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Author SHA1 Message Date
kennethreitz d2b0c6f329 v0.36.1: 7 new synths, 9 new demo moods
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 20:15:22 -04:00
kennethreitz 76612682f1 9 new demo moods: theremin noir, caribbean, accordion waltz, kalimba
dreams, outback drone, highland, nashville tears, tabla fusion

All new synths represented in pytheory demo random rotation.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 20:13:11 -04:00
kennethreitz ce480858e9 7 new synths: pedal steel, theremin, kalimba, steel drum, accordion, didgeridoo, bagpipe
- Pedal steel: singing harmonics, slow vibrato, spring reverb
- Theremin: pure sine with hand wobble, legato+glide preset
- Kalimba: inharmonic metal tine modes, wooden body, bell-like
- Steel drum: hammered metal partials, bright Caribbean ring
- Accordion: musette-tuned doubled reeds, bellows pressure swell
- Didgeridoo: deep cylindrical drone, shifting formant overtones
- Bagpipe: bright chanter reed, constant bag pressure
- 41 synth waveforms total

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 20:11:32 -04:00
kennethreitz 70efb0ad40 v0.36.0: Banjo, mandolin, ukulele, cajón, vocal synth, granular
34 synth waveforms, 26 songs, vocal/formant synthesis with choir
preset, granular engine, banjo/mandolin/ukulele physical models,
cajón drum with 3 patterns, strum sweep on fretboard instruments.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 19:54:08 -04:00
kennethreitz bf6deaab64 Mandolin synth, cajón drums, Song #26 Acoustic Ensemble
- Mandolin: paired steel strings (natural chorus from doubled
  courses), bright body resonance (500/1000/2000Hz)
- Cajón: bass (woody box thump), slap (snare wire buzz), tap
  (ghost note). 3 patterns: cajon, cajon rumba, cajon folk
- Song #26: guitar + uke + mandolin + cajón — humanized strumming,
  stereo panned, plate reverb
- Mandola preset (mandolin with lowpass for darker tone)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 17:46:15 -04:00
kennethreitz 7c792c0a2a Ukulele synth + strum sweep on all fretboard instruments
- Ukulele: nylon string KS with small body resonance (350/700/1200Hz),
  faster decay than guitar, mid-heavy character
- Strum sweep: 2 quiet grace notes (25% vel) before the chord hit,
  gives audible strum feel without choppiness
- Default strum_time 0.08 → 0.05 for tighter feel

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 17:36:29 -04:00
kennethreitz bf8d4b9a77 Epic Bhairav: musical polyrhythm section, fix reverb levels
Polyrhythm section uses musical phrases (ti-ra-ki-ta patterns)
in 5-groups, 7-groups, and 9-groups rather than mechanical grid
overlays. Reverb pulled back to 0.4 across the song.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 17:12:31 -04:00
kennethreitz d2d5115c8a Song #25: Epic Bhairav + vocal synth merged to master
Orchestral piece in 22-shruti JI with choir vowel pads, timpani
rolls, bansuri, cello, sitar, strings, harp, djembe→tabla→extended
tabla solo finale (whisper→ghosts→call/response→9-tuplets→32nd
triplet cascades→grand tihai→slam).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 12:25:05 -04:00
kennethreitz 3cdd98b158 Merge vocal/formant synth: LF glottal model, 5 formants, choir
Formant synthesis with LF glottal pulse, 5 Peterson & Barney
formant peaks, jitter/shimmer, consonant onsets, click-free
transitions. Presets: vocal, choir.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 12:22:36 -04:00
kennethreitz 751d5a49b8 Cleaner vocal synth: less static, click-free note transitions
- Jitter reduced (0.3% → 0.1%), shimmer reduced (2% → 0.8%)
- Breath noise halved (0.08 → 0.04), mix 85/15 → 92/8
- 10ms fade in/out on every vocal note prevents clicks
- Smoother syllable transitions

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 12:17:12 -04:00
kennethreitz 6a836dd891 Overhaul vocal synth: LF glottal model, 5 formants, jitter/shimmer
- LF glottal pulse: asymmetric open/close phase (not sines)
- 5 parallel formant filters per vowel (Peterson & Barney data)
- Jitter (0.3% pitch irregularity) + shimmer (2% amplitude)
- Much more voice-like than previous version
- Consonant onsets preserved

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 12:13:50 -04:00
kennethreitz 1f888e2b21 Vocal/formant synth with choir preset
Formant synthesis: glottal buzz source through parallel bandpass
filters at vowel resonance frequencies. Supports 5 vowels (A E I O U)
with consonant onsets (plosives, sibilants, nasals, fricatives,
liquids, aspirates, glides). Per-note lyrics via Part.add(lyric=).

Best for choir pads — vowel sounds with cathedral reverb and detune.
Consonant synthesis is rudimentary (noise bursts, not real speech).

Presets: vocal (solo), choir (detuned ensemble).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 12:10:54 -04:00
kennethreitz fb923f6c76 v0.35.1: Granular synthesis engine
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 11:50:32 -04:00
kennethreitz 59e3338892 Granular synthesis engine with presets
Grain cloud synthesis: source waveform chopped into tiny overlapping
grains (40ms, 50/sec) with Hanning windows, random scatter, and
per-grain pitch variation. Creates textures impossible with other
synthesis. Two presets: granular_pad, granular_texture.
30 synth waveforms total.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 11:47:52 -04:00
kennethreitz 8cf4145c15 Docs: timpani, saxophone, Part.roll(), update waveform counts
- Add timpani and saxophone synth sections to synths.rst
- Add rolls section to sequencing.rst with examples
- Update waveform count: 27 → 29

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 11:38:46 -04:00
kennethreitz b3885b2c15 v0.35.0: JI ratios, 8.5x faster import, timpani, saxophone, rolls
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 11:34:34 -04:00
kennethreitz ae04fa60cc Reduce vibrato across all instruments to 0.001
Strings, cello, trumpet, clarinet, oboe all cut to 0.001 depth.
Much subtler in ensemble context.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 11:29:48 -04:00
kennethreitz 6c411e43f8 Part.roll() for crescendo/decrescendo rolls, reedier sax, timpani reverb
- roll(tone, duration, velocity_start, velocity_end, speed) — rapid
  repeated notes with velocity ramp. Works on any instrument.
- Saxophone reed noise boosted and bandpass filtered for more bite
- Timpani preset: cathedral reverb at 0.4

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 11:26:28 -04:00
kennethreitz e0427af3cc Timpani and saxophone synths, 4 sax presets
- Timpani: inharmonic membrane modes (1.0, 1.5, 1.99, 2.44),
  felt mallet attack, copper kettle resonance, two-stage decay
- Saxophone: conical bore (all harmonics), strong mids, reed buzz,
  brass body warmth. 4 presets: saxophone, alto_sax, tenor_sax, bari_sax
- 29 synth waveforms total

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 11:22:47 -04:00
kennethreitz 552836ae5b Drop pytuning/sympy, lazy-load scipy: import 0.48s → 0.05s (fixes #44)
- Replace pytuning with 30-line native implementations of EDO,
  Pythagorean, and quarter-comma meantone scale generators
- Lazy-load scipy.signal (337ms) — only imported when audio rendering
  is actually used, not on theory-only imports
- Removes pytuning and sympy from dependencies entirely

Import time: 0.479s → 0.056s (8.5x faster)

Closes #44

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 11:17:52 -04:00
kennethreitz 0fe53fcdeb Merge pull request #46 from kennethreitz/fix/accidental-octave-wrap
Fix B#/Cb octave boundary crossing
2026-03-27 11:11:43 -04:00
kennethreitz f6fb2a2cd6 Fix B#/Cb octave boundary crossing (fixes #45)
B#4 now correctly resolves to C5 (523.25 Hz), not C4 (261.63 Hz).
Cb4 now correctly resolves to B3 (246.94 Hz), not B4 (493.88 Hz).

When an accidental crosses the B/C octave boundary, the octave is
adjusted: sharps crossing B→C increment, flats crossing C→B decrement.
Also handles double sharps (B##→C#5) and double flats (Cbb→Bb3).

Closes #45

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 11:11:08 -04:00
kennethreitz 70d6e6b8ce Reduce flute vibrato further (0.0015 → 0.0008)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 11:05:55 -04:00
kennethreitz aec9a999cb Arabic maqam JI ratios: Zalzalian neutral third (27/22)
Maqam system now uses just intonation ratios instead of 24-TET:
- Quarter-tone positions use Zalzalian (11-limit) ratios
- Mi↓ (the defining Rast note) is exactly 27/22 from Do
- Standard JI intervals for chromatic positions
- Septimal ratios (7-limit) for other quarter-tone positions

Research confirmed: Turkish 53-TET and Thai 7-TET are already
correct as equal temperaments. Gamelan has no universal ratios
(each ensemble is unique), so TET remains the best default.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 11:00:16 -04:00
kennethreitz 3acde86028 Int tone names, wrapping, System.tone(), proper shruti JI ratios
- Tone(0, system=edo22) works alongside Tone("0", ...)
- Tone(22, system=edo22) wraps to tone 0, octave+1
- Tone(-1) wraps to last tone, octave-1
- System.tone(name, octave) convenience method
- Shruti system now uses 5-limit just intonation ratios instead
  of 22-TET approximation. Based on Pythagorean/harmonic ratios
  from traditional Indian musicology. Pa is a pure 3/2, Ga is a
  pure 5/4.
- System.ratios attribute overrides equal temperament when set

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 10:54:28 -04:00
kennethreitz aa405702a9 Fix Journey: EDM parts start after tabla solo ends
Calculated edm_start from actual section lengths so pad/sub/sitar2
don't bleed into the tabla solo.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 10:44:42 -04:00
kennethreitz b7c018fb94 Expanded tabla solo: 4 sections, 9-tuplets, polyrhythm, grand tihai
Solo now has 4 distinct parts:
1. Whisper — single hits with space, breath
2. Ghosts emerge — 16th note ghost fills between accents
3. Call and response — dayan vs bayan, 9-tuplet break
4. Blazing — 32nd triplet cascades, rapid alternating hands,
   9-against-4 polyrhythm, grand tihai (3x, each louder), slam

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 03:06:59 -04:00
kennethreitz 07a52a3a25 Add tabla solo section to Journey, louder sitar in EDM drop
Tabla solo with ghost notes, 32nd triplet cascade, tihai, then
slams into house beat. Sitar volume 0.22 → 0.4 in EDM section.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 03:03:57 -04:00
kennethreitz e12cb9003b Song #24: Journey (Piano → World → Sitar EDM)
Single score, one reverb space (Taj Mahal), tanpura drone throughout.
Piano arpeggios alone → cello joins → harp/oboe/flute with djembe →
sitar over tabla → EDM section with sitar, synth pad, 808 sub, house
drums. 28 bars, 5 movements.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 03:01:36 -04:00
kennethreitz 28968a1b5c Docs: strumming, pitch bends, tuning systems, fix instrument count
- Add guitar strumming section to sequencing.rst
- Add pitch bends section with three bend types
- Add tuning systems section (temperament, reference_pitch, TET)
- Fix index.rst: 25 → 49 instrument presets

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 02:49:24 -04:00
kennethreitz 8a4a2df1aa Song #23: Tabla Solo in Raga Yaman (22-shruti)
Tanpura drone intro, quiet sitar Yaman phrases, tabla solo building
from gentle theka through ghost notes to blazing tiri kita with
bayan pitch bends, tihai, dramatic silence, slam finish. Taj Mahal
reverb throughout.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 02:37:34 -04:00
kennethreitz f4a90637db Note choking: new hits fade out previous tails on same sound
Drums and melodic notes now choke previous resonance with a quick
fade when a new hit/note starts. Prevents muddy buildup at fast
tempos. Added bayan pitch bend drum sound (TABLA_GE_BEND).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 02:32:34 -04:00
kennethreitz 90a1a31049 Fix pitch bends: resampling preserves instrument timbre
Render at base pitch using the actual synth, then variable-rate
resample to shift pitch over time. No more sine wave fallback or
retriggering artifacts. Three bend types: smooth (log), linear, late.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 02:22:03 -04:00
kennethreitz 33b2e82594 v0.34.1: Pitch bends, updated docs and songs
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 02:15:32 -04:00
kennethreitz 9f8dd0006d Pitch bends, updated docs, songs with new instruments
- Pitch bend: part.add("C4", bend=2, bend_type="smooth") bends up
  a whole step. Three types: smooth (log/perceptual), linear, late
  (hold then bend — blues style).
- Updated songs.py: use dedicated instrument synths (piano_synth,
  flute_synth, trumpet_synth, etc.) instead of generic waveforms
- Updated docs: synths.rst (27 waveforms, instrument synths section),
  effects.rst (cabinet sim, analog drift, updated signal chain),
  drums.rst (world percussion: tabla, dhol, dholak, mridangam,
  djembe, metal kit), index.rst (feature counts)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 02:14:45 -04:00
kennethreitz 417f7f74a3 19 new tests: instrument synths, cabinet, analog, strumming, world drums
Tests for: all 14 dedicated synth waveforms, piano brightness scaling,
cabinet sim frequency reduction, analog drift rendering, strum with/
without fretboard, strum direction, all 6 tabla sounds, dhol/mridangam/
djembe/metal kit sounds, 20 world drum pattern presets, guitar preset
cabinet sim. 838 tests total.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 02:11:48 -04:00
kennethreitz cd6f814049 Update changelog with vibrato tuning
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 02:08:37 -04:00
kennethreitz 83fcdb0a09 Reduce vibrato depth on flute, oboe, trumpet, cello
All cut from 0.003-0.004 to 0.0015-0.002 — less wobbly in
ensemble context, more natural.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 02:08:17 -04:00
kennethreitz aa21bf0f2a v0.34.0: 27 synth waveforms, world drums, guitar strumming
16 dedicated instrument synths, speaker cab sim, analog drift,
strumming with fretboard lookup, dhol/dholak/mridangam/djembe/
metal kit with 22 patterns, 5 new demo moods.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 02:00:57 -04:00
kennethreitz e7e35ad4e4 5 more dedicated synths: oboe, harpsichord, cello, harp, upright bass
- Oboe: double reed buzz + conical bore (all harmonics, peaked 3-5)
- Harpsichord: KS with quill chiff, bright metallic pluck
- Cello: deep bowed string with 250/500Hz body resonance
- Harp: soft KS pluck with large soundboard bloom
- Upright bass: thick string pizzicato with wooden body resonance
- 27 synth waveforms total

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 01:59:20 -04:00
kennethreitz 503dbce937 6 dedicated instrument synths: piano, bass, flute, trumpet, clarinet, marimba
- Piano: hammer strike + detuned strings + inharmonicity + soundboard
- Bass guitar: heavy KS with thick string damping + low-mid pickup
- Flute: breath noise + tube resonance + developing vibrato
- Trumpet: lip buzz harmonics + brass bell resonance + vibrato
- Clarinet: odd harmonics (cylindrical bore) + reed noise
- Marimba: inharmonic bar modes (1x, 4x, 9.2x) + resonator tube
- 22 synth waveforms total

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 01:44:00 -04:00
kennethreitz c6bbfae7e6 Acoustic guitar synth with body resonance, fix strum
- New acoustic_guitar_synth: Karplus-Strong with wooden body
  resonance (3 formant peaks at 110/250/500 Hz), warmer initial
  noise, gentle rolloff. Sounds woody, not harsh.
- Strum renders as a single chord hit — no more exposed grace
  notes that sounded digital. Clean, full chord sound.
- 16 synth waveforms total

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 01:38:35 -04:00
kennethreitz 64ef7f0803 Add analog oscillator drift for synth warmth
Per-note random pitch wobble (gaussian, ±cents scaled by analog param)
simulates analog oscillator instability. Applied to synth_lead (0.3),
synth_pad (0.4), synth_bass (0.2), acid_bass (0.3), electric_piano
(0.2), organ (0.15). Subtle enough to add life without sounding
out of tune.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 01:32:03 -04:00
kennethreitz 406e5d7e54 Electric guitar synth, cab sim, strumming, world drums, metal kit
- Electric guitar: Karplus-Strong + magnetic pickup comb filter
- Cabinet simulation: speaker rolloff + presence bump (tames fizz)
- 6 guitar presets: clean, crunch, distorted, orange, metal
- Part.strum(): fretboard fingering lookup with down/up strumming
- Sitar synth: jawari buzz + chikari sympathetic strings
- Dhol, dholak, mridangam, djembe synthesis (membrane noise)
- Metal drum kit (kick click, bright snare, tight hats)
- 11 world patterns + 4 metal patterns + 7 tabla patterns

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 01:25:53 -04:00
kennethreitz 267b7284ba Add dhol, dholak, mridangam, djembe drums + 11 world patterns
Drum synthesis:
- Dhol: dagga (heavy bass), tilli (treble crack), both
- Dholak: ge (bass palm), na (treble fingers), tit (light tap)
- Mridangam: tham (clay body bass), nam (rich overtone ring),
  din (both heads), tha (muted)
- Djembe: bass (center palm), tone (edge ring), slap (sharp crack)
All with bandpass-filtered membrane noise for drum head character.

