Files
pytheory/docs/guide/playback.rst
T
kennethreitz f5bf7ce505 v0.15.1: PWM synths, score.drums() shorthand, docs update
- Synth.PWM_SLOW: pulse width modulation with 0.3 Hz LFO (Juno pads)
- Synth.PWM_FAST: pulse width modulation with 3 Hz LFO (chorus/vibrato)
- Score.drums("preset", repeats=N) shorthand
- All docs updated with score.drums() syntax and 10-synth reference table

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 12:37:36 -04:00

264 lines
8.9 KiB
ReStructuredText

Audio Playback
==============
PyTheory includes a complete audio engine — synthesize tones, chords,
drum patterns, and multi-part arrangements, then play them through your
speakers or save to WAV/MIDI. No samples or external audio files needed;
everything is generated from waveforms and envelopes.
.. note::
Audio playback requires `PortAudio <http://www.portaudio.com/>`_ to be
installed on your system. On macOS: ``brew install portaudio``.
On Ubuntu: ``apt install libportaudio2``.
Quick Start
-----------
The simplest thing you can do:
.. code-block:: pycon
>>> from pytheory import Tone, Chord, play
>>> play(Tone.from_string("A4"), t=1_000) # A440 for 1 second
>>> play(Chord.from_symbol("Am7"), t=2_000) # chord for 2 seconds
The most expressive thing you can do:
.. code-block:: pycon
>>> from pytheory import Score, Pattern, Key, Duration, Chord
>>> from pytheory.play import play_score
>>> score = Score("4/4", bpm=140)
>>> score.drums("bossa nova", repeats=4)
>>> chords = score.part("chords", synth="sine", envelope="pad")
>>> lead = score.part("lead", synth="saw", envelope="pluck")
>>> bass = score.part("bass", synth="triangle", envelope="pluck")
>>> for sym in ["Am", "Dm", "E7", "Am"]:
... chords.add(Chord.from_symbol(sym), Duration.WHOLE)
>>> lead.add("E5", 0.67).add("D5", 0.33).add("C5", 1.0)
>>> bass.add("A2", Duration.HALF).add("E2", Duration.HALF)
>>> play_score(score)
Everything between those two extremes is documented below.
Playing a Tone
--------------
.. code-block:: pycon
>>> from pytheory import Tone, play
>>> a4 = Tone.from_string("A4", system="western")
>>> play(a4, t=1_000) # Play A440 for 1 second
Playing a Chord
---------------
.. code-block:: pycon
>>> from pytheory import Chord, play
>>> # From a chord name
>>> play(Chord.from_name("Am7"), t=2_000)
>>> # From note names
>>> play(Chord.from_tones("C", "E", "G"), t=2_000)
Waveform Types
--------------
The waveform shape determines the `timbre <https://en.wikipedia.org/wiki/Timbre>`_ (tonal color) of the sound.
Different waveforms contain different combinations of **harmonics**
integer multiples of the fundamental frequency.
- `Sine wave <https://en.wikipedia.org/wiki/Sine_wave>`_ — the purest tone. Contains only the fundamental
frequency with no harmonics. Sounds smooth, clear, and "electronic."
This is the building block of all other waveforms (`Fourier's theorem <https://en.wikipedia.org/wiki/Fourier_series>`_).
- `Sawtooth wave <https://en.wikipedia.org/wiki/Sawtooth_wave>`_ — contains all harmonics (both odd and even),
each at amplitude 1/n. Sounds bright, buzzy, and aggressive.
Named for its shape. Used extensively in `additive synthesis <https://en.wikipedia.org/wiki/Additive_synthesis>`_ and analog synthesizers.
- `Triangle wave <https://en.wikipedia.org/wiki/Triangle_wave>`_ — contains only odd harmonics, each at amplitude
1/n². Sounds softer and more mellow than sawtooth — somewhere between
sine and sawtooth. Often described as "woody" or "hollow."
.. code-block:: pycon
>>> from pytheory import play, Synth, Tone
>>> tone = Tone.from_string("C4", system="western")
>>> play(tone, synth=Synth.SINE) # Pure, clean
>>> play(tone, synth=Synth.SAW) # Bright, buzzy
>>> play(tone, synth=Synth.TRIANGLE) # Mellow, hollow
Temperaments
------------
Hear the difference between tuning systems:
.. code-block:: pycon
>>> play(tone, temperament="equal") # Modern standard (since ~1917)
>>> play(tone, temperament="pythagorean") # Pure fifths, wolf intervals
>>> play(tone, temperament="meantone") # Pure thirds, Renaissance sound
Try playing a C major chord in each temperament — you'll hear subtle
differences in the "color" of the major third. Equal temperament is
a compromise; the other systems sacrifice some keys to make the good
keys sound better.
Chord Progressions
-------------------
Play an entire chord progression in sequence with a single call:
.. code-block:: pycon
>>> from pytheory import Key, play_progression
>>> chords = Key("C", "major").progression("I", "V", "vi", "IV")
>>> play_progression(chords, t=800)
