diff --git a/docs/_static/audio/synth_noise.wav b/docs/_static/audio/synth_noise.wav new file mode 100644 index 0000000..9ad61aa Binary files /dev/null and b/docs/_static/audio/synth_noise.wav differ diff --git a/docs/_static/audio/synth_pulse.wav b/docs/_static/audio/synth_pulse.wav new file mode 100644 index 0000000..90eab65 Binary files /dev/null and b/docs/_static/audio/synth_pulse.wav differ diff --git a/docs/_static/audio/synth_pwm_fast.wav b/docs/_static/audio/synth_pwm_fast.wav new file mode 100644 index 0000000..2dd7279 Binary files /dev/null and b/docs/_static/audio/synth_pwm_fast.wav differ diff --git a/docs/_static/audio/synth_pwm_slow.wav b/docs/_static/audio/synth_pwm_slow.wav new file mode 100644 index 0000000..4949a08 Binary files /dev/null and b/docs/_static/audio/synth_pwm_slow.wav differ diff --git a/docs/generate_audio.py b/docs/generate_audio.py index 84010b3..d667806 100644 --- a/docs/generate_audio.py +++ b/docs/generate_audio.py @@ -448,6 +448,22 @@ def gen_synth_acoustic_guitar(): p.strum(ch, Duration.WHOLE, velocity=75) render("synth_acoustic_guitar", score) +def gen_synth_pulse(): + _synth_demo("pulse", "pulse") + +def gen_synth_noise(): + score = Score("4/4", bpm=100) + p = score.part("demo", synth="noise", envelope="pad", volume=0.3, + lowpass=2000, reverb=0.3) + p.add("C4", Duration.WHOLE * 2, velocity=80) + render("synth_noise", score) + +def gen_synth_pwm_slow(): + _synth_demo("pwm_slow", "pwm_slow", envelope="pad") + +def gen_synth_pwm_fast(): + _synth_demo("pwm_fast", "pwm_fast") + def gen_synth_fm(): _synth_demo("fm", "fm", envelope="piano") @@ -802,6 +818,10 @@ GENERATORS = [ gen_synth_saw, gen_synth_triangle, gen_synth_square, + gen_synth_pulse, + gen_synth_noise, + gen_synth_pwm_slow, + gen_synth_pwm_fast, gen_synth_fm, gen_synth_supersaw, gen_synth_piano, diff --git a/docs/guide/synths.rst b/docs/guide/synths.rst index e585ce1..7a29a32 100644 --- a/docs/guide/synths.rst +++ b/docs/guide/synths.rst @@ -114,6 +114,10 @@ the classic NES-style buzzy tone. lead = score.part("lead", synth="pulse", envelope="pluck") +.. raw:: html + + + FM Synthesis ~~~~~~~~~~~~ @@ -162,6 +166,10 @@ Useful as a texture layer, a percussion source, or a wind/ocean effect. lowpass=2000, ) +.. raw:: html + + + Ensemble Waveforms ------------------ @@ -219,6 +227,10 @@ from Boards of Canada to Drake? PWM with a slow LFO. reverb=0.4, ) +.. raw:: html + + + PWM Fast ~~~~~~~~ @@ -231,6 +243,10 @@ produces a natural chorus/vibrato effect built into the waveform itself. lead = score.part("lead", synth="pwm_fast", envelope="pluck", volume=0.5) +.. raw:: html + + + ADSR Envelopes --------------