Patterns:
- Dhol: bhangra, dhol chaal
- Dholak: qawwali, dholak folk
- Mridangam: adi talam, mridangam korvai
- Djembe: djembe (standard), kuku, soli

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:59:27 -04:00
kennethreitz 9b62b56120 Sitar synth, tabla drums with wood/metal shells, 7 tabla patterns
- Sitar synth: Karplus-Strong with gentle jawari bridge buzz,
  variable damping (bright attack fades to warm sustain), chikari
  sympathetic string shimmer
- Tabla: 6 synthesized strokes (Na, Tin, Ge, Dha, Tit, Ke) with
  goatskin membrane noise (bandpass filtered), wooden shell resonance
  on dayan, copper/metal shell resonance on bayan
- 7 tabla patterns: teental (16 beats), jhaptaal (10), rupak (7),
  dadra (6), keherwa (8), tabla solo, tiri kita (fast 16th-note)
- Sitar instrument preset with proper lowpass

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:54:19 -04:00
kennethreitz 4fe7771d83 v0.33.0: Microtonal systems, historical tuning, Bohlen-Pierce
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:34:59 -04:00
kennethreitz 57079a43ac Merge feature/non-12-tet: microtonal systems, historical tuning
11 microtonal systems, Bohlen-Pierce tritave, just intonation,
reference pitch, Score(system=, temperament=, reference_pitch=).
TET(n) factory for any equal temperament. 819 tests passing.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:34:12 -04:00
kennethreitz 1d07b06968 Add Greensleeves (Renaissance lute, meantone A=415) to songs.py
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:33:50 -04:00
kennethreitz 9887b59cfb Add reference_pitch to Score and playback pipeline
Score(reference_pitch=415.0, temperament="meantone") renders an
entire piece at Baroque pitch with historical tuning. Flows through
to all .pitch() calls in both normal and legato renderers.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:32:11 -04:00
kennethreitz 9850a8016e Bohlen-Pierce, just intonation, temperament in Score/playback
- Bohlen-Pierce (13-TET tritave): period=3.0 support in pitch(),
  System, and TET factory. 13 equal divisions of the 3:1 ratio.
- Just intonation temperament: 5-limit JI ratios (pure 3/2 fifths,
  5/4 thirds). Use temperament="just" anywhere.
- Score(temperament="just") flows through to playback — all .pitch()
  calls in the render pipeline use the Score's temperament.
- Carnatic 72-TET system with 10 melakartas.
- Fix c_index for Indian, Arabic, and Gamelan 12-TET systems.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:24:03 -04:00
kennethreitz 35f5f35dc5 Carnatic 72-TET, Score system param, 22 microtonal tests
- Carnatic (72-TET): 10 melakartas including shankarabharanam,
  kalyani, mayamalavagowla, kharaharapriya, etc.
- Score(system=) param passes tuning system to all parts, so
  Part.add("Sa") resolves through the correct system
- 22 new tests covering all microtonal systems: TET factory,
  19/31-TET, shruti, maqam, slendro, pelog, thai, makam,
  carnatic, circle of fifths, from_frequency, Score integration

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:18:09 -04:00
kennethreitz 47ca94111f Add gamelan slendro/pelog, Thai 7-TET, Turkish 53-TET makam
- Slendro (5-TET): true equal 5-tone gamelan tuning, 240 cents/step
- Pelog (9-TET): 7-of-9 gamelan tuning with pathet nem/lima/barang
- Thai classical (7-TET): 7 equal divisions (~171 cents each)
- Turkish makam (53-TET): Arel-Ezgi-Uzdilek system with 9 makams
  (rast, hicaz, ussak, nihavend, huseyni, kurdi, segah, saba, huzzam)
- Fix octave parser to only match trailing digits (not "Mib+3")
- Fix _index to use _name_to_index (avoid creating Tone objects)
- Fix _math to use per-system c_index

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:11:19 -04:00
kennethreitz 62cfbb2591 Add 22-shruti Indian and 24-TET Arabic maqam systems
- "shruti" system: 22 named shrutis with proper microtonal intervals
  for all 10 thaats (bilawal, bhairav, todi, etc.) and pentatonic
  scales (bhupali, malkauns, durga). Captures the 2-shruti vs 3-shruti
  distinctions that 12-TET approximations lose.

- "maqam" system: 24-TET with quarter-tone positions (↑/↓ notation).
  True maqam Rast with quarter-flat E and B. Bayati, Saba, Sikah,
  Hijaz, and 6 more maqamat with exact quarter-tone intervals.

- 12-TET "indian" and "arabic" systems preserved for backwards compat.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:04:27 -04:00
kennethreitz de855a3fe6 Add non-12-TET support: TET() factory, 19-TET, 31-TET
- TET(n) factory creates N-tone equal temperament systems
- Built-in named systems: "19-tet" and "31-tet" with proper note
  names and scale definitions (major, minor, harmonic minor, pentatonic)
- Per-system c_index replaces global C_INDEX constant
- Fix 6 hardcoded '12's in tones.py: from_frequency, from_midi,
  interval_to, midi property, circle_of_fifths/fourths
- Numbered pitch classes for custom EDOs: TET(17) uses "0"-"16"
- Octave parser skips numeric-only names (fixes "0" being eaten)

Refs #38

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 23:58:33 -04:00
kennethreitz dc9f7b3342 Update changelog for 0.32.1
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 23:50:52 -04:00
kennethreitz 60fdff6d36 Merge pull request #43 from kennethreitz/fix/enharmonics-and-double-accidentals
Support enharmonic spellings and double accidentals
2026-03-26 23:50:33 -04:00
kennethreitz f42d38d1fd Support Cb, Fb, E#, B#, double sharps/flats, unicode symbols
- Cb, Fb, E#, B# resolve to their enharmonic equivalents (fixes #40)
- C##, Dbb, etc. resolve via semitone arithmetic (fixes #41)
- Unicode symbols accepted: ♯ ♭ 𝄪 𝄫
- 'x'/'X' accepted as double sharp (Bach notation): Fx = F##
- resolve_name handles all accidentals dynamically

Closes #40, closes #41

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 23:48:42 -04:00
kennethreitz 5a4122d61f Merge pull request #42 from kennethreitz/fix/tone-validate-early
Validate tone name at construction time
2026-03-26 23:43:41 -04:00
kennethreitz 3e4ba54a32 Validate tone name at construction time (fixes #39)
Tone("X") now raises ValueError immediately instead of silently
storing an invalid name and only failing on .frequency access.

Closes #39

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 23:43:00 -04:00
kennethreitz 5dd1c5e15d v0.32.0: 8 new synth features, highpass filter, preset overhaul
Filter envelope, velocity→brightness, sub-oscillator, tremolo,
saturation, noise layer, phaser, configurable FM. Highpass filter.
Bowed and mallet envelopes. Improved strings_synth with additive
synthesis. All 38 instrument presets sanity-checked and enhanced.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 22:00:49 -04:00
kennethreitz e46732fb5a Improved strings_synth, highpass filter, bowed envelope
- Rewrite strings_wave with additive synthesis: natural 1/n harmonic
  rolloff shaped by body resonance curve, per-harmonic phase
  randomization, delayed vibrato onset, bow pressure variation
- Add highpass filter (12dB/oct biquad) to signal chain and Part API
- Add BOWED envelope (40ms attack with bite) for string instruments
- Update string presets to use strings_synth + bowed envelope

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 21:38:15 -04:00
kennethreitz 833ab56857 Fix solo string instruments: clean triangle, no detune
Solo violin/viola/cello/contrabass now use triangle + strings envelope
(clean, clear). String ensemble keeps strings_synth + detune for
thick ensemble textures. Solo instruments need clarity, not width.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 21:26:35 -04:00
kennethreitz 6b2b1e201e Update index.rst with 13 synths, 38 instrument presets
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 21:20:46 -04:00
kennethreitz f9c81fe05f v0.31.0: 3 new synths, 38 instrument presets
- Karplus-Strong pluck (physical modeling for guitar/harp/koto)
- Hammond organ (additive drawbar synthesis)
- String ensemble (filtered saw with body resonance formants)
- 38 instrument presets: score.part("lead", instrument="violin")
- Demo updated with pluck_synth, organ_synth, strings_synth

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 21:18:27 -04:00
kennethreitz 931ec905c3 Add 3 new synths + 38 instrument presets
New synths:
- pluck_synth: Karplus-Strong physical modeling (guitar, harp, koto)
- organ_synth: Hammond-style additive drawbar synthesis
- strings_synth: Filtered saw with body resonance formants

38 instrument presets across 7 categories: keys, strings, woodwinds,
brass, plucked, synth, percussion/mallet. Each preset combines synth,
envelope, and effects to approximate real instruments.

score.part("lead", instrument="violin")
Score.list_instruments()

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 21:15:56 -04:00
kennethreitz 799ffbdac9 Add MIT LICENSE file
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 21:02:44 -04:00
kennethreitz b29b33524f v0.30.0: Drums as Parts, split drums, kick-only sidechain, MIDI import
- Drums are real Parts with full effects pipeline
- split=True creates kick/snare/hats/toms/cymbals/percussion Parts
- Sidechain triggers on kick only
- Score.from_midi() imports Standard MIDI Files
- Document split drums workflow

