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Cache the lane colors
To reduce the number of objects created and destroyed while scrolling through the history list. Also use a more descriptive name.
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+14
-11
@@ -20,16 +20,20 @@
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return self;
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}
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- (NSArray*) colors
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+ (NSArray *)laneColors
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{
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return [NSArray arrayWithObjects:
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[NSColor colorWithCalibratedRed: 0X4e/256.0 green:0X9A/256.0 blue: 0X06/256.0 alpha: 1.0],
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[NSColor colorWithCalibratedRed: 0X20/256.0 green:0X4A/256.0 blue: 0X87/256.0 alpha: 1.0],
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[NSColor colorWithCalibratedRed: 0XC4/256.0 green:0XA0/256.0 blue: 0 alpha: 1.0],
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[NSColor colorWithCalibratedRed: 0X5C/256.0 green:0X35/256.0 blue: 0X66/256.0 alpha: 1.0],
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[NSColor colorWithCalibratedRed: 0XA4/256.0 green:0X00/256.0 blue: 0X00/256.0 alpha: 1.0],
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[NSColor colorWithCalibratedRed: 0XCE/256.0 green:0X5C/256.0 blue: 0 alpha: 1.0],
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nil];
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static NSArray *laneColors = nil;
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if (!laneColors)
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laneColors = [NSArray arrayWithObjects:
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[NSColor colorWithCalibratedRed: 0X4e/256.0 green:0X9A/256.0 blue: 0X06/256.0 alpha: 1.0],
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[NSColor colorWithCalibratedRed: 0X20/256.0 green:0X4A/256.0 blue: 0X87/256.0 alpha: 1.0],
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[NSColor colorWithCalibratedRed: 0XC4/256.0 green:0XA0/256.0 blue: 0 alpha: 1.0],
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[NSColor colorWithCalibratedRed: 0X5C/256.0 green:0X35/256.0 blue: 0X66/256.0 alpha: 1.0],
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[NSColor colorWithCalibratedRed: 0XA4/256.0 green:0X00/256.0 blue: 0X00/256.0 alpha: 1.0],
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[NSColor colorWithCalibratedRed: 0XCE/256.0 green:0X5C/256.0 blue: 0 alpha: 1.0],
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nil];
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return laneColors;
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}
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- (void) drawLineFromColumn: (int) from toColumn: (int) to inRect: (NSRect) r offset: (int) offset color: (int) c
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@@ -41,8 +45,7 @@
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NSPoint source = NSMakePoint(origin.x + columnWidth* from, origin.y + offset);
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NSPoint center = NSMakePoint( origin.x + columnWidth * to, origin.y + r.size.height * 0.5 + 0.5);
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// Just use red for now.
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NSArray* colors = [self colors];
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NSArray* colors = [PBGitRevisionCell laneColors];
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[[colors objectAtIndex: c % [colors count]] set];
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NSBezierPath * path = [NSBezierPath bezierPath];
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