitch", type=float, metavar="HZ",
help="Override reference pitch (e.g. 432, 440)")
exp = p.add_argument_group("export")
exp.add_argument("-o", "--output", metavar="FILE",
help="Export to WAV file")
exp.add_argument("--midi", metavar="FILE",
help="Export to MIDI file")
return p
WAVS_DIR = Path(__file__).parent / "wavs"
def _wav_path(track_path):
"""Get the WAV cache path for a track. Checks for numbered prefix too."""
stem = Path(track_path).stem
# Check for numbered version first (e.g. 01_raga_midnight.wav)
for f in WAVS_DIR.glob(f"*_{stem}.wav"):
return f
# Fall back to unnumbered
return WAVS_DIR / (stem + ".wav")
def _render_and_cache(path, args):
"""Render a track and save to WAV cache. Returns (buf, sr, offset_sec)."""
score, mod = load_score(path)
if args.bpm:
score.bpm = args.bpm
if args.pitch:
score.reference_pitch = args.pitch
if args.solo:
apply_solo(score, set(args.solo.split(",")))
if args.mute:
apply_mute(score, set(args.mute.split(",")))
apply_volume(score, args.volume)
from_sec = parse_time(args.from_time) if args.from_time else None
to_sec = parse_time(args.to_time) if args.to_time else None
buf, sr, offset_sec = render_audio(
score,
from_measure=args.from_measure,
to_measure=args.to_measure,
from_seconds=from_sec,
to_seconds=to_sec,
loop=args.loop,
)
# Cache to WAV if no custom args that would change the output
if not any([args.bpm, args.pitch, args.solo, args.mute,
args.from_measure, args.to_measure,
args.from_time, args.to_time,
args.volume != 1.0, args.loop != 1]):
WAVS_DIR.mkdir(exist_ok=True)
# Use numbered prefix if track is in album order
stem = Path(path).name
if stem in ALBUM_ORDER:
idx = ALBUM_ORDER.index(stem) + 1
wav = WAVS_DIR / f"{idx:02d}_{Path(path).stem}.wav"
else:
wav = WAVS_DIR / (Path(path).stem + ".wav")
save_wav(buf, sr, str(wav))
sys.stderr.write(f" Cached -> {wav}\n")
return buf, sr, offset_sec, score, mod
def _play_track(path, args, force_render=False, render_only=False):
"""Load, render, and play a single track. Uses cached WAV if available.
Returns 'next', 'prev', or None."""
path = Path(path)
if not path.exists():
print(f"File not found: {path}")
return
score, mod = load_score(path)
title = get_title(mod, path)
show_info(score, mod, path)
print()
# Check for cached WAV (only if no custom args)
wav = _wav_path(path)
has_custom = any([args.bpm, args.pitch, args.solo, args.mute,
args.from_measure, args.to_measure,
args.from_time, args.to_time,
args.volume != 1.0, args.loop != 1])
if wav.exists() and not force_render and not has_custom:
import numpy
import scipy.io.wavfile
sys.stderr.write(f" Playing cached WAV\n\n")
sr, pcm = scipy.io.wavfile.read(str(wav))
buf = pcm.astype(numpy.float64) / 32767.0
offset_sec = 0.0
else:
buf, sr, offset_sec, score, mod = _render_and_cache(path, args)
if render_only:
return
if args.output:
save_wav(buf, sr, args.output)
duration_sec = len(buf) / sr
m, s = int(duration_sec // 60), int(duration_sec % 60)
print(f"Exported WAV -> {args.output} ({m}:{s:02d})")
return
info = []
parts = f"{score.time_signature} {score.bpm} BPM {len(score.parts)} parts"
extras = []
if score.system != "western":
extras.append(score.system)
if score.temperament != "equal":
extras.append(score.temperament)
if score.reference_pitch != 440.0:
extras.append(f"A={score.reference_pitch} Hz")
if extras:
parts += "" + " ".join(extras)
info.append(parts)
return play_audio(buf, sr, title=title, info_lines=info, offset_sec=offset_sec)
def main():
parser = build_parser()
args = parser.parse_args()
# ── List ───────────────────────────────────────────────────────
if args.list:
list_tracks()
return
# ── Track picker when no score given ─────────────────────────
if not args.score:
# First run — offer to render all if no cached WAVs
if not WAVS_DIR.exists() or not list(WAVS_DIR.glob("*.wav")):
# ANSI colors
CYAN = "\033[36m"
YELLOW = "\033[33m"
GREEN = "\033[32m"
MAGENTA = "\033[35m"
DIM = "\033[2m"
BOLD = "\033[1m"
RESET = "\033[0m"
print()
print(f" {CYAN}{BOLD}Welcome to Interpretations!{RESET}")
print()
print(f" {DIM}No cached WAVs found. First play of each track requires{RESET}")
print(f" {DIM}rendering (~30-80s per track). You can render all tracks{RESET}")