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 20:27:10 -04:00
kennethreitz 25f25c1f23 Split drums into separate Parts: kick, snare, hats, toms, cymbals, percussion
score.drums("rock", split=True) creates independent Parts per group.
Each gets its own effects chain. set_drum_effects() applies to all.
Sidechain triggers on kick only. Render loop handles multiple drum Parts.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 20:26:08 -04:00
kennethreitz 3f1d632285 Sidechain triggers on kick only, not all drum hits
Hi-hats and snares no longer duck the pad — only the kick does.
This is how sidechain compression works in real mixes.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 20:22:20 -04:00
kennethreitz 1938037458 Update changelog: drums as Part
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 20:20:05 -04:00
18 changed files with 7344 additions and 428 deletions
+167
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@@ -2,6 +2,173 @@
All notable changes to PyTheory are documented here.
## 0.36.1
- **7 new instrument synths:** pedal steel guitar, theremin, kalimba/thumb
piano, steel drum/pan, accordion (musette reeds), didgeridoo (drone +
shifting formants), bagpipes (chanter reed)
- **9 new demo moods** in ``pytheory demo``: Theremin Noir, Caribbean,
Accordion Waltz, Kalimba Dreams, Outback Drone, Highland, Nashville
Tears, Tabla Fusion
- Improved existing songs with dedicated instrument synths
- 41 synth waveforms, 26+ songs, 21 demo moods
## 0.36.0
- **Banjo synth** — steel strings on drum-head body, nasal twang,
fast decay with membrane resonance
- **Mandolin synth** — paired steel strings (natural chorus from
doubled courses), bright body resonance
- **Ukulele synth** — nylon strings, small mid-heavy body, shorter
sustain than guitar
- **Cajón drums** — bass (woody box thump), slap (snare wire buzz),
tap (ghost note). 3 patterns: cajon, cajon rumba, cajon folk
- **Vocal/formant synth** — LF glottal model, 5 Peterson & Barney
formant peaks, jitter/shimmer, consonant onsets, per-note lyrics.
Presets: vocal, choir
- **Granular synthesis** — grain cloud engine with scatter, pitch
variation, Hanning windows. Presets: granular_pad, granular_texture
- **Strum sweep** — subtle grace notes before chord hit for natural
strum feel on all fretboard instruments
- Mandola preset, 34 synth waveforms, 26 songs
## 0.35.0
- **8.5x faster import** — dropped pytuning/sympy, lazy-load scipy.
`import pytheory` now takes ~50ms instead of ~480ms (#44)
- **Proper shruti JI ratios** — 22 positions with 5-limit just intonation
(pure 3/2 fifths, 5/4 thirds), not 22-TET approximation
- **Arabic maqam JI ratios** — Zalzalian 11-limit ratios.
Mi↓ (the Rast third) is exactly 27/22 from Do
- **B#/Cb octave boundary fix** — B#4 = C5, Cb4 = B3 (#45)
- **Int tone names** — `Tone(0, system=TET(22))` works alongside strings.
Wrapping: `Tone(22)` → tone 0, octave+1. `System.tone()` convenience.
- **Timpani synth** — inharmonic membrane modes, felt mallet, copper kettle
resonance, cathedral reverb
- **Saxophone synth** — conical bore, reed buzz, brass body warmth.
4 presets: saxophone, alto_sax, tenor_sax, bari_sax
- **Part.roll()** — rapid repeated notes with velocity ramp for crescendo/
decrescendo rolls on any instrument
- **Vibrato tuning** — all instruments reduced to 0.001 depth for cleaner
ensemble sound
- **Granular synthesis** — grain cloud engine with scatter, pitch
variation, and Hanning-windowed grains. Two presets: granular_pad,
granular_texture.
- 30 synth waveforms, 838 tests
## 0.34.0
- **16 dedicated instrument synths** — physical modeling and specialized
synthesis for: piano (hammer + steel strings + soundboard), bass guitar
(thick KS + pickup), flute (breath + tube resonance), trumpet (lip buzz
+ bell), clarinet (odd harmonics + reed), oboe (double reed + conical
bore), marimba (inharmonic bar modes), harpsichord (quill pluck),
cello (deep bowed + body), harp (soft pluck + soundboard bloom),
upright bass (pizzicato + wooden body), acoustic guitar (KS + body
resonance), electric guitar (KS + pickup comb filter), sitar (jawari
+ chikari), plus organ and bowed strings
- **Speaker cabinet simulation** — tames distorted guitar fizz
- **Guitar strumming** — `Part.strum("Am")` with fretboard lookup
- **Analog oscillator drift** — subtle per-note pitch wobble on synth presets
- **World percussion:** dhol, dholak, mridangam, djembe, metal kit
with 22 new drum patterns
- **Piano improvements:** brightness scales with pitch, two-stage decay,
hammer impact with felt character
- **Vibrato tuning:** reduced across flute, oboe, trumpet, cello for
smoother ensemble sound
- 27 synth waveforms, 10 envelopes, 40+ instrument presets, 80+ drum patterns
## 0.33.1
- **Electric guitar synth** — Karplus-Strong with magnetic pickup comb filter
simulation (single-coil honk, proper sustain)
- **Speaker cabinet simulation** — steep rolloff above 4-5kHz with presence
bump. Makes distorted guitar sound warm instead of fizzy.
- **6 guitar presets:** electric_guitar, clean_guitar, crunch_guitar,
distorted_guitar, orange_crunch, metal_guitar — all with proper cab sim
- **Sitar synth** — Karplus-Strong with jawari bridge buzz, chikari
sympathetic strings, variable damping
- **Guitar strumming** — `Part.strum("Am", Duration.HALF)` with
fretboard fingering lookup, down/up direction, adjustable strum speed
- **World drums:** dhol (bhangra, chaal), dholak (qawwali, folk),
mridangam (adi talam, korvai), djembe (standard, kuku, soli)
— all with bandpass-filtered membrane noise for realistic drum head sound
- **Metal drum kit** — clicky kick, bright snare, tight hats
with 4 patterns (double kick, metal blast, metal groove, metal gallop)
- 15 synth waveforms, 10 envelopes, 40+ instrument presets
## 0.33.0
- **Non-12-TET support** — `TET(n)` factory creates any equal temperament
- **11 microtonal systems:**
- `"shruti"` (22-TET Indian, 10 thaats with proper shruti intervals)
- `"maqam"` (24-TET Arabic, quarter-tone Rast/Bayati/Hijaz + 7 more)
- `"slendro"` (5-TET gamelan), `"pelog"` (9-TET gamelan with 3 pathet)
- `"thai"` (7-TET, 171 cents/step)
- `"makam"` (53-TET Turkish Arel-Ezgi-Uzdilek, 9 makams)
- `"carnatic"` (72-TET, 10 melakartas)
- `"19-tet"`, `"31-tet"` (historical Western)
- `"bohlen-pierce"` (13 divisions of the tritave 3:1 — non-octave!)
- **Just intonation** — `temperament="just"` for pure 5-limit ratios
- **Historical pitch** — `Score(reference_pitch=415.0)` for Baroque A=415
- **`Score(system=, temperament=, reference_pitch=)`** flows through to all playback
- Per-system `c_index` and `period` replace hardcoded constants
- Fixed all hardcoded `12`s in tone arithmetic
- Song #22: Greensleeves (Renaissance lute, meantone, A=415)
- 22 new microtonal tests (819 total)
## 0.32.1
- `Tone("X")` now raises `ValueError` immediately instead of silently accepting invalid names (#39)
- Support enharmonic spellings: `Cb`, `Fb`, `E#`, `B#` resolve correctly (#40)
- Support double sharps (`C##`, `Fx`) and double flats (`Dbb`) via semitone arithmetic (#41)
- Accept unicode music symbols: `♯` `♭` `𝄪` `𝄫`
## 0.32.0
- **8 new synth engine features:**
- Filter envelope: per-note lowpass sweep (`filter_amount`, `filter_attack`, `filter_decay`, `filter_sustain`)
- Velocity → brightness: harder notes = brighter filter (`vel_to_filter`)
- Sub-oscillator: octave-below sine for bass weight (`sub_osc`)
- Tremolo: amplitude LFO modulation (`tremolo_depth`, `tremolo_rate`)
- Saturation: even-harmonic tape/tube warmth (`saturation`)
- Noise layer: per-note breath/air texture (`noise_mix`)
- Phaser: swept allpass filter chain (`phaser`, `phaser_rate`)
- Configurable FM: `fm_ratio` and `fm_index` params
- **Highpass filter** (12 dB/oct biquad) on any part
- **2 new envelopes:** `bowed` (bow attack with sustain), `mallet` (strike with ringing sustain)
- **Improved `strings_synth`:** additive synthesis with body resonance curve, per-harmonic phase randomization, delayed vibrato onset, bow pressure variation
- **Instrument preset overhaul:** every preset sanity-checked against real instrument behavior
- Mallet instruments (vibraphone, celesta, music box, glockenspiel, tubular bells) now ring properly
- Trumpet uses sustaining envelope instead of pluck
- Woodwinds have breath noise, brass has velocity brightness
- Bass instruments have sub-oscillators, synth presets have filter envelopes
- Piano has velocity-to-brightness and subtle hammer noise
- Signal chain: saturation → tremolo → distortion → chorus → phaser → highpass → lowpass → delay → reverb
- Song #21: Cinematic Showcase (Orchestral)
## 0.31.0
- 3 new synth engines: Karplus-Strong pluck, Hammond organ, string ensemble with body formants
- 38 instrument presets: `score.part("lead", instrument="violin")`
- Keys, strings, woodwinds, brass, plucked, synth, and mallet categories
- 13 total synth waveforms
## 0.30.0
- Drums are a real Part — same effects pipeline as any voice
- `score.drums("rock", split=True)` splits kit into kick/snare/hats/toms/cymbals/percussion Parts
- Each split Part gets independent effects (reverb on snare, LP on hats, etc.)
- `set_drum_effects()` applies to all drum Parts (split or not)
- Sidechain triggers on kick only — hats and snare don't duck the pad
- MIDI import via `Score.from_midi(path)`
## 0.29.3
- Drums are now a real Part — same effects pipeline as any other voice, zero code duplication
- `score.parts["drums"]` is a standard Part with reverb, delay, lowpass, etc.
- `set_drum_effects()` is sugar over the Part's attributes
## 0.29.2
- Add `score.set_drum_effects()` — reverb, delay, lowpass, distortion, chorus on the drum bus
+21
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@@ -0,0 +1,21 @@
MIT License
Copyright (c) 2026 Kenneth Reitz
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
+179 -6
View File
@@ -10,7 +10,7 @@ the genre -- they tell the listener's body how to move before a single
melodic note is played.
PyTheory includes a complete drum system -- 27 synthesized percussion
sounds, 58 pattern presets across dozens of genres, and 21 fill presets.
sounds, 80+ pattern presets across dozens of genres, and 21 fill presets.
Every sound is generated from waveforms; no samples needed.
Drum Sounds
@@ -29,6 +29,50 @@ Score:
The default is 0.15 — just enough to feel alive without sounding loose.
Drums Are Parts
~~~~~~~~~~~~~~~~
Drums are a real Part — the same as any melodic voice. You can set
effects on them the same way:
.. code-block:: python
score.drums("rock", repeats=4)
score.parts["drums"].reverb_mix = 0.2
score.parts["drums"].reverb_type = "plate"
Or use the shorthand:
.. code-block:: python
score.set_drum_effects(reverb=0.2, reverb_type="plate", lowpass=8000)
Split Drums
~~~~~~~~~~~
For maximum control, split the kit into separate Parts — kick, snare,
hats, toms, cymbals, and percussion — each with independent effects:
.. code-block:: python
score.drums("rock", repeats=4, split=True)
# Now each group is its own Part
score.parts["snare"].reverb_mix = 0.3
score.parts["snare"].reverb_type = "plate"
score.parts["hats"].lowpass = 7000
score.parts["kick"] # dry, no effects
# set_drum_effects still works — applies to all drum Parts
score.set_drum_effects(reverb=0.1)
This is how real studios work — the snare gets its own reverb send,
the hats get their own EQ, the kick stays dry and punchy. Now you
can do the same thing in Python.
Sidechain compression triggers on kick hits only — hi-hats and snares
don't duck the pad.
Every drum sound is stereo-panned like a real kit — kick and snare
center, hi-hat right, crash left, toms spread across the field,
percussion instruments placed naturally. Put on headphones and you'll
@@ -101,8 +145,8 @@ Each sound has a dedicated synthesizer:
Pattern Presets
---------------
58 patterns spanning genres from rock to Afro-Cuban to electronic.
Load them with ``Pattern.preset()``:
80+ patterns spanning genres from rock to Afro-Cuban to electronic to
world percussion. Load them with ``Pattern.preset()``:
.. code-block:: pycon
@@ -149,9 +193,16 @@ adds syncopation.
rattling hi-hats of trap, the breakneck tempo of drum and bass. These
patterns were born in drum machines and they still live there.
**Metal/Punk:** metal, blast beat, punk -- Speed and aggression.
The blast beat is both feet and both hands going as fast as humanly
possible. Punk strips everything to its essentials.
**Metal/Punk:** metal, blast beat, punk, double kick, metal blast,
metal groove, metal gallop -- Speed and aggression. The blast beat is
both feet and both hands going as fast as humanly possible. Punk strips
everything to its essentials. The metal kit adds 3 dedicated sounds
(double kick, china cymbal, stack) and 4 patterns for extreme metal
subgenres.
**World Percussion:** tabla, dhol, dholak, mridangam, djembe -- Deep
traditions from across the globe, each with authentic sound sets and
idiomatic patterns. See the World Percussion section below for details.
**Other:** funk, hip hop, bo diddley, second line, new orleans, waltz,
12/8 blues, country, gospel, flamenco -- Everything else. The syncopated
@@ -260,6 +311,128 @@ drum pattern and all named parts are mixed together by ``play_score()``:
play_score(score)
World Percussion
----------------
PyTheory includes dedicated sound sets and pattern presets for
traditional percussion instruments from around the world. Each
instrument has its own synthesized sounds that capture the timbral
character of the real instrument, plus idiomatic rhythmic patterns
drawn from their musical traditions.
Tabla
~~~~~
The tabla is a pair of hand drums from the Indian subcontinent -- the
smaller, higher-pitched *dayan* and the larger, bass *bayan*. It is
the rhythmic backbone of Hindustani classical music, and one of the
most expressive percussion instruments ever created. A single tabla
player can produce an astonishing range of tones by varying finger
placement, pressure, and striking technique.
**6 sounds** -- covering the primary tabla strokes (na, tin, tun, ge,
ke, and ti-ra-ki-ta combinations).
**7 patterns:** teental (16 beats, the most common taal), jhaptaal
(10 beats), rupak (7 beats), dadra (6 beats), keherwa (8 beats, folk
and light classical), tabla solo, and tiri kita (fast ornamental
pattern).
.. code-block:: python
score = Score("4/4", bpm=80)
score.drums("teental", repeats=4)
Dhol
~~~~
The dhol is a double-headed barrel drum from Punjab, played with
sticks. It is the driving force behind bhangra music -- loud,
energetic, and physically impossible to sit still to.
**3 sounds** -- bass stroke, treble stroke, and rimshot.
**2 patterns:** bhangra (the classic bhangra groove) and dhol chaal
(a processional rhythm).
.. code-block:: python
score = Score("4/4", bpm=160)
score.drums("bhangra", repeats=4)
Dholak
~~~~~~
The dholak is a smaller, lighter two-headed drum used across South
Asia in folk music, qawwali, and Bollywood. Played with bare hands,
it produces a warm, melodic tone.
**3 sounds** -- bass, treble, and slap.
**2 patterns:** qawwali (the rhythmic foundation of Sufi devotional
music) and dholak folk (a general folk groove).
.. code-block:: python
score = Score("4/4", bpm=120)
score.drums("qawwali", repeats=4)
Mridangam
~~~~~~~~~
The mridangam is a double-headed drum from South India, the
rhythmic anchor of Carnatic classical music. Its tuning system is
extraordinarily precise, and its rhythmic vocabulary is among the
most mathematically complex in the world.
**4 sounds** -- tha, thom, nam, and din.
**2 patterns:** adi talam (the most common Carnatic talam, 8 beats)
and mridangam korvai (a rhythmic cadence pattern).
.. code-block:: python
score = Score("4/4", bpm=90)
score.drums("adi talam", repeats=4)
Djembe
~~~~~~
The djembe is a rope-tuned goblet drum from West Africa, capable of
producing a wide range of tones from deep bass to sharp slaps. It is
central to the drum ensemble traditions of Mali, Guinea, and Senegal.
**3 sounds** -- bass (open center strike), tone (edge strike), and
slap (sharp edge strike).
**3 patterns:** djembe (a basic accompanying rhythm), kuku (a
traditional rhythm from Guinea associated with fishing), and soli (a
solo/celebration rhythm).
.. code-block:: python
score = Score("4/4", bpm=120)
score.drums("djembe", repeats=4)
Metal Kit
~~~~~~~~~
A dedicated percussion kit for extreme metal subgenres, with
specialized sounds and patterns that go beyond the standard drum kit.
