Add curses track picker and interactive playback UI

Track picker with animated header, colored track names, arrow nav.
Playback UI with play/pause, seeking, progress bar, transport controls.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-01 11:09:33 -04:00
parent cd260cc783
commit 213d46fddd
+317 -25
View File
@@ -201,15 +201,176 @@ def render_audio(score, *, from_measure=None, to_measure=None,
return buf, sample_rate
def play_audio(buf, sample_rate):
"""Play a rendered audio buffer through speakers."""
def play_audio(buf, sample_rate, title="", info_lines=None):
"""Interactive curses playback with transport controls."""
import curses
import sounddevice as sd
import numpy
import time, math, threading
total_frames = len(buf)
total_sec = total_frames / sample_rate
channels = buf.shape[1] if buf.ndim == 2 else 1
block_size = 1024
# Playback state
state = {
"pos": 0, # current frame position
"playing": True,
"quit": False,
}
lock = threading.Lock()
def callback(outdata, frames, time_info, status):
with lock:
pos = state["pos"]
if not state["playing"] or pos >= total_frames:
outdata[:] = 0
return
end = min(pos + frames, total_frames)
n = end - pos
if buf.ndim == 2:
outdata[:n] = buf[pos:end]
outdata[n:] = 0
else:
outdata[:n, 0] = buf[pos:end]
outdata[n:] = 0
state["pos"] = end
stream = sd.OutputStream(
samplerate=sample_rate,
channels=channels,
blocksize=block_size,
callback=callback,
)
def _player(stdscr):
curses.curs_set(0)
curses.use_default_colors()
curses.init_pair(1, curses.COLOR_CYAN, -1)
curses.init_pair(2, curses.COLOR_GREEN, -1)
curses.init_pair(3, curses.COLOR_YELLOW, -1)
curses.init_pair(4, curses.COLOR_MAGENTA, -1)
curses.init_pair(5, curses.COLOR_RED, -1)
stdscr.nodelay(True)
seek_amount = int(5 * sample_rate) # 5 seconds
big_seek = int(30 * sample_rate) # 30 seconds
stream.start()
while not state["quit"]:
stdscr.clear()
h, w = stdscr.getmaxyx()
t = time.monotonic()
with lock:
pos = state["pos"]
playing = state["playing"]
cur_sec = pos / sample_rate
cur_m, cur_s = int(cur_sec // 60), int(cur_sec % 60)
tot_m, tot_s = int(total_sec // 60), int(total_sec % 60)
pct = pos / total_frames if total_frames > 0 else 0
# ── Title ─────────────────────────────────────────
if title:
header_colors = [1, 4, 2, 3, 5]
hx = max(0, (w - len(title)) // 2)
for ci, ch in enumerate(title):
color = header_colors[int((t * 1.2 + ci * 0.25) % len(header_colors))]
try:
wave = math.sin(t * 2.0 + ci * 0.35)
y_off = round(wave * 0.4)
stdscr.addstr(1 + y_off, hx + ci, ch,
curses.A_BOLD | curses.color_pair(color))
except curses.error:
pass
# ── Info lines ────────────────────────────────────
if info_lines:
for i, line in enumerate(info_lines[:4]):
try:
stdscr.addstr(3 + i, max(0, (w - len(line)) // 2),
line, curses.A_DIM)
except curses.error:
pass
info_offset = len(info_lines) if info_lines else 0
# ── Transport ─────────────────────────────────────
icon = "" if playing else ""
time_str = f"{icon} {cur_m}:{cur_s:02d} / {tot_m}:{tot_s:02d}"
ty = 4 + info_offset
try:
stdscr.addstr(ty, max(0, (w - len(time_str)) // 2),
time_str, curses.A_BOLD | curses.color_pair(1))
except curses.error:
pass
# ── Progress bar ──────────────────────────────────
bar_w = min(w - 6, 50)
filled = int(pct * bar_w)
bar = "" * filled + "" * (bar_w - filled)
by = ty + 1
try:
bx = max(0, (w - bar_w) // 2)
stdscr.addstr(by, bx, bar[:filled],
curses.color_pair(2))
stdscr.addstr(by, bx + filled, bar[filled:],
curses.A_DIM)