print(f" {DIM}now for instant playback later, or render on demand.{RESET}")
print()
try:
choice = input(f" {YELLOW}Render all tracks now?{RESET} {DIM}[y/N]{RESET} ").strip().lower()
except (KeyboardInterrupt, EOFError):
print()
return
if choice == "y":
import subprocess
from concurrent.futures import ThreadPoolExecutor, as_completed
files = sorted_tracks(list(TRACKS_DIR.glob("*.py")))
WAVS_DIR.mkdir(exist_ok=True)
total = len(files)
done = [0]
import time as _time
def render_one(track_path):
wav = WAVS_DIR / (track_path.stem + ".wav")
start = _time.monotonic()
result = subprocess.run(
[sys.executable, str(Path(__file__).resolve()),
str(track_path), "-o", str(wav)],
capture_output=True, text=True
)
elapsed = _time.monotonic() - start
done[0] += 1
if result.returncode == 0:
size_mb = wav.stat().st_size / 1024 / 1024 if wav.exists() else 0
print(f" {GREEN}{RESET} {CYAN}{track_path.name:30s}{RESET} {DIM}{elapsed:5.1f}s {size_mb:5.1f}MB ({done[0]}/{total}){RESET}", flush=True)
else:
print(f" {MAGENTA}{RESET} {CYAN}{track_path.name:30s}{RESET} {DIM}FAILED after {elapsed:.1f}s ({done[0]}/{total}){RESET}", flush=True)
if result.stderr:
for line in result.stderr.strip().split('\n')[-3:]:
print(f" {DIM}{line}{RESET}", flush=True)
workers = min(4, total)
print(f"\n {DIM}Rendering {total} tracks with {workers} workers...{RESET}\n")
batch_start = _time.monotonic()
with ThreadPoolExecutor(max_workers=workers) as pool:
futures = {pool.submit(render_one, f): f for f in files}
for future in as_completed(futures):
try:
future.result()
except Exception as e:
f = futures[future]
print(f" {MAGENTA}{RESET} {f.name}: {e}")
batch_elapsed = _time.monotonic() - batch_start
bm, bs = int(batch_elapsed // 60), int(batch_elapsed % 60)
print(f"\n {GREEN}{BOLD}Done! {done[0]} tracks cached in {bm}:{bs:02d}{RESET}\n")
while True:
result = pick_track()
if result is None or result[0] is None:
return
path, act = result
if act == "play_all":
files = sorted_tracks(list(TRACKS_DIR.glob("*.py")))
i = 0
while i < len(files):
print(f"\n{'' * 40}")
result_action = _play_track(files[i], args)
if result_action == "stop":
break # q or Ctrl+C — back to menu
elif result_action == "next":
i += 1
elif result_action == "prev":
i = max(0, i - 1)
else:
i += 1 # track ended naturally — auto-advance
elif act == "render_all":
import subprocess
from concurrent.futures import ThreadPoolExecutor, as_completed
files = sorted_tracks(list(TRACKS_DIR.glob("*.py")))
WAVS_DIR.mkdir(exist_ok=True)
total = len(files)
done = [0]
def render_one(track_path):
wav = WAVS_DIR / (track_path.stem + ".wav")
subprocess.run(
[sys.executable, str(Path(__file__).resolve()),
str(track_path), "-o", str(wav)],
capture_output=True
)
done[0] += 1
print(f"{track_path.name} ({done[0]}/{total})")
workers = min(4, total)
print(f"\n Rendering {total} tracks with {workers} workers...\n")
with ThreadPoolExecutor(max_workers=workers) as pool:
futures = {pool.submit(render_one, f): f for f in files}
for future in as_completed(futures):
try:
future.result()
except Exception as e:
f = futures[future]
print(f"{f.name}: {e}")
print(f"\n Done! {done[0]} tracks cached.\n")
elif act == "render":
_play_track(path, args, force_render=True)
else:
files = sorted_tracks(list(TRACKS_DIR.glob("*.py")))
try:
idx = next(i for i, f in enumerate(files) if f.name == Path(path).name)
except StopIteration:
idx = 0
while True:
result_action = _play_track(files[idx], args)
if result_action == "next":
idx = (idx + 1) % len(files)
elif result_action == "prev":
idx = (idx - 1) % len(files)
else:
break # q, Ctrl+C, or track ended — back to picker
return
else:
path = Path(args.score)
if not path.exists():
print(f"File not found: {path}")
sys.exit(1)
# ── Info / parts (no playback) ────────────────────────────────
if args.info or args.parts or args.midi:
score, mod = load_score(path)
if args.bpm:
score.bpm = args.bpm
if args.pitch:
score.reference_pitch = args.pitch
if args.info:
show_info(score, mod, path)
elif args.parts:
show_parts(score)
elif args.midi:
score.save_midi(args.midi)
print(f"Exported MIDI -> {args.midi}")
return
_play_track(path, args)
if __name__ == "__main__":
try:
main()
except KeyboardInterrupt:
print("\nStopped.")
sys.exit(0)