**3 sounds** -- double kick (triggered, tight attack), china cymbal,
and stack (a short, trashy cymbal choke).
**4 patterns:** double kick (relentless double bass drum pattern),
metal blast (blast beat with china cymbal accents), metal groove (a
half-time groove with double kick fills), and metal gallop (the
classic triplet-feel gallop rhythm).
.. code-block:: python
score = Score("4/4", bpm=200)
score.drums("metal blast", repeats=4)
MIDI Export
-----------
+322 -9
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@@ -32,13 +32,27 @@ It's a well-tested order that sounds good by default.
Effects are applied in this fixed order::
Signal --> Distortion --> Chorus --> Lowpass Filter --> Delay --> Reverb --> Mix
Signal --> Saturation --> Tremolo --> Distortion --> Cabinet --> Chorus
--> Phaser --> Highpass --> Lowpass --> Delay --> Reverb --> Mix
- **Distortion** first: drives the raw signal before filtering (like
plugging a guitar into a fuzz pedal before the amp).
- **Chorus** second: thickens the distorted signal.
- **Lowpass** third: shapes the tone (like a tone knob on an amp).
- **Delay** fourth: echoes the shaped signal (tap delay / tape echo).
Additionally, these per-note effects are applied before the part effects chain:
- **Sub-oscillator**: octave-below sine mixed in at the oscillator stage
- **Noise layer**: filtered noise mixed per-note for breath/transients
- **Filter envelope**: per-note lowpass sweep (attack/decay/sustain)
- **Velocity → brightness**: harder velocity = brighter filter cutoff
Part-level effects:
- **Saturation** first: subtle even-harmonic warmth (tape/tube color).
- **Tremolo** second: amplitude LFO modulation.
- **Distortion** third: drives the signal before filtering.
- **Cabinet** fourth: speaker cab simulation (rolloff + presence bump).
- **Chorus** fifth: thickens the signal.
- **Phaser** sixth: swept allpass notches.
- **Highpass** seventh: removes low-frequency mud.
- **Lowpass** eighth: shapes the tone (like a tone knob on an amp).
- **Delay** ninth: echoes the shaped signal (tap delay / tape echo).
- **Reverb** last: places everything in a space (room / hall).
Distortion
@@ -83,6 +97,89 @@ Parameters:
distortion_drive=10.0,
)
Cabinet Simulation
------------------
A real guitar amp doesn't just distort the signal -- the speaker
cabinet shapes the tone dramatically. A 12-inch speaker in a closed
cabinet rolls off the harsh high frequencies above 5 kHz and adds a
presence bump around 2--3 kHz that gives the sound its "in the room"
quality. Without a cabinet, distortion sounds thin and fizzy. With
one, it sounds like a real amp.
PyTheory's cabinet simulation applies a speaker rolloff curve (lowpass
at ~5 kHz) combined with a presence resonance bump, placed in the
signal chain immediately after distortion -- exactly where it sits in
a real amp.
Parameters:
- ``cabinet``: Wet/dry mix, 0.0--1.0 (default 0, off).
- 0.3--0.5 = subtle speaker coloring
- 0.6--0.8 = classic amp-in-a-room
- 1.0 = full cabinet, no dry signal
.. code-block:: python
# Classic rock amp tone: distortion into cabinet
guitar = score.part(
"guitar",
synth="saw",
envelope="pluck",
distortion=0.6,
distortion_drive=5.0,
cabinet=0.8,
)
# Clean amp with just cabinet warmth (no distortion)
clean = score.part(
"clean",
synth="triangle",
envelope="pluck",
cabinet=0.5,
)
Analog Drift
------------
Real analog synthesizers are never perfectly in tune. The voltage-
controlled oscillators drift slightly over time as components warm up
and temperature fluctuates. This imperfection is actually a big part
of why vintage analog synths sound so appealing -- the subtle pitch
wandering gives each note a unique, living quality that static digital
oscillators lack.
The ``analog_drift`` parameter adds slow, random pitch variation to
each oscillator, modeling this vintage behavior.
Parameters:
- ``analog_drift``: Drift amount, 0.0--1.0 (default 0, off).
- 0.05--0.1 = subtle warmth (studio-grade analog)
- 0.15--0.25 = noticeable drift (vintage gear warming up)
- 0.3+ = unstable, wobbly (broken tape machine)
.. code-block:: python
# Warm vintage pad
pad = score.part(
"pad",
synth="supersaw",
envelope="pad",
analog_drift=0.1,
chorus=0.3,
)
# Lo-fi detuned lead
lead = score.part(
"lead",
synth="saw",
envelope="pluck",
analog_drift=0.25,
)
Chorus
------
@@ -498,6 +595,221 @@ whole mix will gasp for air:
delay=0.2,
)
Saturation
----------
Saturation is the warm, subtle harmonic enhancement of analog tape
machines and tube preamps. Unlike distortion (which uses ``tanh`` and
adds harsh odd harmonics), saturation uses a polynomial waveshaper
that adds even harmonics -- 2nd and 4th -- which the ear perceives as
warmth and fullness. It's why records mixed through a Neve console
sound "bigger" than the same mix done in the box.
Parameters:
- ``saturation``: Amount, 0.0--1.0 (default 0, off).
- 0.05--0.15 = subtle analog warmth (tape machine)
- 0.2--0.4 = noticeable color (tube preamp)
- 0.5+ = heavy coloring
.. code-block:: python
# Warm up a bass
bass = score.part("bass", synth="saw", saturation=0.2)
# Glue a string ensemble
strings = score.part("strings", instrument="string_ensemble",
saturation=0.1)
Tremolo
-------
Amplitude modulation by a sine LFO. The classic vibrating-amp sound.
Essential for vibraphone (the rotating discs in the resonator tubes),
Rhodes electric piano, and surf guitar. Not to be confused with
vibrato (pitch modulation).
Parameters:
- ``tremolo_depth``: Modulation depth, 0.0--1.0 (default 0, off).
- ``tremolo_rate``: LFO speed in Hz (default 5.0).
- 3--5 Hz = classic tremolo
- 5--7 Hz = vibraphone motor speed
- 8+ Hz = ring-mod territory
.. code-block:: python
# Classic Fender amp tremolo
guitar = score.part("guitar", synth="saw", envelope="pluck",
tremolo_depth=0.3, tremolo_rate=4.0)
# Vibraphone with motor
vib = score.part("vib", instrument="vibraphone") # built in
Phaser
------
A chain of allpass filters whose center frequencies are swept by an
LFO, creating moving notches in the spectrum. The classic "jet
engine" or "underwater" effect. Think Small Stone, MXR Phase 90, or
the intro to "Eruption." Different from chorus -- chorus adds a
detuned copy, phaser cancels specific frequencies.
Parameters:
- ``phaser``: Wet/dry mix, 0.0--1.0 (default 0, off).
- ``phaser_rate``: LFO sweep speed in Hz (default 0.5).
- 0.1--0.3 = slow, lush sweep
- 0.5--1.0 = classic phaser
- 2.0+ = fast, Leslie-like
.. code-block:: python
# Slow sweep on a pad
pad = score.part("pad", synth="supersaw", envelope="pad",
phaser=0.4, phaser_rate=0.2)
# Leslie sim on organ (built in)
organ = score.part("organ", instrument="organ")
Highpass Filter
---------------
The opposite of lowpass -- removes low-frequency content below the
cutoff. Useful for cleaning up mud from pads, keeping multiple bass
parts from masking each other, or thinning out a sound to sit better
in a mix.
Parameters:
- ``highpass``: Cutoff frequency in Hz (0 = off).
- 80--150 Hz = clean up sub rumble
- 200--400 Hz = thin out a pad
- 500+ Hz = telephone / radio effect
- ``highpass_q``: Resonance / Q factor (default 0.707).
.. code-block:: python
# Clean up sub rumble from a pad
pad = score.part("pad", synth="supersaw", highpass=120)
# Thin out rhythm guitar to leave room for bass
rhythm = score.part("rhythm", synth="saw", highpass=250)
Filter Envelope
---------------
A per-note lowpass filter whose cutoff sweeps over time. This is the
core of subtractive synthesis -- the reason a Moog bass goes "bwow"
instead of "boop." The filter opens on the attack and closes during
decay, giving each note a distinctive timbral shape.
Parameters:
- ``filter_amount``: Sweep range in Hz (0 = off). How far the filter
opens above the base cutoff.
- ``filter_attack``: Time to reach peak cutoff, in seconds (default 0.01).
- ``filter_decay``: Time to fall to sustain level (default 0.3).
- ``filter_sustain``: Sustain level as fraction of amount, 0.0--1.0
(default 0.0 = filter closes completely after decay).
.. code-block:: python
# Classic synth bass "bwow"
bass = score.part("bass", instrument="synth_bass") # built in
# Acid squelch
acid = score.part("acid", instrument="acid_bass") # built in
# Custom filter sweep on a lead
lead = score.part("lead", synth="saw",
filter_amount=4000, filter_attack=0.01,
filter_decay=0.4, filter_sustain=0.1)
Velocity to Brightness
~~~~~~~~~~~~~~~~~~~~~~
Real instruments get brighter when played harder. ``vel_to_filter``
maps note velocity to filter cutoff boost, so louder notes have more
high-frequency content.
- ``vel_to_filter``: Cutoff boost in Hz at max velocity (default 0, off).
.. code-block:: python
# Piano: soft = mellow, loud = bright
piano = score.part("piano", instrument="piano") # built in
# Manual: custom velocity mapping on a lead
lead = score.part("lead", synth="saw", vel_to_filter=3000)
Sub-Oscillator
--------------
An octave-below sine wave mixed in with the main oscillator. Adds
low-end weight without muddiness -- the sub fills in the fundamental
while the main oscillator provides harmonic character above.
- ``sub_osc``: Mix level, 0.0--1.0 (default 0, off).
- 0.1--0.2 = subtle weight (tuba, bass guitar)
- 0.3--0.5 = heavy sub (808, synth bass)
.. code-block:: python
# Fat 808 kick-bass
bass = score.part("bass", instrument="808_bass") # built in
# Add weight to any part
lead = score.part("lead", synth="saw", sub_osc=0.3)
Noise Layer
-----------
White noise mixed into each note, following the same amplitude
envelope. Adds breath for woodwinds, hammer/felt noise for piano,
bow rosin for strings, and attack transients for percussion.
- ``noise_mix``: Mix level, 0.0--1.0 (default 0, off).
- 0.02--0.04 = subtle texture (strings, piano)
- 0.05--0.08 = noticeable breath (woodwinds)
- 0.1+ = heavy air/texture
.. code-block:: python
# Breathy flute
flute = score.part("flute", instrument="flute") # noise_mix=0.08
# Add air to any synth
pad = score.part("pad", synth="supersaw", noise_mix=0.05)
Configurable FM
---------------
The FM synth now accepts ``fm_ratio`` and ``fm_index`` parameters,
letting you dial in specific FM timbres instead of using the defaults.
- ``fm_ratio``: Modulator frequency as multiple of carrier (default 2.0).
Integer ratios = harmonic timbres; non-integer = metallic/inharmonic.
- ``fm_index``: Modulation depth (default 3.0). Higher = more harmonics.
.. code-block:: python
# Warm electric piano (low ratio, low index)
ep = score.part("ep", synth="fm", fm_ratio=1.0, fm_index=1.5)
# Bright metallic bell (high ratio, high index)
bell = score.part("bell", synth="fm", fm_ratio=3.5, fm_index=5.0)
# Glockenspiel
glock = score.part("glock", instrument="glockenspiel") # built in
Automation
----------
@@ -528,9 +840,10 @@ processes each section independently:
lead.set(lowpass=4000, distortion=0.7, reverb=0.3)
lead.arpeggio("Gm", bars=4, pattern="updown", octaves=2)
Any parameter can be automated: ``lowpass``, ``lowpass_q``, ``reverb``,
``reverb_decay``, ``delay``, ``delay_time``, ``delay_feedback``,
``distortion``, ``distortion_drive``, ``chorus``, ``volume``.
Any parameter can be automated: ``lowpass``, ``lowpass_q``, ``highpass``,
``reverb``, ``reverb_decay``, ``delay``, ``delay_time``, ``delay_feedback``,
``distortion``, ``distortion_drive``, ``chorus``, ``phaser``, ``phaser_rate``,
``saturation``, ``tremolo_depth``, ``tremolo_rate``, ``volume``.
LFO Automation
--------------
+104
View File
@@ -574,3 +574,107 @@ Define sections with ``score.section()`` and repeat them with
Use any names you want — ``"intro"``, ``"verse"``, ``"chorus"``,
``"bridge"``, ``"drop"``, ``"breakdown"``, ``"outro"``, or anything
that makes sense for your song. The names are just labels.
Guitar Strumming
----------------
Any part with a fretboard can strum chords using real fingering
positions. The ``strum()`` method looks up the chord on the fretboard,
gets the correct voicing, and plays all strings as a chord.
.. code-block:: python
from pytheory import Fretboard
guitar = score.part("guitar", instrument="acoustic_guitar",
fretboard=Fretboard.guitar())
guitar.strum("Am", Duration.HALF, direction="down")
guitar.strum("G", Duration.HALF, direction="up")
guitar.strum("F", Duration.WHOLE)
Works with any fretboard instrument — guitar, ukulele, banjo, mandolin.
Works with any guitar preset — clean, crunch, distorted, orange, metal.
Pitch Bends
-----------
Bend a note's pitch up or down over its duration. Essential for guitar
bends, sitar meends, trombone slides, and vocal-style expression.
.. code-block:: python
# Guitar bend: D up to E (2 semitones)
guitar.add("D4", Duration.HALF, bend=2, bend_type="smooth")
# Release bend: E back down to D
guitar.add("E4", Duration.HALF, bend=-2)
# Blues curl: hold then bend at the end
guitar.add("C4", Duration.HALF, bend=1, bend_type="late")
Three bend types:
- ``"smooth"`` — logarithmic (default). Perceptually even pitch change.
- ``"linear"`` — linear frequency interpolation. Mechanical/synth feel.
- ``"late"`` — holds the starting pitch for 60%, bends in the last 40%.
The classic blues "curl."
Rolls
-----
Rapid repeated notes with a velocity ramp — perfect for timpani
rolls, snare rolls, tremolo on any instrument. The velocity ramps
from ``velocity_start`` to ``velocity_end`` for crescendo or
decrescendo effects.
.. code-block:: python
# Timpani crescendo roll
timp = score.part("timp", instrument="timpani")
timp.roll("C3", Duration.WHOLE, velocity_start=20, velocity_end=110)
timp.add("C3", Duration.HALF, velocity=127) # big accent
# Snare roll with 32nd notes
snare = score.part("snare", synth="noise", envelope="pluck")
snare.roll("C4", Duration.HALF, speed=0.125,
velocity_start=40, velocity_end=100)
# Decrescendo (loud to quiet)
timp.roll("G2", Duration.WHOLE, velocity_start=100, velocity_end=30)
Parameters:
- ``velocity_start``: Starting velocity (default 40).
- ``velocity_end``: Ending velocity (default 100).
- ``speed``: Note subdivision (default ``Duration.SIXTEENTH``).
Use ``0.125`` for 32nd notes, ``Duration.EIGHTH`` for 8th notes.
Tuning Systems
--------------
A Score can use any tuning system and temperament:
.. code-block:: python
# Baroque harpsichord — meantone tuning, A=415
score = Score("4/4", bpm=80, temperament="meantone",
reference_pitch=415.0)
# Indian classical — 22-shruti system
score = Score("4/4", bpm=75, system="shruti")
# Just intonation — pure intervals
score = Score("4/4", bpm=90, temperament="just")
Temperaments: ``"equal"`` (default), ``"pythagorean"``, ``"meantone"``,
``"just"``.
Custom equal temperaments via the ``TET()`` factory:
.. code-block:: python
from pytheory import TET
edo19 = TET(19) # 19-tone equal temperament
score = Score("4/4", bpm=100, system=edo19)
+314 -3
View File
@@ -1,7 +1,7 @@
Synthesizers
============
PyTheory includes 10 built-in waveforms and 8 ADSR envelope presets.
PyTheory includes 30 built-in waveforms and 10 ADSR envelope presets.
Every sound is generated from scratch -- no samples or external audio
files needed.
@@ -233,7 +233,7 @@ shapes the amplitude over time for natural-sounding notes:
- **Sustain** -- the held volume while the note is on.
- **Release** -- how quickly it fades to silence after the note ends.
PyTheory includes 8 presets:
PyTheory includes 10 presets:
.. code-block:: python
@@ -247,6 +247,8 @@ PyTheory includes 8 presets:
play(tone, envelope=Envelope.ORGAN) # Instant on/off, no shaping
play(tone, envelope=Envelope.BELL) # Instant attack, long ring
play(tone, envelope=Envelope.STRINGS) # Gradual bow attack
play(tone, envelope=Envelope.BOWED) # Bow bite into sustain
play(tone, envelope=Envelope.MALLET) # Strike with ringing sustain
play(tone, envelope=Envelope.STACCATO) # Short and punchy
play(tone, envelope=Envelope.NONE) # Raw waveform, no shaping
@@ -260,8 +262,10 @@ Name Character
``"pluck"`` Sharp attack, fast decay -- guitar pick, harp
``"pad"`` Slow fade in, lush sustain -- strings, synth pads
``"organ"`` Instant on/off -- Hammond organ, no shaping
``"bell"`` Instant attack, long ring -- vibraphone, tubular
``"bell"`` Instant attack, no sustain -- short metallic ring
``"strings"`` Gradual bow attack -- orchestral strings, slow
``"bowed"`` Bow bite into sustain -- solo strings, brass
``"mallet"`` Strike with ringing sustain -- vibraphone, celesta
``"staccato"`` Short and punchy -- funk stabs, percussive hits
``"none"`` Raw waveform, no amplitude shaping at all
=============== ================================================
@@ -341,6 +345,313 @@ Reverb is also stereo — the left and right channels get different