except curses.error:
pass
# ── Controls ──────────────────────────────────────
controls = "[space] play/pause [←/→] ±5s [shift] ±30s [q] quit"
cy = by + 2
try:
stdscr.addstr(cy, max(0, (w - len(controls)) // 2),
controls, curses.A_DIM)
except curses.error:
pass
stdscr.refresh()
curses.napms(50)
# ── Input ─────────────────────────────────────────
key = stdscr.getch()
if key == -1:
# Auto-quit at end
if pos >= total_frames and playing:
state["quit"] = True
continue
if key == ord("q") or key == 27:
state["quit"] = True
elif key == ord(" "):
with lock:
state["playing"] = not state["playing"]
elif key == curses.KEY_RIGHT:
with lock:
state["pos"] = min(total_frames, state["pos"] + seek_amount)
elif key == curses.KEY_LEFT:
with lock:
state["pos"] = max(0, state["pos"] - seek_amount)
elif key == curses.KEY_SRIGHT or key == ord("L"):
with lock:
state["pos"] = min(total_frames, state["pos"] + big_seek)
elif key == curses.KEY_SLEFT or key == ord("H"):
with lock:
state["pos"] = max(0, state["pos"] - big_seek)
elif key == ord("0") or key == curses.KEY_HOME:
with lock:
state["pos"] = 0
stream.stop()
stream.close()
try:
sd.play(buf, sample_rate)
sd.wait()
curses.wrapper(_player)
except KeyboardInterrupt:
sd.stop()
print("\nStopped.")
stream.stop()
stream.close()
def save_wav(buf, sample_rate, path):
@@ -302,6 +463,132 @@ def list_tracks():
# CLI
# ═══════════════════════════════════════════════════════════════════
def pick_track():
"""Interactive curses track picker."""
import curses
if not TRACKS_DIR.exists():
print("No tracks/ directory found.")
return None
files = sorted(TRACKS_DIR.glob("*.py"))
if not files:
print("No tracks found.")
return None
# Pre-load all track metadata before entering curses mode
entries = []
for f in files:
try:
score, mod = load_score(f)
name = f.name
bpm = score.bpm
parts = len(score.parts)
duration_sec = (score.total_beats / bpm) * 60 if bpm else 0
m = int(duration_sec // 60)
s = int(duration_sec % 60)
desc = get_description(mod)
entries.append((f, name, bpm, m, s, parts, desc))
except Exception:
entries.append((f, f.name, 0, 0, 0, 0, ""))
selected = [0]
result = [None]
def _picker(stdscr):
import time, math
curses.curs_set(0)
curses.use_default_colors()
curses.init_pair(1, curses.COLOR_BLACK, curses.COLOR_WHITE)
curses.init_pair(2, curses.COLOR_CYAN, -1)
curses.init_pair(3, curses.COLOR_YELLOW, -1)
curses.init_pair(4, curses.COLOR_MAGENTA, -1)
curses.init_pair(5, curses.COLOR_GREEN, -1)
curses.init_pair(6, curses.COLOR_RED, -1)
header_colors = [2, 4, 5, 3, 6]
stdscr.nodelay(True)
while True:
stdscr.clear()
h, w = stdscr.getmaxyx()
t = time.monotonic()
# Header — each letter waves up/down and shifts color
header = "INTERPRETATIONS"
hx = max(0, (w - len(header)) // 2)
for ci, ch in enumerate(header):
wave = math.sin(t * 2.5 + ci * 0.4)
y_off = round(wave * 0.5)
color = header_colors[int((t * 1.5 + ci * 0.3) % len(header_colors))]
try:
stdscr.addstr(1 + y_off, hx + ci, ch,
curses.A_BOLD | curses.color_pair(color))
except curses.error:
pass
stdscr.addstr(3, max(0, (w - 15) // 2), "" * 15,
curses.color_pair(2))
stdscr.addstr(4, max(0, (w - 28) // 2), "↑/↓ navigate ↵ play q quit",
curses.A_DIM)
# Track list
list_start = 6
for i, (f, title, bpm, m, s, parts, desc) in enumerate(entries):
y = list_start + i
if y >= h - 4:
break
name_col = 22
meta_str = f"{bpm:>3} BPM {m}:{s:02d}" if bpm else ""
name_display = title[:name_col - 1].ljust(name_col - 1)
num = f"{i + 1:>2}."