You can customize the waveform and the gap (silence) between chords:
.. code-block:: pycon
>>> from pytheory import Synth
>>> play_progression(chords, t=1000, synth=Synth.TRIANGLE, gap=200)
Saving to WAV
-------------
Render tones or chords to a WAV file instead of playing them live.
This works even without speakers or PortAudio:
.. code-block:: pycon
>>> from pytheory import save, Chord, Tone, Synth
>>> # Save a single tone
>>> save(Tone.from_string("A4"), "a440.wav", t=1_000)
>>> # Save a chord
>>> save(Chord.from_name("Am7"), "am7.wav", t=2_000)
>>> # Choose waveform and temperament
>>> save(Chord.from_name("C"), "c_triangle.wav",
... synth=Synth.TRIANGLE, temperament="meantone", t=3_000)
ADSR Envelopes
--------------
Raw waveforms click at the start and end of each note. An
`ADSR envelope <https://en.wikipedia.org/wiki/Envelope_(music)>`_ shapes
the amplitude over time for natural-sounding notes:
- **Attack** — how quickly the sound reaches full volume
- **Decay** — how quickly it drops to the sustain level
- **Sustain** — the held volume while the note is on
- **Release** — how quickly it fades to silence
PyTheory includes 8 presets:
.. code-block:: pycon
>>> from pytheory import play, Envelope, Tone
>>> tone = Tone.from_string("C4", system="western")
>>> play(tone, envelope=Envelope.PIANO) # Quick attack, natural decay
>>> play(tone, envelope=Envelope.PAD) # Slow fade in, lush
>>> play(tone, envelope=Envelope.PLUCK) # Sharp attack, fast decay
>>> play(tone, envelope=Envelope.BELL) # Instant attack, long ring
>>> play(tone, envelope=Envelope.STRINGS) # Gradual bow
>>> play(tone, envelope=Envelope.ORGAN) # Instant on/off
>>> play(tone, envelope=Envelope.STACCATO) # Short and punchy
>>> play(tone, envelope=Envelope.NONE) # Raw waveform (old behavior)
Envelopes work with all functions — ``play()``, ``save()``, and
``play_progression()``:
.. code-block:: pycon
>>> from pytheory import Key, play_progression, Envelope
>>> chords = Key("C", "major").progression("I", "V", "vi", "IV")
>>> play_progression(chords, t=2000, envelope=Envelope.PAD)
Playing a Score
---------------
A ``Score`` combines drum patterns, chord pads, melody leads, bass lines,
and any number of named parts — each with its own synth voice — into a
single playable arrangement.
.. code-block:: pycon
>>> from pytheory import Score, Pattern, Key, Duration, Chord
>>> from pytheory.play import play_score
>>> score = Score("4/4", bpm=140)
>>> score.drums("bossa nova", repeats=4)
>>> chords = score.part("chords", synth="sine", envelope="pad", volume=0.3)
>>> lead = score.part("lead", synth="triangle", envelope="pluck", volume=0.5)
>>> bass = score.part("bass", synth="sine", envelope="pluck", volume=0.45)
>>> for sym in ["Am", "Dm", "E7", "Am"]:
... chords.add(Chord.from_symbol(sym), Duration.WHOLE)
... chords.add(Chord.from_symbol(sym), Duration.WHOLE)
>>> lead.add("E5", 0.67).add("D5", 0.33).add("C5", 1.0).rest(0.5)
>>> for n in ["A2", "E2", "A2", "C3", "D2", "A2", "D2", "F2"]:
... bass.add(n, Duration.QUARTER)
>>> play_score(score)
More examples:
.. code-block:: pycon
>>> # Salsa with a ii-V-I — saw lead over clave
>>> score = Score("4/4", bpm=180)
>>> score.drums("salsa", repeats=4)
>>> chords = score.part("chords", synth="sine", envelope="pad")
>>> lead = score.part("lead", synth="saw", envelope="pluck", volume=0.4)
>>> for chord in Key("C", "major").progression("ii", "V", "I", "I") * 2:
... chords.add(chord, Duration.WHOLE)
>>> lead.add("D5", 0.67).add("F5", 0.33).add("A5", 1.0)
>>> play_score(score)
>>> # Jazz ballad — triangle lead, walking bass
>>> score = Score("4/4", bpm=90)
>>> score.drums("jazz", repeats=8)
>>> pads = score.part("pads", synth="sine", envelope="pad", volume=0.3)
>>> lead = score.part("lead", synth="triangle", envelope="pluck", volume=0.5)
>>> bass = score.part("bass", synth="sine", envelope="pluck", volume=0.4)
>>> for chord in Key("Bb", "major").progression("I", "vi", "ii", "V") * 2:
... pads.add(chord, Duration.WHOLE)
>>> play_score(score)
MIDI Export
-----------
Export tones, chords, or progressions as Standard MIDI Files. Unlike WAV,
MIDI files can be opened in any DAW, edited, transposed, and assigned to
any instrument:
.. code-block:: pycon
>>> from pytheory import save_midi, Key, Tone, Chord
>>> # Export a single tone
>>> save_midi(Tone.from_string("C4"), "middle_c.mid", t=1000)
>>> # Export a chord
>>> save_midi(Chord.from_symbol("Am7"), "am7.mid")
>>> # Export a progression
>>> chords = Key("C", "major").progression("I", "V", "vi", "IV")
>>> save_midi(chords, "pop.mid", t=500, bpm=120)