early reflection patterns, so the reverb tail occupies real space
in the stereo field rather than sitting dead center.
Physical Modeling
-----------------
Three synths go beyond traditional waveform synthesis into physical
modeling territory — they simulate how real instruments produce sound.
Karplus-Strong Pluck
~~~~~~~~~~~~~~~~~~~~
A burst of noise fed into a short delay line. The delay length sets
the pitch, the feedback filter models the string decaying. This is
how every physical modeling synth since 1983 does plucked strings.
It sounds genuinely like a real guitar, harp, or koto.
.. code-block:: python
guitar = score.part("guitar", synth="pluck_synth")
harp = score.part("harp", instrument="harp") # uses pluck_synth
Hammond Organ
~~~~~~~~~~~~~
Additive synthesis with drawbar harmonics — sine waves at the
fundamental plus 2nd, 3rd, 4th, 5th, 6th, and 8th harmonics mixed
at musical levels. Warm, round, unmistakably organ.
.. code-block:: python
organ = score.part("organ", synth="organ_synth")
String Ensemble
~~~~~~~~~~~~~~~
Filtered sawtooth with body resonance formants at ~500 Hz and ~1500 Hz,
modeling the way a violin or cello body shapes the sound. Warmer and
more "wooden" than a raw saw wave.
.. code-block:: python
violin = score.part("violin", synth="strings_synth")
Dedicated Instrument Synths
--------------------------
Beyond the classic and physical modeling waveforms, PyTheory includes
17 dedicated instrument synths. Each one uses tailored synthesis
techniques -- additive harmonics, formant shaping, body resonance
modeling, and specialized envelopes -- to capture the character of a
specific acoustic instrument. These are the waveforms that bring the
total count to 30.
Piano Synth
~~~~~~~~~~~
Hammer-strike envelope with body resonance and subtle inharmonicity.
Models the way a felt hammer excites steel strings inside a wooden
soundboard.
.. code-block:: python
piano = score.part("piano", synth="piano_synth")
Bass Guitar Synth
~~~~~~~~~~~~~~~~~
Plucked string model with finger-damped harmonics and low-end warmth.
.. code-block:: python
bass = score.part("bass", synth="bass_guitar_synth")
Flute Synth
~~~~~~~~~~~~
Breathy noise excitation through a resonant tube model, with
overblowing behavior at higher velocities.
.. code-block:: python
flute = score.part("flute", synth="flute_synth")
Trumpet Synth
~~~~~~~~~~~~~
Brass lip-buzz model with spectral brightness that increases with
velocity, plus a characteristic brassy edge from shaped harmonics.
.. code-block:: python
trumpet = score.part("trumpet", synth="trumpet_synth")
Clarinet Synth
~~~~~~~~~~~~~~
Cylindrical bore model producing mostly odd harmonics, giving the
characteristic hollow, woody tone.
.. code-block:: python
clarinet = score.part("clarinet", synth="clarinet_synth")
Oboe Synth
~~~~~~~~~~~
Double-reed model with nasal formant shaping and a buzzy, penetrating
timbre.
.. code-block:: python
oboe = score.part("oboe", synth="oboe_synth")
Marimba Synth
~~~~~~~~~~~~~
Tuned bar model with a soft mallet attack and a warm, resonant decay
that emphasizes the fundamental.
.. code-block:: python
marimba = score.part("marimba", synth="marimba_synth")
Harpsichord Synth
~~~~~~~~~~~~~~~~~
Plucked-string model with a bright, immediate attack and rapid decay
-- the characteristic "plink" of a quill plucking a string.
.. code-block:: python
harpsi = score.part("harpsi", synth="harpsichord_synth")
Cello Synth
~~~~~~~~~~~
Bowed string model with body formants at cello resonance frequencies,
producing a rich, warm, sustained tone.
.. code-block:: python
cello = score.part("cello", synth="cello_synth")
Harp Synth
~~~~~~~~~~
Plucked string with longer sustain and gentle high-frequency rolloff,
modeling nylon strings on a resonant frame.
.. code-block:: python
harp = score.part("harp", synth="harp_synth")
Upright Bass Synth
~~~~~~~~~~~~~~~~~~
Pizzicato double bass with woody body resonance and a thumpy low end.
.. code-block:: python
bass = score.part("bass", synth="upright_bass_synth")
Acoustic Guitar Synth
~~~~~~~~~~~~~~~~~~~~~
Steel-string model with pick transient, body resonance, and natural
string decay.
.. code-block:: python
guitar = score.part("guitar", synth="acoustic_guitar_synth")
Electric Guitar Synth
~~~~~~~~~~~~~~~~~~~~~
Magnetic pickup model with brighter harmonics and less body resonance
than the acoustic, ready for effects processing.
.. code-block:: python
eguitar = score.part("eguitar", synth="electric_guitar_synth")
Sitar Synth
~~~~~~~~~~~~
Sympathetic string resonance with the characteristic buzzy "jawari"
bridge, producing a shimmering, metallic sustain.
.. code-block:: python
sitar = score.part("sitar", synth="sitar_synth")
Timpani Synth
~~~~~~~~~~~~~
Large kettle drum with definite pitch. Inharmonic membrane modes
(1.0, 1.5, 1.99, 2.44), felt mallet attack, copper kettle resonance.
Use ``Part.roll()`` for crescendo timpani rolls.
.. code-block:: python
timp = score.part("timp", synth="timpani_synth")
timp.roll("C3", Duration.WHOLE, velocity_start=20, velocity_end=110)
Saxophone Synth
~~~~~~~~~~~~~~~
Single reed through a conical brass bore. All harmonics with strong
mids, reed buzz, and brass body warmth. Four presets: ``saxophone``,
``alto_sax``, ``tenor_sax``, ``bari_sax``.
.. code-block:: python
sax = score.part("sax", instrument="tenor_sax")
Granular Synth
~~~~~~~~~~~~~~
Grain cloud synthesis — chops a source waveform into tiny overlapping
grains (10-200ms), each windowed and optionally pitch/time scattered.
Creates textures impossible with other synthesis: frozen tones,
shimmering clouds, evolving pads, glitchy stutters.
.. code-block:: python
# Atmospheric granular pad
pad = score.part("pad", instrument="granular_pad")
# Granular with filter envelope sweep + resonance
texture = score.part("texture", synth="granular_synth", envelope="pad",
filter_amount=4000, filter_attack=0.5,
filter_decay=1.5, filter_sustain=0.3,
lowpass=600, lowpass_q=3.0,
reverb=0.5, reverb_type="taj_mahal")
Parameters (passed as synth kwargs):
- ``grain_size``: Duration per grain in seconds (default 0.04).
- ``density``: Grains per second (default 50). Higher = denser cloud.
- ``scatter``: Random position jitter 0-1 (default 0.5).
- ``pitch_var``: Per-grain pitch randomization in cents (default 12).
- ``source``: Base waveform — ``"saw"``, ``"sine"``, ``"triangle"``,
``"square"``, ``"noise"``.
Analog Oscillator Drift
~~~~~~~~~~~~~~~~~~~~~~~~
All waveform synths support the ``analog_drift`` parameter, which adds
subtle, slow random pitch variation to each oscillator -- modeling the
voltage instability of vintage analog circuits. This is what makes a
real Minimoog sound slightly different on every note, and why analog
synths feel "alive" compared to their digital counterparts.
.. code-block:: python
# Subtle vintage drift
pad = score.part("pad", synth="saw", analog_drift=0.1)
# More pronounced, wobbly analog character
lead = score.part("lead", synth="square", analog_drift=0.3)
Drift values:
- **0.05--0.1** = subtle warmth (studio-grade analog)
- **0.15--0.25** = noticeable drift (vintage gear warming up)
- **0.3+** = unstable, wobbly (broken tape machine)
Instrument Presets
------------------
Instead of choosing synth + envelope + effects manually, use an
instrument preset — 40+ predefined combinations that approximate real
instruments:
.. code-block:: python
piano = score.part("piano", instrument="piano")
violin = score.part("violin", instrument="violin")
guitar = score.part("guitar", instrument="acoustic_guitar")
organ = score.part("organ", instrument="organ")
bass = score.part("bass", instrument="upright_bass")
Available instruments:
**Keys**: piano, electric_piano, organ, harpsichord, celesta, music_box
**Strings**: violin, viola, cello, contrabass, string_ensemble
**Woodwinds**: flute, clarinet, oboe, bassoon
**Brass**: trumpet, trombone, french_horn, tuba, brass_ensemble
**Plucked**: acoustic_guitar, electric_guitar, distorted_guitar,
bass_guitar, upright_bass, harp, sitar, koto
**Synth**: synth_lead, synth_pad, synth_bass, acid_bass, 808_bass
**Percussion**: vibraphone, marimba, xylophone, glockenspiel, tubular_bells
Explicit kwargs override preset defaults:
.. code-block:: python
# Piano with extra reverb
piano = score.part("piano", instrument="piano", reverb=0.5)
# Violin panned left
violin = score.part("v", instrument="violin", pan=-0.4)
Choosing Synth and Envelope Combos
----------------------------------
+10 -4
View File
@@ -77,12 +77,18 @@ What's Inside
numbers), scale recommendation, modulation, voice leading
- **Sequencing** — Score, Parts, arpeggiator, legato/glide, velocity,
swing, humanize, tempo changes, song sections with repeat
- **Synthesis** — 10 waveforms, 8 envelopes, detune, stereo pan/spread,
58 drum patterns (stereo panned), 21 fills
- **Synthesis**41 waveforms (including Karplus-Strong pluck, Hammond organ,
bowed string, and 14 dedicated instrument synths), 10 envelopes, 40+
instrument presets, configurable FM, sub-oscillator, noise layer, filter
envelope, velocity-to-brightness, analog oscillator drift, detune, stereo
pan/spread, strumming, 80+ drum patterns (stereo panned, including world
percussion), 21 fills
- **Effects** — reverb (algorithmic + 7 convolution IRs, stereo), delay,
lowpass (with resonance), distortion, chorus, sidechain compression,
lowpass/highpass (with resonance), distortion, cabinet simulation,
saturation, chorus, phaser, tremolo, analog drift, sidechain compression,
automation, LFOs. Master bus compressor/limiter
- **Instruments**25 presets with fingering generation
- **Instruments**49 presets with fingering generation, guitar strumming,
pitch bends
- **Output** — stereo playback, WAV export, MIDI import/export
- **Interface** — REPL with tab completion, CLI (15 commands), ``pytheory demo``
- **AI-friendly** — Claude Code can compose
+843 -141
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+1 -2
View File
@@ -1,6 +1,6 @@
[project]
name = "pytheory"
version = "0.29.0"
version = "0.36.1"
description = "Music Theory for Humans"
readme = "README.md"
license = "MIT"
@@ -21,7 +21,6 @@ classifiers = [
"Programming Language :: Python :: 3.13",
]
dependencies = [
"pytuning",
"numeral",
"sounddevice",
"scipy",
+5 -5
View File
@@ -1,14 +1,14 @@
"""PyTheory: Music Theory for Humans."""
__version__ = "0.29.0"
__version__ = "0.36.1"
from .tones import Tone, Interval
from .systems import System, SYSTEMS
from .systems import System, SYSTEMS, TET
from .scales import TonedScale, Key, PROGRESSIONS
from .chords import Chord, Fretboard, analyze_progression
from .charts import CHARTS, Fingering, charts_for_fretboard
from .rhythm import Duration, TimeSignature, Rest, Score, Part, Section, DrumSound, Pattern
from .rhythm import Duration, TimeSignature, Rest, Score, Part, Section, DrumSound, Pattern, INSTRUMENTS
from .rhythm import Note as RhythmNote # rhythm.Note (tone + duration pairing)
from .play import (play, save, save_midi, play_progression, play_pattern,
@@ -21,9 +21,9 @@ Scale = TonedScale
__all__ = [
"Tone", "Note", "Interval", "Scale", "TonedScale", "Key",
"PROGRESSIONS", "Chord", "Fretboard", "Fingering", "analyze_progression",
"System", "SYSTEMS", "CHARTS", "charts_for_fretboard",
"System", "SYSTEMS", "TET", "CHARTS", "charts_for_fretboard",
"play", "save", "save_midi", "play_progression", "play_pattern",
"play_score", "Synth", "Envelope",
"Duration", "TimeSignature", "RhythmNote", "Rest", "Score", "Part",
"DrumSound", "Pattern", "Section",
"DrumSound", "Pattern", "Section", "INSTRUMENTS",
]
+595 -4
View File
@@ -1,4 +1,4 @@
from pytuning import scales
import math
REFERENCE_A = 440
@@ -6,10 +6,60 @@ REFERENCE_A = 440
# Scientific pitch notation changes octave at C, not A, so this offset
# is needed for all octave arithmetic.
C_INDEX = 3
# ── Temperament scale generators (replaces pytuning dependency) ──────────
def _create_edo_scale(n):
"""N-tone equal division of the octave. Each step = 2^(1/n)."""
return [2 ** (i / n) for i in range(n + 1)]
def _create_pythagorean_scale(n):
"""Pythagorean tuning — spiral of pure fifths (3/2 ratio).
Each tone is generated by stacking perfect fifths and octave-reducing.
"""
ratios = [1.0]
for i in range(1, n):
# Stack fifths: (3/2)^i, then reduce to within one octave
r = (3 / 2) ** i
while r >= 2.0:
r /= 2.0
ratios.append(r)
ratios.sort()
ratios.append(2.0)
return ratios
def _create_quarter_comma_meantone_scale(n):
"""Quarter-comma meantone — pure major thirds (5/4), tempered fifths.
The fifth is narrowed by 1/4 of a syntonic comma so that four
fifths make a pure major third (5/4). The meantone fifth =
5^(1/4) ≈ 1.49535.
"""
fifth = 5 ** 0.25 # meantone fifth ≈ 1.49535 (vs 1.5 pure)
ratios = [1.0]
for i in range(1, n):
r = fifth ** i
while r >= 2.0:
r /= 2.0
ratios.append(r)
ratios.sort()
ratios.append(2.0)
return ratios
def _create_just_intonation_scale(n):
"""5-limit just intonation ratios for 12-tone systems."""
if n != 12:
return _create_edo_scale(n)
return [1, 16/15, 9/8, 6/5, 5/4, 4/3, 45/32, 3/2, 8/5, 5/3, 9/5, 15/8, 2.0]
TEMPERAMENTS = {
"equal": scales.create_edo_scale,
"pythagorean": scales.create_pythagorean_scale,
"meantone": scales.create_quarter_comma_meantone_scale,
"equal": _create_edo_scale,
"pythagorean": _create_pythagorean_scale,
"meantone": _create_quarter_comma_meantone_scale,
"just": _create_just_intonation_scale,
}
TONES = {
@@ -220,6 +270,547 @@ INDIAN_SCALES = {
}
}
# ── 22-shruti Indian system ──────────────────────────────────────────────────
# The shruti system divides the octave into 22 microtonal steps, capturing
# the melodic nuances that 12-TET cannot represent. Each of the 7 swaras
# has multiple shruti positions (e.g. komal Re at shruti 2, shuddha Re at
# shruti 4). 22-TET is the standard equal-tempered approximation.
#
# Ordered from Dha (=A) to match Western index positions (Sa at index 5 ≈ C).
TONES_SHRUTI = [
("Dha",), # 0 — A — shuddha dhaivat (reference = 440 Hz)
("atikomal Ni",), # 1 — shruti between Dha and komal Ni
("komal Ni",), # 2 — Bb — komal nishad
("shuddha Ni",), # 3 — between komal Ni and Ni
("Ni",), # 4 — B — shuddha (kakali) nishad
("Sa",), # 5 — C — shadja (tonic)
("atikomal Re",), # 6 — shruti between Sa and komal Re
("komal Re",), # 7 — Db — komal rishabh
("shuddha Re",), # 8 — between komal Re and Re
("Re",), # 9 — D — chatushruti rishabh
("atikomal Ga",), # 10 — shruti between Re and komal Ga
("komal Ga",), # 11 — Eb — komal gandhar
("Ga",), # 12 — E — antara gandhar
("tivra Ga",), # 13 — shruti between Ga and Ma
("Ma",), # 14 — F — shuddha madhyam
("ekashruti Ma",), # 15 — shruti between Ma and tivra Ma
("tivra Ma",), # 16 — F# — tivra madhyam
("atitivra Ma",), # 17 — shruti between tivra Ma and Pa
("Pa",), # 18 — G — pancham
("atikomal Dha",), # 19 — shruti between Pa and komal Dha
("komal Dha",), # 20 — Ab — komal dhaivat
("shuddha Dha",), # 21 — shruti between komal Dha and Dha
]
DEGREES_SHRUTI = [
("shadja", ("bilawal",)), # Sa — tonic
("rishabh", ("marwa",)), # Re
("gandhar", ("bhairavi",)), # Ga
("madhyam", ("kalyan",)), # Ma
("pancham", ("kafi",)), # Pa
("dhaivat", ("asavari",)), # Dha
("nishad", ("khamaj",)), # Ni
("shadja", ()), # Sa (octave)
]
# 22-shruti frequency ratios — 5-limit just intonation.
# These are the REAL shruti intervals, NOT 22-TET approximations.
# Based on the traditional Pythagorean/harmonic ratios from Indian
# musicological treatises (Natya Shastra, Sangita Ratnakara).
#
# Ordered from Dha (A=1.0) to match our system indexing.
# Sa is at index 5 (ratio ≈ 6/5 from Dha).
from fractions import Fraction
_SHRUTI_RATIOS_FROM_SA = [
Fraction(1, 1), # 0: Sa — 1/1
Fraction(256, 243), # 1: atikomal Re — Pythagorean limma
Fraction(16, 15), # 2: komal Re — JI minor second
Fraction(10, 9), # 3: shuddha Re — minor whole tone
Fraction(9, 8), # 4: Re — major whole tone
Fraction(32, 27), # 5: atikomal Ga — Pythagorean minor 3rd
Fraction(6, 5), # 6: komal Ga — JI minor 3rd
Fraction(5, 4), # 7: Ga — JI major 3rd
Fraction(81, 64), # 8: tivra Ga — Pythagorean major 3rd
Fraction(4, 3), # 9: Ma — perfect 4th
Fraction(27, 20), # 10: ekashruti Ma
Fraction(45, 32), # 11: tivra Ma — augmented 4th
Fraction(729, 512), # 12: atitivra Ma — Pythagorean tritone
Fraction(3, 2), # 13: Pa — perfect 5th
Fraction(128, 81), # 14: atikomal Dha — Pythagorean minor 6th
Fraction(8, 5), # 15: komal Dha — JI minor 6th
Fraction(5, 3), # 16: shuddha Dha
Fraction(27, 16), # 17: Dha — Pythagorean major 6th
Fraction(16, 9), # 18: komal Ni — Pythagorean minor 7th
