- Drums are real Parts with full effects pipeline
- split=True creates kick/snare/hats/toms/cymbals/percussion Parts
- Sidechain triggers on kick only
- Score.from_midi() imports Standard MIDI Files
- Document split drums workflow
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Every page now ends on prose instead of a code block.
Chords, tones, scales, effects, drums, CLI, cookbook,
fretboard, playback, systems, theory — each with a
sentence that ties the page together.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Sequencing: Score concept, time signatures for non-musicians, Parts as
DAW tracks, arpeggiator/legato/glide context with TB-303 and acid history.
Synths: synthesis philosophy, DX7/Juno/JP-8000 history, practical combos.
Effects: real-music context (The Edge, DJ knobs, shower reverb), why signal
chain order matters, automation as breathing, LFO as repeating automation.
Drums: drums-as-genre foundation, genre group cultural context, fills as
transition signals, drum synthesis as real drum machine techniques.
Playback: three output options context, MIDI as the working musician's path.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>