if i == selected[0]:
full = f"{num} {name_display} {meta_str}"
stdscr.addstr(y, 1, full[:w - 2],
curses.A_BOLD | curses.color_pair(1))
else:
track_color = header_colors[i % len(header_colors)]
stdscr.addstr(y, 1, f" {num} ",
curses.A_BOLD)
stdscr.addstr(y, 8, name_display,
curses.color_pair(track_color))
if meta_str:
stdscr.addstr(y, 8 + name_col, meta_str,
curses.A_DIM)
# Description of selected track
_, _, _, _, _, _, desc = entries[selected[0]]
if desc:
desc_y = list_start + len(entries) + 1
if desc_y < h - 2:
# Wrap description to fit width
desc = desc[:w - 6]
stdscr.addstr(desc_y, 3, desc,
curses.A_DIM | curses.color_pair(3))
stdscr.refresh()
curses.napms(50)
key = stdscr.getch()
if key == curses.KEY_UP or key == ord("k"):
selected[0] = max(0, selected[0] - 1)
elif key == curses.KEY_DOWN or key == ord("j"):
selected[0] = min(len(entries) - 1, selected[0] + 1)
elif key in (curses.KEY_ENTER, 10, 13):
result[0] = entries[selected[0]][0]
return
elif key == ord("q") or key == 27:
return
try:
curses.wrapper(_picker)
except KeyboardInterrupt:
return None
return result[0]
def build_parser():
p = argparse.ArgumentParser(
prog="play.py",
@@ -376,12 +663,13 @@ def main():
list_tracks()
return
# ── Everything else needs a score ──────────────────────────────
# ── Track picker when no score given ─────────────────────────
if not args.score:
parser.print_help()
sys.exit(1)
path = Path(args.score)
path = pick_track()
if path is None:
return
else:
path = Path(args.score)
if not path.exists():
print(f"File not found: {path}")
sys.exit(1)
@@ -442,21 +730,25 @@ def main():
return
# ── Play ───────────────────────────────────────────────────────
range_str = ""
if args.from_time or args.to_time:
f = args.from_time or "0:00"
t = args.to_time or "end"
range_str = f" ({f}-{t})"
elif args.from_measure or args.to_measure:
f = args.from_measure or 1
t = args.to_measure or "end"
range_str = f" (measures {f}-{t})"
loop_str = f" x{args.loop}" if args.loop > 1 else ""
bpm_str = f" @ {args.bpm} BPM" if args.bpm else ""
# Build info lines for the player UI
info = []
info.append(f"{score.time_signature} {score.bpm} BPM {len(score.parts)} parts")
extras = []
if score.system != "western":
extras.append(score.system)
if score.temperament != "equal":
extras.append(score.temperament)
if score.reference_pitch != 440.0:
extras.append(f"A={score.reference_pitch} Hz")
if extras:
info.append(" ".join(extras))
print(f"Playing: {title}{range_str}{loop_str}{bpm_str}")
play_audio(buf, sr)
play_audio(buf, sr, title=title, info_lines=info)
if __name__ == "__main__":
main()
try:
main()
except KeyboardInterrupt:
print("\nStopped.")
sys.exit(0)