Fraction(9, 5), # 19: shuddha Ni — JI minor 7th
Fraction(15, 8), # 20: Ni — JI major 7th
Fraction(243, 128), # 21: tivra Ni — Pythagorean major 7th
]
# Rotate to start from Dha (index 17 in the Sa-based list above).
# Dha = 27/16 from Sa. We divide all ratios by 27/16 and wrap.
_dha_ratio = _SHRUTI_RATIOS_FROM_SA[17]
SHRUTI_RATIOS = []
for i in range(22):
sa_idx = (i + 17) % 22 # rotate: Dha=0, komalNi=1, ..., Sa=5, ...
r = _SHRUTI_RATIOS_FROM_SA[sa_idx] / _dha_ratio
if r < 1:
r *= 2 # wrap into the same octave
SHRUTI_RATIOS.append(float(r))
# 22-shruti thaat scales with proper microtonal intervals.
# Compare to the 12-TET approximations in INDIAN_SCALES which lose
# the distinction between 2-shruti and 3-shruti steps.
SHRUTI_SCALES = {
"chromatic": (22, {}),
"thaat": [
7,
{
# Bilawal (≈ Ionian) — Sa Re Ga Ma Pa Dha Ni
"bilawal": {"intervals": (4, 3, 2, 4, 4, 3, 2)},
# Khamaj (≈ Mixolydian) — Sa Re Ga Ma Pa Dha komal-Ni
"khamaj": {"intervals": (4, 3, 2, 4, 4, 1, 4)},
# Kafi (≈ Dorian) — Sa Re komal-Ga Ma Pa Dha komal-Ni
"kafi": {"intervals": (4, 2, 3, 4, 4, 1, 4)},
# Asavari (≈ Aeolian) — Sa Re komal-Ga Ma Pa komal-Dha komal-Ni
"asavari": {"intervals": (4, 2, 3, 4, 2, 3, 4)},
# Bhairavi (≈ Phrygian) — Sa komal-Re komal-Ga Ma Pa komal-Dha komal-Ni
"bhairavi": {"intervals": (2, 4, 3, 4, 2, 3, 4)},
# Bhairav — Sa komal-Re Ga Ma Pa komal-Dha Ni (unique to Indian music)
"bhairav": {"intervals": (2, 5, 2, 4, 2, 5, 2)},
# Kalyan (≈ Lydian) — Sa Re Ga tivra-Ma Pa Dha Ni
"kalyan": {"intervals": (4, 3, 4, 2, 4, 3, 2)},
# Marwa — Sa komal-Re Ga tivra-Ma Pa Dha Ni (unique)
"marwa": {"intervals": (2, 5, 4, 2, 4, 3, 2)},
# Poorvi — Sa komal-Re Ga tivra-Ma Pa komal-Dha Ni (unique)
"poorvi": {"intervals": (2, 5, 4, 2, 2, 5, 2)},
# Todi — Sa komal-Re komal-Ga tivra-Ma Pa komal-Dha Ni (unique)
"todi": {"intervals": (2, 4, 5, 2, 2, 5, 2)},
},
],
"pentatonic": [
5,
{
# Bhupali (≈ major pentatonic) — Sa Re Ga Pa Dha
"bhupali": {"intervals": (4, 3, 6, 4, 5)},
# Malkauns — Sa komal-Ga Ma komal-Dha komal-Ni
"malkauns": {"intervals": (6, 3, 4, 5, 4)},
# Durga — Sa Re Ma Pa Dha
"durga": {"intervals": (4, 5, 4, 4, 5)},
# Bhairavi pentatonic — Sa komal-Re Ma Pa komal-Ni
"bhairavi pentatonic": {"intervals": (2, 7, 4, 2, 7)},
},
],
}
# ── Arabic maqam system ───────────────────────────────────────────────────
# Arabic maqam uses quarter-tones with specific JI ratios, NOT equal
# 24-TET divisions. The neutral intervals (quarter-flat, quarter-sharp)
# are based on ratios involving the 11th partial, as theorized by
# Zalzal (8th century Baghdad). The quarter-flat E in Rast is 27/22,
# not simply halfway between Eb and E.
#
# 24 positions per octave, but with unequal JI spacing.
# Ordered from La (=A) to match Western index positions.
# Maqam JI ratios from Do (C). Based on traditional practice:
# - Standard JI intervals for the 12 chromatic positions
# - Zalzalian ratios (11-limit) for the quarter-tone positions
_MAQAM_RATIOS_FROM_DO = [
Fraction(1, 1), # 0: Do — unison
Fraction(33, 32), # 1: Do↑ — quarter-sharp (~53¢, 33rd harmonic)
Fraction(16, 15), # 2: Reb — JI minor 2nd
Fraction(12, 11), # 3: Re↓ — Zalzalian neutral 2nd (~151¢)
Fraction(9, 8), # 4: Re — major whole tone
Fraction(11, 9) * Fraction(1, 1), # 5: Re↑ — undecimal (~347¢... too high)
Fraction(6, 5), # 6: Mib — JI minor 3rd
Fraction(27, 22), # 7: Mi↓ — Zalzalian neutral 3rd (~355¢) THE Rast note
Fraction(5, 4), # 8: Mi — JI major 3rd
Fraction(4, 3), # 9: Fa — perfect 4th
Fraction(11, 8), # 10: Fa↑ — undecimal tritone (~551¢)
Fraction(45, 32), # 11: Fa# — augmented 4th
Fraction(22, 15), # 12: Sol↓ — neutral (~663¢... adjusted)
Fraction(3, 2), # 13: Sol — perfect 5th
Fraction(99, 64), # 14: Sol↑ — quarter-sharp 5th
Fraction(8, 5), # 15: Lab — JI minor 6th
Fraction(18, 11), # 16: La↓ — Zalzalian neutral 6th
Fraction(5, 3), # 17: La — JI major 6th
Fraction(27, 16), # 18: La↑/Sib↓ — Pythagorean major 6th
Fraction(16, 9), # 19: Sib — Pythagorean minor 7th
Fraction(11, 6), # 20: Si↓ — undecimal neutral 7th
Fraction(15, 8), # 21: Si — JI major 7th
Fraction(243, 128), # 22: Si↑ — Pythagorean major 7th
Fraction(2, 1) * Fraction(33, 64), # 23: near-octave (~1049¢)
]
# Ratios directly from La (A=1/1), each position defined explicitly.
# Standard JI intervals for chromatic positions, Zalzalian (11-limit)
# ratios for the quarter-tone positions.
MAQAM_RATIOS = [
1.0, # 0: La — A (unison)
float(Fraction(256, 243)), # 1: La↑ — Pythagorean comma up
float(Fraction(16, 15)), # 2: Sib — Bb (JI minor 2nd)
float(Fraction(12, 11)), # 3: Si↓ — B quarter-flat (Zalzalian)
float(Fraction(9, 8)), # 4: Si — B (major 2nd)
float(Fraction(6, 5)), # 5: Do — C (minor 3rd from A)
float(Fraction(11, 9)), # 6: Do↑ — C quarter-sharp (undecimal)
float(Fraction(5, 4)), # 7: Reb — Db (major 3rd from A...= JI Db)
float(Fraction(9, 7)), # 8: Re↓ — D quarter-flat (septimal)
float(Fraction(4, 3)), # 9: Re — D (perfect 4th from A)
float(Fraction(11, 8)), # 10: Re↑ — D quarter-sharp (undecimal)
float(Fraction(45, 32)), # 11: Mib — Eb (augmented 4th from A)
float(Fraction(6, 5) * Fraction(27, 22)), # 12: Mi↓ — E quarter-flat (Do × 27/22)
float(Fraction(3, 2)), # 13: Mi — E (perfect 5th from A)
float(Fraction(8, 5)), # 14: Fa — F (minor 6th from A)
float(Fraction(18, 11)), # 15: Fa↑ — F quarter-sharp (Zalzalian)
float(Fraction(5, 3)), # 16: Fa# — F# (major 6th from A)
float(Fraction(27, 16)), # 17: Sol↓ — G quarter-flat
float(Fraction(16, 9)), # 18: Sol — G (minor 7th from A)
float(Fraction(11, 6)), # 19: Sol↑ — G quarter-sharp (undecimal)
float(Fraction(15, 8)), # 20: Lab — Ab (major 7th from A)
float(Fraction(27, 14)), # 21: La↓ — A quarter-flat (septimal)
float(Fraction(243, 128)), # 22: La½b — near-octave
float(Fraction(2, 1) * Fraction(256, 257)), # 23: La♮ — near-octave
]
TONES_ARABIC_24 = [
("La",), # 0 — A
("La↑",), # 1 — A quarter-sharp
("Sib",), # 2 — Bb
("Si↓",), # 3 — B quarter-flat
("Si",), # 4 — B
("Do",), # 5 — C
("Do↑",), # 6 — C quarter-sharp
("Reb",), # 7 — Db
("Re↓",), # 8 — D quarter-flat
("Re",), # 9 — D
("Re↑",), # 10 — D quarter-sharp
("Mib",), # 11 — Eb
("Mi↓",), # 12 — E quarter-flat
("Mi",), # 13 — E
("Fa",), # 14 — F
("Fa↑",), # 15 — F quarter-sharp
("Fa#",), # 16 — F#
("Sol↓",), # 17 — G quarter-flat
("Sol",), # 18 — G
("Sol↑",), # 19 — G quarter-sharp
("Lab",), # 20 — Ab
("La↓",), # 21 — A quarter-flat
("La½b",), # 22 — between Ab and A (rarely used)
("La♮",), # 23 — enharmonic A (rarely used)
]
DEGREES_ARABIC_24 = [
("tonic", ()),
("second", ()),
("third", ()),
("fourth", ()),
("fifth", ()),
("sixth", ()),
("seventh", ()),
("octave", ()),
]
# 24-TET maqam scales with true quarter-tone intervals.
# Each step = 1 quarter-tone (50 cents). A 12-TET semitone = 2 steps.
ARABIC_24_SCALES = {
"chromatic": (24, {}),
"maqam": [
7,
{
# Rast — the foundational maqam. E and B are quarter-flat.
# Do Re Mi↓ Fa Sol La Si↓ Do
"rast": {"intervals": (4, 3, 3, 4, 4, 3, 3)},
# Bayati — starts on D with quarter-flat 2nd.
# Re Mi↓ Fa Sol La Sib Do Re
"bayati": {"intervals": (3, 3, 4, 4, 2, 4, 4)},
# Saba — similar to Bayati with flattened 4th
"saba": {"intervals": (3, 3, 2, 6, 2, 4, 4)},
# Sikah — starts on E quarter-flat
"sikah": {"intervals": (3, 4, 3, 4, 3, 4, 3)},
# Hijaz — augmented 2nd (6 quarter-tones) between 2nd and 3rd
"hijaz": {"intervals": (2, 6, 2, 4, 2, 4, 4)},
# Nahawand (≈ harmonic minor)
"nahawand": {"intervals": (4, 2, 4, 4, 2, 6, 2)},
# Ajam (≈ major)
"ajam": {"intervals": (4, 4, 2, 4, 4, 4, 2)},
# Kurd (≈ Phrygian)
"kurd": {"intervals": (2, 4, 4, 4, 2, 4, 4)},
# Nikriz — augmented 2nd between 3rd and 4th
"nikriz": {"intervals": (4, 2, 6, 2, 4, 2, 4)},
# Jiharkah — like Rast but with natural B
"jiharkah": {"intervals": (4, 4, 2, 4, 4, 3, 3)},
},
],
}
# ── 5-TET Gamelan Slendro ────────────────────────────────────────────────────
# Slendro is a 5-tone equal temperament — each step is 240 cents.
# The actual tuning varies between gamelans (each set is unique), but
# 5-TET is the theoretical ideal that all slendro tunings approximate.
# Ordered from nem (≈A) to loosely match Western indexing.
TONES_SLENDRO = [
("nem",), # 0 — 6 (≈A)
("ji",), # 1 — 1 (≈C)
("ro",), # 2 — 2 (≈D)
("lu",), # 3 — 3 (≈F)
("mo",), # 4 — 5 (≈G)
]
DEGREES_SLENDRO = [
("nem", ()), ("ji", ()), ("ro", ()), ("lu", ()), ("mo", ()),
]
SLENDRO_SCALES = {
"chromatic": (5, {}),
"pentatonic": [5, {
# The full slendro IS the pentatonic — all 5 tones
"slendro": {"intervals": (1, 1, 1, 1, 1)},
}],
}
# ── 9-TET Gamelan Pelog ─────────────────────────────────────────────────────
# Pelog uses 7 tones from a roughly 9-step division of the octave.
# 9-TET (133 cents/step) approximates the unequal pelog intervals.
# The 3 pathet (modes) select 5 tones from the 7.
TONES_PELOG = [
("nem",), # 0 — 6
("pi",), # 1 — 7
("ji",), # 2 — 1
("ro",), # 3 — 2
("lu",), # 4 — 3
("pat",), # 5 — 4
("barang",), # 6 — complementary
("mo",), # 7 — 5
("nem+",), # 8 — auxiliary
]
DEGREES_PELOG = [
("nem", ()), ("pi", ()), ("ji", ()), ("ro", ()),
("lu", ()), ("pat", ()), ("barang", ()), ("mo", ()), ("nem+", ()),
]
PELOG_SCALES = {
"chromatic": (9, {}),
"heptatonic": [7, {
# Full pelog — 7 tones from 9 steps
"pelog": {"intervals": (1, 2, 1, 1, 2, 1, 1)},
}],
"pentatonic": [5, {
# Pathet nem — the most common mode
"pelog nem": {"intervals": (1, 2, 2, 2, 2)},
# Pathet lima
"pelog lima": {"intervals": (1, 2, 2, 1, 3)},
# Pathet barang
"pelog barang": {"intervals": (2, 1, 2, 2, 2)},
}],
}
# ── 7-TET Thai classical ────────────────────────────────────────────────────
# Thai classical music divides the octave into 7 exactly equal steps
# (~171 cents each). This is unique — no Western equivalent exists.
# The 7 tones are numbered 1-7 in Thai theory.
TONES_THAI = [
("do",), # 0 — 1st degree
("re",), # 1 — 2nd
("mi",), # 2 — 3rd
("fa",), # 3 — 4th
("sol",), # 4 — 5th
("la",), # 5 — 6th
("si",), # 6 — 7th
]
DEGREES_THAI = [
("thang 1", ()), ("thang 2", ()), ("thang 3", ()),
("thang 4", ()), ("thang 5", ()), ("thang 6", ()), ("thang 7", ()),
]
THAI_SCALES = {
"chromatic": (7, {}),
"pentatonic": [5, {
# The standard Thai pentatonic — 5 of 7 equal steps
"thai pentatonic": {"intervals": (1, 1, 2, 1, 2)},
# Alternate selection
"thai pentatonic 2": {"intervals": (2, 1, 1, 2, 1)},
}],
"heptatonic": [7, {
# The full 7-TET scale
"thai": {"intervals": (1, 1, 1, 1, 1, 1, 1)},
}],
}
# ── 53-TET Turkish makam (Arel-Ezgi-Uzdilek) ───────────────────────────────
# The gold standard for Turkish music theory. 53-TET has nearly perfect
# fifths (31 steps = 701.89 cents vs 701.96 just) and excellent thirds.
# A comma (1 step) = 22.6 cents. The basic intervals:
# Bakiye (B) = 4 commas ≈ 90 cents (like a limma)
# Küçük mücenneb (S) = 5 commas ≈ 113 cents
# Büyük mücenneb (K) = 8 commas ≈ 181 cents
# Tanini (T) = 9 commas ≈ 204 cents (like a whole tone)
TONES_TURKISH = [
("La",), # 0 — A (Dügah reference)
("La+1",), # 1
("La+2",), # 2
("La+3",), # 3
("Sib",), # 4 — Bb (4 commas from A)
("Sib+1",), # 5
("Sib+2",), # 6
("Sib+3",), # 7
("Sib+4",), # 8
("Si",), # 9 — B
("Si+1",), # 10
("Si+2",), # 11
("Si+3",), # 12
("Do",), # 13 — C (Rast)
("Do+1",), # 14
("Do+2",), # 15
("Do+3",), # 16
("Do+4",), # 17
("Reb",), # 18 — Db
("Reb+1",), # 19
("Reb+2",), # 20
("Reb+3",), # 21
("Re",), # 22 — D (Dügah)
("Re+1",), # 23
("Re+2",), # 24
("Re+3",), # 25
("Re+4",), # 26
("Mib",), # 27 — Eb
("Mib+1",), # 28
("Mib+2",), # 29
("Mib+3",), # 30
("Mi",), # 31 — E (Segah)
("Mi+1",), # 32
("Mi+2",), # 33
("Mi+3",), # 34
("Mi+4",), # 35
("Fa",), # 36 — F
("Fa+1",), # 37
("Fa+2",), # 38
("Fa+3",), # 39
("Fa#",), # 40 — F#
("Fa#+1",), # 41
("Fa#+2",), # 42
("Fa#+3",), # 43
("Sol",), # 44 — G (Neva)
("Sol+1",), # 45
("Sol+2",), # 46
("Sol+3",), # 47
("Lab",), # 48 — Ab
("Lab+1",), # 49
("Lab+2",), # 50
("Lab+3",), # 51
("Lab+4",), # 52
]
DEGREES_TURKISH = [(f"perde {i+1}", ()) for i in range(53)]
# Turkish makam scales in 53-TET commas.
# T=9 commas (whole tone), S=5 (small), K=8 (large), B=4 (limma)
TURKISH_SCALES = {
"chromatic": (53, {}),
"makam": [
7,
{
# Rast — the foundational makam. Uses segah (≈ neutral 3rd)
# T + T + S + T + T + T + S = 9+9+5+9+9+9+4 = 53...
# Actually: 9+8+5+9+9+8+5 = 53
"rast": {"intervals": (9, 8, 5, 9, 9, 8, 5)},
# Nihavend (≈ harmonic minor)
"nihavend": {"intervals": (9, 4, 9, 9, 4, 13, 5)},
# Hicaz — the augmented 2nd makam
"hicaz": {"intervals": (5, 12, 5, 9, 4, 9, 9)},
# Ussak — one of the most common makams
"ussak": {"intervals": (8, 5, 9, 9, 8, 5, 9)},
# Huseyni
"huseyni": {"intervals": (8, 5, 9, 9, 5, 8, 9)},
# Kurdi (≈ Phrygian)
"kurdi": {"intervals": (4, 9, 9, 9, 4, 9, 9)},
# Segah — starts on the neutral 3rd
"segah": {"intervals": (5, 9, 9, 8, 5, 9, 8)},
# Saba — descending differs from ascending
"saba": {"intervals": (8, 5, 4, 14, 4, 9, 9)},
# Hüzzam
"huzzam": {"intervals": (5, 9, 8, 5, 9, 8, 9)},
},
],
}
# ── 72-TET Carnatic (South Indian) ───────────────────────────────────────────
# The 72 melakarta system classifies all possible 7-note scales with
# fixed Sa and Pa. 72-TET (16.67 cents/step) captures the srutis used
# in Carnatic music with high precision. Each 12-TET semitone = 6 steps.
#
# Tone names: 12 swaras × 6 microtonal variants each.
# Main swaras at positions: Sa=0, Ri1=6, Ri2=12, Ga1=12, Ga2=18,
# Ma1=30, Ma2=36, Pa=42, Da1=48, Da2=54, Ni1=60, Ni2=66
TONES_CARNATIC = []
_SWARA_NAMES = [
"Sa", "atikomal Ri", "komal Ri", "shuddha Ri",
"Ri", "tivra Ri", "komal Ga", "atikomal Ga",
"Ga", "shuddha Ga", "tivra Ga", "antara Ga",
"komal Ma", "shuddha Ma", "Ma", "tivra shuddha Ma",
"ekashruti Ma", "chatushruti Ma", "tivra Ma", "atitivra Ma",
"prati Ma", "tivratara Ma", "atikomal Pa-", "komal Pa-",
"shuddha Pa-", "Pa-", "Pa-+1", "Pa-+2",
"Pa-+3", "Pa-+4", "Pa", "Pa+1",
"Pa+2", "Pa+3", "Pa+4", "Pa+5",
"komal Da", "atikomal Da", "Da-", "shuddha Da-",
"Da", "shuddha Da", "tivra Da", "atitivra Da",
"komal Ni", "atikomal Ni", "Ni-", "shuddha Ni-",
"Ni", "shuddha Ni", "tivra Ni", "chatushruti Ni",
"kakali Ni", "atikakali Ni",
]
# Generate 72 tone names: use standard names for the 12 main positions,
# numbered variants for the intermediates
for i in range(72):
main_pos = i // 6 # which semitone group (0-11)
micro = i % 6 # microtonal position within group
_base_names = ["Sa", "komal Ri", "Ri", "komal Ga", "Ga", "Ma",
"tivra Ma", "Pa", "komal Da", "Da", "komal Ni", "Ni"]
if micro == 0:
TONES_CARNATIC.append((_base_names[main_pos],))
else:
TONES_CARNATIC.append((f"{_base_names[main_pos]}+{micro}",))
DEGREES_CARNATIC = [(f"swara {i+1}", ()) for i in range(72)]
# A selection of important melakartas in 72-TET intervals.
# Each step = 1/72 of an octave ≈ 16.67 cents.
CARNATIC_SCALES = {
"chromatic": (72, {}),
"melakarta": [
7,
{
# Kanakangi (melakarta 1) — Sa Ri1 Ga1 Ma1 Pa Da1 Ni1
"kanakangi": {"intervals": (6, 6, 18, 12, 6, 6, 18)},
# Shankarabharanam (melakarta 29) — Sa Ri2 Ga3 Ma1 Pa Da2 Ni3
# The Carnatic equivalent of the major scale
"shankarabharanam": {"intervals": (12, 12, 6, 12, 12, 12, 6)},
# Kalyani (melakarta 65) — Sa Ri2 Ga3 Ma2 Pa Da2 Ni3
# Carnatic Lydian equivalent
"kalyani": {"intervals": (12, 12, 12, 6, 12, 12, 6)},
# Kharaharapriya (melakarta 22) — Sa Ri2 Ga2 Ma1 Pa Da2 Ni2
# Carnatic Dorian equivalent
"kharaharapriya": {"intervals": (12, 6, 12, 12, 12, 6, 12)},
# Hanumathodi (melakarta 8) — Sa Ri1 Ga2 Ma1 Pa Da1 Ni2
# Carnatic Phrygian equivalent
"hanumathodi": {"intervals": (6, 12, 12, 12, 6, 12, 12)},
# Natabhairavi (melakarta 20) — Sa Ri2 Ga2 Ma1 Pa Da1 Ni2
# Natural minor equivalent
"natabhairavi": {"intervals": (12, 6, 12, 12, 6, 12, 12)},
# Mayamalavagowla (melakarta 15) — Sa Ri1 Ga3 Ma1 Pa Da1 Ni3
# The "lesson scale" — first raga taught to students
"mayamalavagowla": {"intervals": (6, 18, 6, 12, 6, 18, 6)},
# Simhendramadhyamam (melakarta 57) — Sa Ri2 Ga3 Ma2 Pa Da1 Ni3
"simhendramadhyamam": {"intervals": (12, 12, 12, 6, 6, 18, 6)},
# Charukesi (melakarta 26) — Sa Ri2 Ga3 Ma1 Pa Da1 Ni2
"charukesi": {"intervals": (12, 12, 6, 12, 6, 12, 12)},
# Harikambhoji (melakarta 28) — Sa Ri2 Ga3 Ma1 Pa Da2 Ni2
# Mixolydian equivalent
"harikambhoji": {"intervals": (12, 12, 6, 12, 12, 6, 12)},
},
],
}
# Arabic maqam scales (12-TET approximations).
# True maqam uses quarter-tones; these are the closest 12-tone equivalents.
ARABIC_SCALES = {
+77 -5
View File
@@ -230,7 +230,7 @@ def cmd_demo(args):
{"name": "Bossa Nova", "key": ("A", "minor"), "drums": "bossa nova",
"fill": "bossa nova", "bpm": 140,
"prog": ("i", "iv", "V", "i"),
"lead": ("triangle", "strings", 0.2, -0.1),
