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pytheory/docs/guide/playback.rst
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kennethreitz b22b3c063f Improve fingering algorithm, add convenience APIs, convert all docs to REPL style
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Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 08:36:31 -04:00

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Audio Playback
==============
PyTheory can synthesize and play tones and chords through your speakers
using basic `waveform <https://en.wikipedia.org/wiki/Waveform>`_ synthesis.
.. note::
Audio playback requires `PortAudio <http://www.portaudio.com/>`_ to be
installed on your system. On macOS: ``brew install portaudio``.
On Ubuntu: ``apt install libportaudio2``.
Playing a Tone
--------------
.. code-block:: pycon
>>> from pytheory import Tone, play
>>> a4 = Tone.from_string("A4", system="western")
>>> play(a4, t=1_000) # Play A440 for 1 second
Playing a Chord
---------------
.. code-block:: pycon
>>> from pytheory import Chord, play
>>> # From a chord name
>>> play(Chord.from_name("Am7"), t=2_000)
>>> # From note names
>>> play(Chord.from_tones("C", "E", "G"), t=2_000)
Waveform Types
--------------
The waveform shape determines the `timbre <https://en.wikipedia.org/wiki/Timbre>`_ (tonal color) of the sound.
Different waveforms contain different combinations of **harmonics**
integer multiples of the fundamental frequency.
- `Sine wave <https://en.wikipedia.org/wiki/Sine_wave>`_ — the purest tone. Contains only the fundamental
frequency with no harmonics. Sounds smooth, clear, and "electronic."
This is the building block of all other waveforms (`Fourier's theorem <https://en.wikipedia.org/wiki/Fourier_series>`_).
- `Sawtooth wave <https://en.wikipedia.org/wiki/Sawtooth_wave>`_ — contains all harmonics (both odd and even),
each at amplitude 1/n. Sounds bright, buzzy, and aggressive.
Named for its shape. Used extensively in `additive synthesis <https://en.wikipedia.org/wiki/Additive_synthesis>`_ and analog synthesizers.
- `Triangle wave <https://en.wikipedia.org/wiki/Triangle_wave>`_ — contains only odd harmonics, each at amplitude
1/n². Sounds softer and more mellow than sawtooth — somewhere between
sine and sawtooth. Often described as "woody" or "hollow."
.. code-block:: pycon
>>> from pytheory import play, Synth, Tone
>>> tone = Tone.from_string("C4", system="western")
>>> play(tone, synth=Synth.SINE) # Pure, clean
>>> play(tone, synth=Synth.SAW) # Bright, buzzy
>>> play(tone, synth=Synth.TRIANGLE) # Mellow, hollow
Temperaments
------------
Hear the difference between tuning systems:
.. code-block:: pycon
>>> play(tone, temperament="equal") # Modern standard (since ~1917)
>>> play(tone, temperament="pythagorean") # Pure fifths, wolf intervals
>>> play(tone, temperament="meantone") # Pure thirds, Renaissance sound
Try playing a C major chord in each temperament — you'll hear subtle
differences in the "color" of the major third. Equal temperament is
a compromise; the other systems sacrifice some keys to make the good
keys sound better.
Saving to WAV
-------------
Render tones or chords to a WAV file instead of playing them live.
This works even without speakers or PortAudio:
.. code-block:: pycon
>>> from pytheory import save, Chord, Tone, Synth
>>> # Save a single tone
>>> save(Tone.from_string("A4"), "a440.wav", t=1_000)
>>> # Save a chord
>>> save(Chord.from_name("Am7"), "am7.wav", t=2_000)
>>> # Choose waveform and temperament
>>> save(Chord.from_name("C"), "c_triangle.wav",
... synth=Synth.TRIANGLE, temperament="meantone", t=3_000)