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2012-02-21 01:15:00 -05:00

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[{"user_id": 41709, "stars": [], "topic_id": 47837, "date_created": 1321390169.279428, "message": "I know purist mode has been talked about a lot, but I think it's time it had its own topic; what will be different? Will there be day/night cycles? Will there be weather? Will there be irritating scenes where you have to stare at a button while a sound plays?", "group_id": 11772, "id": 2579804}, {"user_id": 7523, "stars": [{"date_created": 1321530552.3457279, "user_id": 41763}], "topic_id": 47837, "date_created": 1321392996.3297341, "message": "I will personally guarantee that if you're forced to watch a button while a sound plays, your copy of the game is broken. I hated that aspect of Riven with a fiery passion.", "group_id": 11772, "id": 2580050}, {"user_id": 41709, "stars": [], "topic_id": 47837, "date_created": 1321457875.6147349, "message": "I know, like, why couldn't they just let you use the space bar there? Anyway, how about weather and day/night cycles? What is planned for those?", "group_id": 11772, "id": 2583761}, {"user_id": 7523, "stars": [], "topic_id": 47837, "date_created": 1321508231.7140169, "message": "wtf, cyan", "group_id": 11772, "id": 2587692}, {"user_id": 7523, "stars": [], "topic_id": 47837, "date_created": 1321508284.95507, "message": "You'll be able to turn off day/night/weather.", "group_id": 11772, "id": 2587698}, {"user_id": 7523, "stars": [], "topic_id": 47837, "date_created": 1321508225.695039, "message": "I submitted a bug report about not being able to skip certain places like that for the iOS version, and they added a little \"no touching the screen\" icon in the corner instead of letting you skip them :P", "group_id": 11772, "id": 2587691}, {"user_id": 41724, "stars": [], "topic_id": 47837, "date_created": 1321511200.6047461, "message": "@zib_redlektab or, depending how you view the matter, you can turn day/night/weather on. Personally I view the Original as the Default/the standard.", "group_id": 11772, "id": 2587856}, {"user_id": 7479, "stars": [{"date_created": 1321530561.2405159, "user_id": 41763}], "topic_id": 47837, "date_created": 1321511365.305759, "message": "The button thing in the original game has two aspects to it: Rendering videos of you looking at the door caused too many renders to do (there are already hundreds, possibly thousands, of the gateroom in its various states). So, the solution was to get you to look at the button while the sound played. Why you couldn't skip the sound, I'd guess, is that it was probably a limitation of the engine (which Cyan did not write). The sound is actually way shorter when you're pushing the button than it is when you're watching the room rotate, so they actually did the player as much as a favor as I assume that they could. :P", "group_id": 11772, "id": 2587862}, {"user_id": 41763, "stars": [], "topic_id": 47837, "date_created": 1321530629.4344959, "message": "I figured that the limitation of the engine was that you could only skip videos, not sounds. I would hope that (even in purist mode) Starry Expanse would simply not imitate that particular locking behaviour, and just let you look around in all of those shots.", "group_id": 11772, "id": 2588692}, {"user_id": 41709, "stars": [], "topic_id": 47837, "date_created": 1321570180.6744289, "message": "Oh and also, what are you planning for the cursor? Are you going to have the original, the one in realMYST/Myst 5, or the one from URU? Or a different one entirely? Or a choosey madoo?", "group_id": 11772, "id": 2591790}, {"user_id": 41709, "stars": [], "topic_id": 47837, "date_created": 1321570194.10302, "message": "Um, sorry, madoo means thing", "group_id": 11772, "id": 2591791}, {"user_id": 7523, "stars": [], "topic_id": 47837, "date_created": 1321685717.6059239, "message": "@Ahlisendar As with everything else, you'll be able to use whichever cursor you liked the most from the Myst series, with the exception of Myst IV. We haven't worked out how to make the 3D cursor work, so I think we're stuck with the classic hand, the realMyst/Myst V hand, and the Uru circle.", "group_id": 11772, "id": 2599234}, {"user_id": 7523, "stars": [], "topic_id": 47837, "date_created": 1321685779.5090549, "message": "@RivenRevisitor Personally, I think the game will default to our \"recommended\" settings, which will include things like day/night, but it will immediately offer the option for purist mode, if you would prefer that.", "group_id": 11772, "id": 2599240}, {"user_id": 43003, "stars": [{"date_created": 1321776840.448947, "user_id": 41763}], "topic_id": 47837, "date_created": 1321726199.6780491, "message": "This thread is slightly redundant. Since Riven3D is a highly detailed remake and pushing the limit is the obvious goal. Purist mode comes after that. It means simply returning the gameplay and content to as original as possible, while maintaining some extra effects", "group_id": 11772, "id": 2601398}, {"user_id": 41709, "stars": [], "topic_id": 47837, "date_created": 1321744199.3795021, "message": "@zib_redlektab Are you using standard .cur and .ani files?", "group_id": 11772, "id": 2603309}, {"user_id": 7523, "stars": [], "topic_id": 47837, "date_created": 1321771853.2284, "message": "@Ahlisendar Nope :)", "group_id": 11772, "id": 2605584}, {"user_id": 41724, "stars": [], "topic_id": 47837, "date_created": 1321783933.151262, "message": "@zib_redlektab I agree. Buddha master already provided us with the right words in response.", "group_id": 11772, "id": 2606217}, {"user_id": 41709, "stars": [], "topic_id": 47837, "date_created": 1321790555.2750449, "message": "@zib_redlektab you must tell me what you are doing! I would be most interested to find out. :)", "group_id": 11772, "id": 2606496}, {"user_id": 7523, "stars": [], "topic_id": 47837, "date_created": 1321852595.9905131, "message": "We're using an array of high resolution PNGs, and scaling them down to match the screen resolution, actually :P", "group_id": 11772, "id": 2611195}, {"user_id": 41763, "stars": [], "topic_id": 47837, "date_created": 1321856854.2715731, "message": "Good. Resolution independence is becoming more and more critical. I just upgraded to a new laptop with a 15\" screen at 1920x1080. I really wish more UIs were resolution-independent... the tiny pixels are killing me.", "group_id": 11772, "id": 2611438}, {"user_id": 41709, "stars": [], "topic_id": 47837, "date_created": 1323044323.825844, "message": "@zib_redlektab Maybe you could have it so that you have a .png file for each frame of the animated cursor?", "group_id": 11772, "id": 2700729}, {"user_id": 41709, "stars": [], "topic_id": 47837, "date_created": 1323044482.2152269, "message": "It would be complicated of course, but Cyan has used that strategy for other things.", "group_id": 11772, "id": 2700755}, {"user_id": 41763, "stars": [], "topic_id": 47837, "date_created": 1323066497.42627, "message": "Is there a reason that we need to discuss the particular implementation details of the file format used for mouse cursors? Surely it is completely inconsequential how it is stored.", "group_id": 11772, "id": 2702852}, {"user_id": 7523, "stars": [], "topic_id": 47837, "date_created": 1323067673.3880889, "message": "I think the point of the discussion is \"will i be able to mod my own cursors into it?\" :P", "group_id": 11772, "id": 2702967}, {"user_id": 43003, "stars": [], "topic_id": 47837, "date_created": 1323190810.8697491, "message": "anyone know about 1440px big cursor during the development of John Romeros Daikatana?", "group_id": 11772, "id": 2710971}, {"user_id": 41709, "stars": [], "topic_id": 47837, "date_created": 1323227506.762213, "message": "@zib_redlektab I'd love to have the banana one you can have in Windows XP.", "group_id": 11772, "id": 2714351}]