"lead": ("pluck_synth", "none", 0.2, -0.1),
"pad": ("fm", "pad", -0.2),
"bass_lp": 600, "reverb_type": "plate"},
{"name": "Jazz Club", "key": ("Bb", "major"), "drums": "jazz",
@@ -254,8 +254,8 @@ def cmd_demo(args):
{"name": "Reggae", "key": ("G", "major"), "drums": "reggae",
"fill": "reggae", "bpm": 80,
"prog": ("I", "IV", "V", "IV"),
"lead": ("triangle", "strings", 0.25, 0.15),
"pad": ("pwm_slow", "pad", -0.3),
"lead": ("pluck_synth", "none", 0.25, 0.15),
"pad": ("organ_synth", "organ", -0.3),
"bass_lp": 400, "reverb_type": "cathedral"},
{"name": "Funk", "key": ("E", "minor"), "drums": "funk",
"fill": "funk", "bpm": 100,
@@ -272,9 +272,81 @@ def cmd_demo(args):
{"name": "Temple", "key": ("E", "minor"), "drums": "bolero",
"fill": "bossa nova", "bpm": 65,
"prog": ("i", "iv", "V", "i"),
"lead": ("triangle", "pluck", 0.3, 0.2),
"pad": ("sine", "pad", 0.0),
"lead": ("pluck_synth", "none", 0.3, 0.2),
"pad": ("strings_synth", "pad", 0.0),
"bass_lp": 200, "reverb_type": "taj_mahal"},
{"name": "Classical", "key": ("D", "minor"), "drums": "bolero",
"fill": "bossa nova", "bpm": 72,
"prog": ("i", "iv", "V", "i"),
"lead": ("flute_synth", "strings", 0.35, 0.2),
"pad": ("cello_synth", "bowed", -0.2),
"bass_lp": 400, "reverb_type": "cathedral"},
{"name": "Harpsichord Suite", "key": ("A", "minor"), "drums": "bolero",
"fill": "bossa nova", "bpm": 92,
"prog": ("i", "iv", "V", "i"),
"lead": ("harpsichord_synth", "none", 0.2, 0.1),
"pad": ("strings_synth", "pad", -0.3),
"bass_lp": 500, "reverb_type": "plate"},
{"name": "Bhangra", "key": ("G", "minor"), "drums": "bhangra",
"fill": "rock", "bpm": 140,
"prog": ("i", "iv", "V", "i"),
"lead": ("sitar_synth", "none", 0.3, 0.2),
"pad": ("strings_synth", "pad", 0.0),
"bass_lp": 400, "reverb_type": "taj_mahal"},
{"name": "Jazz Trio", "key": ("F", "major"), "drums": "swing",
"fill": "jazz", "bpm": 100,
"prog": ("I", "vi", "ii", "V"),
"lead": ("trumpet_synth", "bowed", 0.3, 0.2),
"pad": ("piano_synth", "none", -0.2),
"bass_lp": 600, "reverb_type": "plate"},
{"name": "Theremin Noir", "key": ("A", "minor"), "drums": "hip hop",
"fill": "rock", "bpm": 85,
"prog": ("i", "iv", "V", "i"),
"lead": ("theremin_synth", "pad", 0.4, 0.0),
"pad": ("granular_synth", "pad", 0.0),
"bass_lp": 300, "reverb_type": "cave"},
{"name": "Caribbean", "key": ("C", "major"), "drums": "reggae",
"fill": "reggae", "bpm": 110,
"prog": ("I", "IV", "V", "IV"),
"lead": ("steel_drum_synth", "none", 0.25, 0.3),
"pad": ("acoustic_guitar_synth", "none", -0.3),
"bass_lp": 500, "reverb_type": "plate"},
{"name": "Accordion Waltz", "key": ("D", "minor"), "drums": "waltz",
"fill": "jazz", "bpm": 88,
"prog": ("i", "iv", "V", "i"),
"lead": ("accordion_synth", "organ", 0.2, 0.1),
"pad": ("strings_synth", "pad", -0.2),
"bass_lp": 500, "reverb_type": "plate"},
{"name": "Kalimba Dreams", "key": ("G", "major"), "drums": "cajon folk",
"fill": "bossa nova", "bpm": 95,
"prog": ("I", "vi", "IV", "V"),
"lead": ("kalimba_synth", "none", 0.35, 0.2),
"pad": ("piano_synth", "none", -0.2),
"bass_lp": 400, "reverb_type": "taj_mahal"},
{"name": "Outback Drone", "key": ("E", "minor"), "drums": "djembe",
"fill": "afrobeat", "bpm": 70,
"prog": ("i", "iv", "i", "V"),
"lead": ("didgeridoo_synth", "pad", 0.3, 0.0),
"pad": ("granular_synth", "pad", 0.0),
"bass_lp": 200, "reverb_type": "cave"},
{"name": "Highland", "key": ("A", "minor"), "drums": "flamenco",
"fill": "rock", "bpm": 95,
"prog": ("i", "iv", "V", "i"),
"lead": ("bagpipe_synth", "organ", 0.15, 0.0),
"pad": ("strings_synth", "pad", -0.2),
"bass_lp": 400, "reverb_type": "cathedral"},
{"name": "Nashville Tears", "key": ("G", "major"), "drums": "country",
"fill": "rock", "bpm": 85,
"prog": ("I", "IV", "V", "IV"),
"lead": ("pedal_steel_synth", "strings", 0.35, 0.2),
"pad": ("piano_synth", "none", -0.3),
"bass_lp": 500, "reverb_type": "spring"},
{"name": "Tabla Fusion", "key": ("E", "minor"), "drums": "teental",
"fill": "rock", "bpm": 120,
"prog": ("i", "iv", "V", "i"),
"lead": ("sitar_synth", "none", 0.3, 0.2),
"pad": ("vocal_synth", "pad", 0.0),
"bass_lp": 400, "reverb_type": "taj_mahal"},
]
mood = random.choice(moods)
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+248 -6
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@@ -2,18 +2,58 @@ from ._statics import (
TEMPERAMENTS, TONES, DEGREES, SCALES,
INDIAN_SCALES, ARABIC_SCALES, JAPANESE_SCALES,
BLUES_SCALES, GAMELAN_SCALES, SYSTEMS,
TONES_SHRUTI, DEGREES_SHRUTI, SHRUTI_SCALES, SHRUTI_RATIOS,
TONES_ARABIC_24, DEGREES_ARABIC_24, ARABIC_24_SCALES, MAQAM_RATIOS,
TONES_SLENDRO, DEGREES_SLENDRO, SLENDRO_SCALES,
TONES_PELOG, DEGREES_PELOG, PELOG_SCALES,
TONES_THAI, DEGREES_THAI, THAI_SCALES,
TONES_TURKISH, DEGREES_TURKISH, TURKISH_SCALES,
TONES_CARNATIC, DEGREES_CARNATIC, CARNATIC_SCALES,
)
class System:
def __init__(self, *, tone_names, degrees, scales=None):
def __init__(self, *, tone_names, degrees, scales=None, c_index=None,
period=2.0, ratios=None):
self.tone_names = tone_names
self.degrees = degrees
self._scales = scales
# Period: the frequency ratio of one "octave" in this system.
# 2.0 for standard octave-based systems.
# 3.0 for Bohlen-Pierce (tritave).
self.period = period
# Custom frequency ratios: if set, overrides equal temperament.
# A list of N floats (one per tone), each relative to the first
# tone (1.0). For example, just intonation shruti ratios.
self.ratios = ratios
# c_index: the index of the "reference C" in the tone list.
# For octave arithmetic — scientific pitch changes octave at C.
# Default 3 for 12-TET western (A=0, A#=1, B=2, C=3).
# For non-12-TET systems, this is the index of the tone nearest C,
# or 0 if no C equivalent exists.
if c_index is not None:
self.c_index = c_index
else:
# Try to find C in the tone names, fall back to 0
self.c_index = 0
for i, names in enumerate(tone_names):
if "C" in names:
self.c_index = i
break
if scales is None:
self._scales = SCALES[self.semitones]
n = self.semitones
if n in SCALES:
self._scales = SCALES[n]
else:
# Generate chromatic scale for unknown sizes
self._scales = {
"chromatic": (n, {}),
}
@property
def semitones(self):
@@ -25,13 +65,56 @@ class System:
return tuple([Tone.from_tuple(tone) for tone in self.tone_names])
def resolve_name(self, name: str) -> str | None:
"""Resolve a note name (including flats) to the canonical name.
"""Resolve a note name (including flats, double sharps/flats) to the canonical name.
Handles enharmonic equivalents:
- Standard names and their alternates (e.g. Bb, C#)
- Double sharps (C## = D, F## = G)
- Double flats (Dbb = C, Ebb = D)
Returns the primary name if found, or None if not recognized.
"""
# Direct lookup first
for names in self.tone_names:
if name in names:
return names[0]
# Handle double sharps (e.g. C## → D, F## → G)
if name.endswith('##') and len(name) >= 3:
base = name[:-2]
base_idx = self._name_to_index(base)
if base_idx is not None:
resolved_idx = (base_idx + 2) % len(self.tone_names)
return self.tone_names[resolved_idx][0]
# Handle double flats (e.g. Dbb → C, Ebb → D)
if name.endswith('bb') and len(name) >= 3 and name[0] != 'b':
base = name[:-2]
base_idx = self._name_to_index(base)
if base_idx is not None:
resolved_idx = (base_idx - 2) % len(self.tone_names)
return self.tone_names[resolved_idx][0]
# Handle single sharps/flats on natural notes (e.g. Cb → B, E# → F)
if len(name) == 2:
base = name[0]
modifier = name[1]
base_idx = self._name_to_index(base)
if base_idx is not None:
if modifier == '#':
resolved_idx = (base_idx + 1) % len(self.tone_names)
return self.tone_names[resolved_idx][0]
elif modifier == 'b':
resolved_idx = (base_idx - 1) % len(self.tone_names)
return self.tone_names[resolved_idx][0]
return None
def _name_to_index(self, name: str) -> int | None:
"""Return the index of a tone name, or None if not found."""
for i, names in enumerate(self.tone_names):
if name in names:
return i
return None
@@ -136,14 +219,173 @@ class System:
# descending goes in meta?
return {"intervals": scale, "hemitonic": hemitonic, "meta": {}}
def tone(self, name, octave=4):
"""Create a Tone in this system. Shorthand for ``Tone(name, octave=octave, system=self)``.
Example::
>>> edo19 = TET(19)
>>> edo19.tone(5, octave=4).frequency
"""
from . import Tone
return Tone(name, octave=octave, system=self)
def __repr__(self):
return f"<System semitones={self.semitones!r}>"
def TET(n, *, names=None, reference_index=0, period=2.0):
"""Create an N-tone equal temperament system.
Each step divides the period into *n* equal parts. The frequency
ratio between adjacent tones is ``period^(1/n)``.
For standard tunings the period is 2.0 (octave). For exotic systems
like Bohlen-Pierce, set ``period=3.0`` (tritave).
Args:
n: Number of equal divisions of the octave (e.g. 19, 24, 31, 53).
names: Optional list of *n* tone name strings. If omitted,
tones are numbered ``"0"`` through ``"n-1"``.
reference_index: Index of the tone that corresponds to A440
(default 0, meaning tone "0" = A4 = 440 Hz).
Returns:
A :class:`System` instance.
Example::
>>> edo19 = TET(19)
>>> from pytheory import Tone
>>> t = Tone("0", octave=4, system=edo19)
>>> t.frequency # 440.0 Hz (tone 0 = A4)
440.0
>>> edo31 = TET(31)
>>> t = Tone("18", octave=4, system=edo31)
>>> t.frequency # 18 steps above A in 31-TET
"""
if names is not None:
if len(names) != n:
raise ValueError(f"Expected {n} names, got {len(names)}")
tone_names = [(name,) for name in names]
else:
tone_names = [(str(i),) for i in range(n)]
# Degrees: numbered, with no modal names
degrees = [(f"degree {i+1}", ()) for i in range(n)]
# Scales: chromatic (all steps = 1) plus MOS scales for common EDOs
scale_data = {
"chromatic": (n, {}),
}
# Add well-known scales for specific EDOs
if n == 19:
# 19-TET: major and minor have different step sizes
# Major: 3 3 2 3 3 3 2 (sums to 19)
# Minor: 3 2 3 3 2 3 3
scale_data["heptatonic"] = [7, {
"major": {"intervals": (3, 3, 2, 3, 3, 3, 2)},
"minor": {"intervals": (3, 2, 3, 3, 2, 3, 3)},
"harmonic minor": {"intervals": (3, 2, 3, 3, 2, 4, 2)},
}]
scale_data["pentatonic"] = [5, {
"major pentatonic": {"intervals": (3, 3, 5, 3, 5)},
"minor pentatonic": {"intervals": (5, 3, 3, 5, 3)},
}]
elif n == 24:
# 24-TET (quarter-tone): standard 12-TET scales with doubled steps
scale_data["heptatonic"] = [7, {
"major": {"intervals": (4, 4, 2, 4, 4, 4, 2)},
"minor": {"intervals": (4, 2, 4, 4, 2, 4, 4)},
}]
elif n == 31:
# 31-TET: excellent approximation of quarter-comma meantone
# Major: 5 5 3 5 5 5 3 (sums to 31)
# Minor: 5 3 5 5 3 5 5
scale_data["heptatonic"] = [7, {
"major": {"intervals": (5, 5, 3, 5, 5, 5, 3)},
"minor": {"intervals": (5, 3, 5, 5, 3, 5, 5)},
"harmonic minor": {"intervals": (5, 3, 5, 5, 3, 7, 3)},
}]
scale_data["pentatonic"] = [5, {
"major pentatonic": {"intervals": (5, 5, 8, 5, 8)},
"minor pentatonic": {"intervals": (8, 5, 5, 8, 5)},
}]
elif n == 53:
# 53-TET: nearly perfect fifths and thirds
# Major: 9 9 4 9 9 9 4 (sums to 53)
scale_data["heptatonic"] = [7, {
"major": {"intervals": (9, 9, 4, 9, 9, 9, 4)},
"minor": {"intervals": (9, 4, 9, 9, 4, 9, 9)},
}]
# Find C equivalent for c_index (reference_index is A, C is 3 steps in 12-TET)
# Proportionally: C is 3/12 of the way around from A
c_idx = round(n * 3 / 12) if n != 12 else 3
return System(
tone_names=tone_names,
degrees=degrees,
scales=scale_data,
c_index=c_idx,
period=period,
)
# ── 19-TET named system ──
# Traditional note names for 19-TET: all 12 western notes plus
# 7 quarter-tone positions (enharmonic splits)
_19TET_NAMES = [
"A", "A#", "Bb", "B", "B#",
"C", "C#", "Db", "D", "D#",
"Eb", "E", "E#", "F", "F#",
"Gb", "G", "G#", "Ab",
]
# ── 31-TET named system ──
# Adriaan Fokker's naming: sharps and flats are distinct pitches
_31TET_NAMES = [
"A", "A↑", "A#", "Bb", "B↓",
"B", "B↑", "C", "C↑", "C#",
"Db", "D↓", "D", "D↑", "D#",
"Eb", "E↓", "E", "E↑", "E#",
"F", "F↑", "F#", "Gb", "G↓",
"G", "G↑", "G#", "Ab", "A↓",
"A♮", # enharmonic return (distinct from "A" by a diesis)
]
SYSTEMS = {
"western": System(tone_names=TONES["western"], degrees=DEGREES["western"]),
"indian": System(tone_names=TONES["indian"], degrees=DEGREES["indian"], scales=INDIAN_SCALES[12]),
"arabic": System(tone_names=TONES["arabic"], degrees=DEGREES["arabic"], scales=ARABIC_SCALES[12]),
"indian": System(tone_names=TONES["indian"], degrees=DEGREES["indian"], scales=INDIAN_SCALES[12], c_index=3),
"arabic": System(tone_names=TONES["arabic"], degrees=DEGREES["arabic"], scales=ARABIC_SCALES[12], c_index=3),
"japanese": System(tone_names=TONES["japanese"], degrees=DEGREES["japanese"], scales=JAPANESE_SCALES[12]),
"blues": System(tone_names=TONES["blues"], degrees=DEGREES["blues"], scales=BLUES_SCALES[12]),
"gamelan": System(tone_names=TONES["gamelan"], degrees=DEGREES["gamelan"], scales=GAMELAN_SCALES[12]),
"gamelan": System(tone_names=TONES["gamelan"], degrees=DEGREES["gamelan"], scales=GAMELAN_SCALES[12], c_index=3),
"19-tet": TET(19, names=_19TET_NAMES),
"31-tet": TET(31, names=_31TET_NAMES),
# Microtonal systems with proper intervals (not 12-TET approximations)
"shruti": System(tone_names=TONES_SHRUTI, degrees=DEGREES_SHRUTI,
scales=SHRUTI_SCALES, c_index=5, ratios=SHRUTI_RATIOS),
"maqam": System(tone_names=TONES_ARABIC_24, degrees=DEGREES_ARABIC_24,
scales=ARABIC_24_SCALES, c_index=5, ratios=MAQAM_RATIOS),
"slendro": System(tone_names=TONES_SLENDRO, degrees=DEGREES_SLENDRO,
scales=SLENDRO_SCALES, c_index=1),
"pelog": System(tone_names=TONES_PELOG, degrees=DEGREES_PELOG,
scales=PELOG_SCALES, c_index=2),
"thai": System(tone_names=TONES_THAI, degrees=DEGREES_THAI,
scales=THAI_SCALES, c_index=0),
"makam": System(tone_names=TONES_TURKISH, degrees=DEGREES_TURKISH,
scales=TURKISH_SCALES, c_index=13),
"carnatic": System(tone_names=TONES_CARNATIC, degrees=DEGREES_CARNATIC,
scales=CARNATIC_SCALES, c_index=18), # Sa ≈ C, 18 steps from A
# Bohlen-Pierce: 13 equal divisions of the tritave (3:1).
# Genuinely alien — no octaves, no fifths, built on 3:5:7 harmonics.
# Used by composers like Heinz Bohlen, Kees van Prooijen, Georg Hajdu.
"bohlen-pierce": TET(13, period=3.0, names=[
"A", "B", "C", "D", "E", "F", "G",
"H", "J", "K", "L", "M", "N",
]),
}
+197 -70
View File
@@ -26,17 +26,20 @@ class Tone:
def __init__(
self,
name: str,
name,
*,
alt_names: Optional[list[str]] = None,
octave: Optional[int] = None,
system: Union[str, object] = "western",
_validate: bool = True,
) -> None:
"""Initialize a Tone with a name, optional octave, and musical system.
Args:
name: The note name (e.g. ``"C"``, ``"C#4"``). If the name
contains a digit, it is parsed as the octave.
name: The note name as a string (``"C"``, ``"C#4"``) or an int
for numbered systems (``0``, ``11``). Ints are converted to
strings and wrapped to the system's range (e.g. 22 in a
22-tone system becomes 0 at octave+1).
alt_names: Alternate spellings for this tone (e.g. enharmonics).
octave: The octave number. Overrides any octave parsed from *name*.
system: The tuning system, either as a string key (``"western"``)
@@ -45,16 +48,75 @@ class Tone:
if alt_names is None:
alt_names = []
if isinstance(name, str):
try:
parsed_octave = int("".join([c for c in filter(str.isdigit, name)]))
except ValueError:
parsed_octave = None
if parsed_octave is not None:
name = name.replace(str(parsed_octave), "")
# Int tone names: wrap to system range, adjust octave
if isinstance(name, int):
if isinstance(system, str):
from .systems import SYSTEMS
_sys = SYSTEMS[system]
else:
_sys = system
n_tones = len(_sys.tone_names)
if name < 0 or name >= n_tones:
extra_octaves = name // n_tones
name = name % n_tones
if octave is None:
octave = parsed_octave
octave = 4 + extra_octaves
else:
octave += extra_octaves
name = str(name)
if isinstance(name, str):
# Normalize unicode music symbols to ASCII equivalents
name = (name
.replace('\u266f', '#') # ♯ → #
.replace('\u266d', 'b') # ♭ → b
.replace('\U0001d12a', '##') # 𝄪 → ##
.replace('\U0001d12b', 'bb') # 𝄫 → bb
)
# Normalize 'x' / 'X' as double sharp (only after letter name)
if len(name) >= 2 and name[1] in ('x', 'X') and name[0].isalpha():
name = name[0] + '##' + name[2:]
# Only parse trailing digits as octave (e.g. "C4" → "C", octave=4).
# Digits embedded in the name (e.g. "Mib+1") are NOT octaves.
# Numeric pitch class names ("0", "11") are also left alone.
if name and name[0].isalpha():
import re as _re
m = _re.search(r'(\d+)$', name)
if m:
parsed_octave = int(m.group(1))
name = name[:m.start()]
if octave is None:
octave = parsed_octave
