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- 3 marching percussion sounds: snare, rimshot, stick click - 4 marching patterns: march, cadence, paradiddle, roll - Part.flam(), Part.diddle(), Part.cheese() rudiment methods - Part ensemble= parameter: duplicate voices with per-player timing tendencies and micro pitch drift (works on any Part) - Sympathetic resonance: marching snare buzz builds up with repeated hits - Song #32: Snare Cadence (16 bars with triplets, 32nds, flams, cheese) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>