mirror of
https://github.com/not-kennethreitz/convore.json.git
synced 2026-06-19 22:50:58 +00:00
1 line
3.2 KiB
JSON
1 line
3.2 KiB
JSON
[{"user_id": 1379, "stars": [], "topic_id": 10992, "date_created": 1299343262.6369441, "message": "FTLocationSimulator is an option as well. You can create a KML file to simulate movement. https://github.com/myell0w/FTLocationSimulator", "group_id": 427, "id": 276677}, {"user_id": 2597, "stars": [], "topic_id": 10992, "date_created": 1299342454.3603511, "message": "I have the latest ipod touch and I am developing a location based app which requires the iphone... where can I get an iphone for cheap to test my app? what do you guys think?", "group_id": 427, "id": 276645}, {"user_id": 1379, "stars": [], "topic_id": 10992, "date_created": 1299343155.8693211, "message": "You can always try eBay and places like that. Alternatively, if you are looking to buy a device for testing only, you might be better off buying a 3G iPad, as it will be about the same cost, it's available contract-free, and it will offer more options for testing if you don't already have an iPad.", "group_id": 427, "id": 276671}, {"user_id": 1379, "stars": [], "topic_id": 10992, "date_created": 1299343228.0241001, "message": "The location-based APIs are still available on the iPod touch, they don't offer the same resolution, but it's usually feasible to write the code with the iPod touch and borrow an iPhone for final testing.", "group_id": 427, "id": 276675}, {"user_id": 2597, "stars": [], "topic_id": 10992, "date_created": 1299345752.633831, "message": "hmm..because as of now the apps is in iphone", "group_id": 427, "id": 276794}, {"user_id": 2597, "stars": [], "topic_id": 10992, "date_created": 1299345760.3982191, "message": "would it be as easy to put it in the ipad", "group_id": 427, "id": 276796}, {"user_id": 2597, "stars": [], "topic_id": 10992, "date_created": 1299345768.9900301, "message": "I am planning to buy an ipad2 as well", "group_id": 427, "id": 276797}, {"user_id": 18873, "stars": [], "topic_id": 10992, "date_created": 1299353014.518971, "message": "no ipad3", "group_id": 427, "id": 277390}, {"user_id": 2597, "stars": [], "topic_id": 10992, "date_created": 1299354391.3795171, "message": ":)", "group_id": 427, "id": 277452}, {"user_id": 2597, "stars": [], "topic_id": 10992, "date_created": 1299354390.036377, "message": "no ipad 3", "group_id": 427, "id": 277451}, {"user_id": 1379, "stars": [], "topic_id": 10992, "date_created": 1299355210.0733941, "message": "You can build and test iPhone apps with the iPad without having to make it a universal app. If your build settings specify the iPhone as the targeted device family, it will run in compatibility mode on the iPad.", "group_id": 427, "id": 277477}, {"user_id": 2597, "stars": [], "topic_id": 10992, "date_created": 1299358907.926316, "message": "okay, and is there any difference in the way you have to port it to the ipad if I have I have specified the iphone as the targeted device?", "group_id": 427, "id": 277678}, {"user_id": 1379, "stars": [], "topic_id": 10992, "date_created": 1299363101.654819, "message": "If you make an app universal, you'll have to set the targeted device family to iPhone/iPad and your iPad will run it as an iPad app. You can still temporarily set it back to iPhone-only if you want to test your iPhone code.", "group_id": 427, "id": 277794}] |