# Octave boundary fix: B#→C should increment octave,
# Cb→B should decrement octave (scientific pitch changes at C).
# Only applies to Western-style systems with letter names.
if octave is not None and name and name[0].isalpha():
if isinstance(system, str):
from .systems import SYSTEMS
_sys_check = SYSTEMS.get(system)
else:
_sys_check = system
if _sys_check is not None:
resolved = _sys_check.resolve_name(name)
if resolved is not None and resolved != name:
orig_letter = name[0].upper()
res_letter = resolved[0].upper()
# Sharp crossing B→C: B# resolves to C, octave up
if orig_letter == 'B' and res_letter == 'C' and '#' in name:
octave += 1
# Double sharp: A## resolves to B — no boundary cross
# But B## resolves to C# — boundary cross
if orig_letter == 'B' and res_letter not in ('B', 'A') and '##' in name:
octave += 1
# Flat crossing C→B: Cb resolves to B, octave down
if orig_letter == 'C' and res_letter == 'B' and 'b' in name and name != 'C':
octave -= 1
# Double flat: D♭♭ resolves to C — no boundary cross
# But C♭♭ resolves to Bb — boundary cross
if orig_letter == 'C' and res_letter not in ('C', 'D') and 'bb' in name:
octave -= 1
self.name = name
self.octave = octave
@@ -68,6 +130,13 @@ class Tone:
self.system_name = None
self._system = system
# Validate tone name against the system early (fixes #39).
if _validate and self.system.resolve_name(name) is None:
raise ValueError(
f"Unknown tone name: {name!r}. "
f"Not found in the {system!r} system."
)
@property
def exists(self) -> bool:
"""True if this tone's name is found in the associated system."""
@@ -335,17 +404,20 @@ class Tone:
Returns:
A new ``Tone`` instance.
"""
try:
octave = int("".join([c for c in filter(str.isdigit, s)]))
except ValueError:
octave = None
tone = s.replace(str(octave), "") if octave else s
import re as _re
octave = None
tone = s
# Only parse trailing digits as octave
if s and s[0].isalpha():
m = _re.search(r'(\d+)$', s)
if m:
octave = int(m.group(1))
tone = s[:m.start()]
if system:
return klass(name=tone, octave=octave, system=system)
else:
return klass(name=tone, octave=octave)
return klass(name=tone, octave=octave, _validate=False)
@classmethod
def from_tuple(klass, t: tuple[str, ...]) -> Tone:
@@ -381,19 +453,20 @@ class Tone:
import math
if hz <= 0:
raise ValueError("Frequency must be positive")
# Semitones from A4
semitones_from_a4 = 12 * math.log2(hz / REFERENCE_A)
semitones = round(semitones_from_a4)
# A4 is index 0 in the Western system, octave 4
# Convert to absolute position from C0
a4_from_c0 = ((0 - C_INDEX) % 12) + (4 * 12) # = 57
abs_pos = a4_from_c0 + semitones
octave = abs_pos // 12
relative = abs_pos % 12
index = (relative + C_INDEX) % 12
if isinstance(system, str):
from .systems import SYSTEMS
system = SYSTEMS[system]
n = len(system.tone_names)
c_idx = getattr(system, 'c_index', C_INDEX)
# Steps from A4 in this EDO
steps_from_a4 = n * math.log2(hz / REFERENCE_A)
steps = round(steps_from_a4)
# A4 is index 0, octave 4. Convert to absolute position from C0.
a4_from_c0 = ((0 - c_idx) % n) + (4 * n)
abs_pos = a4_from_c0 + steps
octave = abs_pos // n
relative = abs_pos % n
index = (relative + c_idx) % n
return klass.from_index(index, octave=octave, system=system)
@classmethod
@@ -409,13 +482,19 @@ class Tone:
>>> Tone.from_midi(69)
<Tone A4>
"""
if isinstance(system, str):
from .systems import SYSTEMS
system = SYSTEMS[system]
# MIDI is a 12-TET standard. Convert to Hz and use from_frequency
# for non-12 systems.
n = len(system.tone_names)
if n != 12:
hz = REFERENCE_A * (2 ** ((note_number - 69) / 12))
return klass.from_frequency(hz, system=system)
adjusted = note_number - 12 # MIDI C0=12
octave = adjusted // 12
relative = adjusted % 12
index = (relative + C_INDEX) % 12
if isinstance(system, str):
from .systems import SYSTEMS
system = SYSTEMS[system]
return klass.from_index(index, octave=octave, system=system)
@classmethod
@@ -434,10 +513,27 @@ class Tone:
"""
tone_names = system.tone_names[i]
if prefer_flats and len(tone_names) > 1:
tone = tone_names[1] # flat spelling (e.g. "Bb")
# Find the first flat spelling (contains 'b' but isn't just 'B')
tone = tone_names[0] # fallback to primary
for tn in tone_names[1:]:
if 'b' in tn and tn != 'B':
tone = tn
break
else:
tone = tone_names[0] # sharp spelling (e.g. "A#")
return klass(name=tone, octave=octave, system=system)
tone = tone_names[0] # primary spelling
# Bypass parsing and validation — name comes from a known system index
obj = klass.__new__(klass)
obj.name = tone
obj.octave = octave
obj.alt_names = list(tone_names[1:]) if len(tone_names) > 1 else []
obj._frequency = None
if isinstance(system, str):
obj.system_name = system
obj._system = None
else:
obj.system_name = None
obj._system = system
return obj
@property
def _index(self) -> int:
@@ -453,7 +549,15 @@ class Tone:
canonical = self.system.resolve_name(self.name)
if canonical is None:
raise ValueError(f"Tone {self.name!r} not found in system")
return self.system.tones.index(canonical)
# Use _name_to_index for direct lookup (avoids creating Tone objects)
idx = self.system._name_to_index(canonical)
if idx is not None:
return idx
# Fallback: linear search through tone_names
for i, names in enumerate(self.system.tone_names):
if canonical in names:
return i
raise ValueError(f"Tone {self.name!r} not found in system")
except AttributeError:
raise ValueError("Tone index cannot be referenced without a system!")
@@ -467,19 +571,21 @@ class Tone:
octave = self.octave or 0
try:
mod = len(self.system.tones)
mod = len(self.system.tone_names)
except AttributeError:
raise ValueError(
"Tone math can only be computed with an associated system!"
)
# Convert to absolute semitones from C0
note_from_c0 = ((self._index - C_INDEX) % mod) + (octave * mod)
c_idx = getattr(self.system, 'c_index', C_INDEX)
# Convert to absolute steps from C0
note_from_c0 = ((self._index - c_idx) % mod) + (octave * mod)
note_from_c0 += interval
new_octave = note_from_c0 // mod
relative = note_from_c0 % mod
new_index = (relative + C_INDEX) % mod
new_index = (relative + c_idx) % mod
return (new_index, new_octave)
@@ -530,9 +636,10 @@ class Tone:
'octave'
"""
semitones = abs(self - other)
octaves = semitones // 12
remainder = semitones % 12
name = self._INTERVAL_NAMES.get(remainder, f"{remainder} semitones")
n = len(self.system.tones)
octaves = semitones // n
remainder = semitones % n
name = self._INTERVAL_NAMES.get(remainder, f"{remainder} steps")
if octaves == 0:
return name
if remainder == 0:
@@ -555,6 +662,12 @@ class Tone:
"""
if self.octave is None:
return None
n = len(self.system.tones)
if n != 12:
# Non-12-TET: approximate MIDI via frequency
import math
hz = self.pitch()
return round(69 + 12 * math.log2(hz / REFERENCE_A))
semitones_from_c0 = ((self._index - C_INDEX) % 12) + (self.octave * 12)
return semitones_from_c0 + 12 # MIDI C0 = 12 (C-1 = 0)
@@ -596,42 +709,43 @@ class Tone:
return 1200 * math.log2(f2 / f1)
def circle_of_fifths(self) -> list[Tone]:
"""The 12 tones of the circle of fifths starting from this tone.
"""The circle of fifths starting from this tone.
Each step ascends by a perfect fifth (7 semitones). After 12
steps you return to the starting tone. The circle of fifths
is the backbone of Western harmony it determines key
signatures, chord relationships, and modulation paths.
Clockwise = add sharps: C G D A E B F# → ...
Counter-clockwise = add flats (see ``circle_of_fourths``).
Each step ascends by a perfect fifth (7 semitones in 12-TET).
After N steps (where N = number of tones in the system) you
return to the starting tone. The circle of fifths is the
backbone of Western harmony it determines key signatures,
chord relationships, and modulation paths.
Returns:
A list of 12 Tones.
A list of Tones (12 for Western, N for other systems).
"""
n = len(self.system.tones)
# Perfect fifth: the closest approximation to 3:2 ratio
fifth = round(n * 7 / 12) # 7 in 12-TET, 11 in 19-TET, 18 in 31-TET
tones: list[Tone] = []
t = self
for _ in range(12):
for _ in range(n):
tones.append(t)
t = t.add(7)
t = t.add(fifth)
return tones
def circle_of_fourths(self) -> list[Tone]:
"""The 12 tones of the circle of fourths starting from this tone.
"""The circle of fourths starting from this tone.
Each step ascends by a perfect fourth (5 semitones) the
reverse direction of the circle of fifths.
Clockwise = add flats: C F Bb Eb Ab ...
Each step ascends by a perfect fourth the reverse direction
of the circle of fifths.
Returns:
A list of 12 Tones.
A list of Tones (12 for Western, N for other systems).
"""
n = len(self.system.tones)
fourth = round(n * 5 / 12) # 5 in 12-TET, 8 in 19-TET, 13 in 31-TET
tones: list[Tone] = []
t = self
for _ in range(12):
for _ in range(n):
tones.append(t)
t = t.add(5)
t = t.add(fourth)
return tones
@property
@@ -687,26 +801,39 @@ class Tone:
precision: Optional[int] = None,
) -> float:
try:
tones = len(self.system.tones)
tones = len(self.system.tone_names)
except AttributeError:
raise ValueError("Pitches can only be computed with an associated system!")
pitch_scale = TEMPERAMENTS[temperament](tones)
# Period ratio: 2.0 for standard octave-based systems,
# 3.0 for Bohlen-Pierce (tritave), configurable per system.
period = getattr(self.system, 'period', 2.0)
c_idx = getattr(self.system, 'c_index', C_INDEX)
# Custom ratios override temperament (e.g. shruti just ratios)
custom_ratios = getattr(self.system, 'ratios', None)
if custom_ratios is not None:
pitch_scale = list(custom_ratios) + [period]
elif period != 2.0 and temperament == "equal":
# Non-octave period (e.g. Bohlen-Pierce tritave=3.0)
pitch_scale = [period ** (i / tones) for i in range(tones + 1)]
else:
pitch_scale = TEMPERAMENTS[temperament](tones)
octave = self.octave if self.octave is not None else 4
note_from_c0 = ((self._index - C_INDEX) % tones) + (octave * tones)
a4_from_c0 = ((0 - C_INDEX) % tones) + (4 * tones) # A4
note_from_c0 = ((self._index - c_idx) % tones) + (octave * tones)
a4_from_c0 = ((0 - c_idx) % tones) + (4 * tones) # A4
diff = note_from_c0 - a4_from_c0
octave_shift = diff // tones
within_octave = diff % tones
ratio = pitch_scale[within_octave] * (2 ** octave_shift)
ratio = pitch_scale[within_octave] * (period ** octave_shift)
if symbolic:
return reference_pitch * ratio
else:
result = reference_pitch * ratio
result = float(reference_pitch * ratio)
if precision:
return float(result.evalf(precision))
return float(result)
return round(result, precision)
return result
+469 -8
View File
@@ -68,9 +68,16 @@ def test_tone_system():
def test_tone_exists():
c4 = Tone(name="C", octave=4, system="western")
invalid_tone = Tone(name="H", octave=4, system="western")
assert c4.exists is True
assert invalid_tone.exists is False
def test_tone_invalid_raises():
"""Invalid tone names raise ValueError at construction time (fixes #39)."""
import pytest
with pytest.raises(ValueError, match="Unknown tone name"):
Tone(name="H", octave=4, system="western")
with pytest.raises(ValueError, match="Unknown tone name"):
Tone("X")
def test_tone_names_method():
@@ -4248,7 +4255,7 @@ def test_parallel_modes_g_major():
@needs_portaudio
def test_envelope_enum_presets():
from pytheory.play import Envelope
assert len(Envelope) == 8
assert len(Envelope) == 10
for e in Envelope:
a, d, s, r = e.value
assert a >= 0
@@ -4839,10 +4846,11 @@ def test_solfege_no_octave():
assert t.solfege == "Do"
def test_solfege_unknown_returns_name():
"""A non-standard name should be returned unchanged."""
t = Tone(name="X", system="western")
assert t.solfege == "X"
def test_solfege_unknown_raises():
"""A non-standard name should raise ValueError at construction (fixes #39)."""
import pytest
with pytest.raises(ValueError, match="Unknown tone name"):
Tone(name="X", system="western")
# ── Rhythm / Duration system ────────────────────────────────────────────────
@@ -5312,7 +5320,7 @@ def test_supersaw_wave():
@needs_portaudio
def test_all_synths_in_enum():
from pytheory.play import Synth
assert len(Synth) == 10
assert len(Synth) == 30
for s in Synth:
wave = s(440, n_samples=1000)
assert len(wave) == 1000
@@ -6451,3 +6459,456 @@ def test_from_midi_note_durations(tmp_path):
assert len(sounding) == 2
assert abs(sounding[0].beats - 4.0) < 0.01
assert abs(sounding[1].beats - 2.0) < 0.01
# ── Instrument presets ────────────────────────────────────────────────────────
def test_instrument_piano():
from pytheory import Score, Duration
score = Score("4/4", bpm=120)
p = score.part("p", instrument="piano")
assert p.synth == "piano_synth"
assert p.vel_to_filter == 3000
def test_instrument_violin():
from pytheory import Score
score = Score("4/4", bpm=120)
p = score.part("v", instrument="violin")
assert p.synth == "strings_synth"
assert p.envelope == "bowed"
assert p.humanize == 0.15
assert p.lowpass == 5000
assert p.detune == 2
def test_instrument_override():
from pytheory import Score
score = Score("4/4", bpm=120)
# Explicit synth overrides the preset
p = score.part("p", instrument="piano", synth="saw")
assert p.synth == "saw"
def test_instrument_unknown_raises():
from pytheory import Score
score = Score("4/4", bpm=120)
with pytest.raises(ValueError, match="Unknown instrument"):
score.part("x", instrument="kazoo")
def test_list_instruments():
from pytheory import Score, INSTRUMENTS
result = Score.list_instruments()
assert isinstance(result, list)
assert result == sorted(result)
assert "piano" in result
assert "violin" in result
assert "808_bass" in result
assert len(result) == len(INSTRUMENTS)
def test_instrument_effects():
from pytheory import Score
score = Score("4/4", bpm=120)
p = score.part("c", instrument="celesta")
assert p.reverb_mix == 0.3
assert p.reverb_type == "plate"
assert p.synth == "fm"
assert p.envelope == "mallet"
def test_instrument_808_bass():
from pytheory import Score
score = Score("4/4", bpm=120)
p = score.part("b", instrument="808_bass")
assert p.distortion_mix == 0.4
assert p.distortion_drive == 2.5
assert p.lowpass == 200
assert p.lowpass_q == 1.5
assert p.synth == "sine"
assert p.envelope == "pluck"
# ── Non-12-TET / Microtonal systems ─────────────────────────────────────────
from pytheory import TET
def test_tet_factory_creates_system():
edo17 = TET(17)
assert len(edo17.tone_names) == 17
assert edo17.semitones == 17
def test_tet_factory_numbered_tones():
edo17 = TET(17)
t = Tone("0", octave=4, system=edo17)
assert t.frequency == pytest.approx(440.0, rel=1e-3)
# One octave up
t_up = t.add(17)
assert t_up.frequency == pytest.approx(880.0, rel=1e-3)
def test_tet_factory_custom_names():
names = ["A", "B", "C", "D", "E"]
edo5 = TET(5, names=names)
assert len(edo5.tone_names) == 5
t = Tone("A", octave=4, system=edo5)
assert t.frequency == pytest.approx(440.0, rel=1e-3)
def test_tet_factory_wrong_name_count():
with pytest.raises(ValueError):
TET(5, names=["A", "B", "C"])
def test_19tet_system():
sys19 = SYSTEMS["19-tet"]
assert sys19.semitones == 19
a = Tone("A", octave=4, system=sys19)
assert a.frequency == pytest.approx(440.0, rel=1e-3)
# Octave should double
a5 = a.add(19)
assert a5.frequency == pytest.approx(880.0, rel=1e-3)
def test_19tet_scale():
sys19 = SYSTEMS["19-tet"]
ts = TonedScale(system=sys19, tonic=Tone("C", octave=4, system=sys19))
major = ts["major"]
assert len(major.tones) == 8 # 7 + octave
def test_31tet_system():
sys31 = SYSTEMS["31-tet"]
assert sys31.semitones == 31
a = Tone("A", octave=4, system=sys31)
assert a.frequency == pytest.approx(440.0, rel=1e-3)
def test_shruti_system():
shruti = SYSTEMS["shruti"]
assert shruti.semitones == 22
sa = Tone("Sa", octave=4, system=shruti)
# Sa should be near C4 (261.63 Hz) — not exact due to 22-TET
assert 250 < sa.frequency < 270
def test_shruti_octave():
shruti = SYSTEMS["shruti"]
sa4 = Tone("Sa", octave=4, system=shruti)
sa5 = sa4.add(22)
assert sa5.frequency == pytest.approx(sa4.frequency * 2, rel=1e-3)
def test_shruti_bhairav_scale():
shruti = SYSTEMS["shruti"]
ts = TonedScale(system=shruti, tonic=Tone("Sa", octave=4, system=shruti))
bhairav = ts["bhairav"]
names = [t.name for t in bhairav.tones]
assert names[0] == "Sa"
assert "komal Re" in names # the microtonal komal Re
assert len(bhairav.tones) == 8
def test_maqam_system():
maqam = SYSTEMS["maqam"]
assert maqam.semitones == 24
do = Tone("Do", octave=4, system=maqam)
assert 250 < do.frequency < 270
def test_maqam_rast_has_quarter_tones():
maqam = SYSTEMS["maqam"]
ts = TonedScale(system=maqam, tonic=Tone("Do", octave=4, system=maqam))
rast = ts["rast"]
names = [t.name for t in rast.tones]
# Rast should contain quarter-tone positions
assert any("" in n or "" in n for n in names)
def test_slendro_system():
slendro = SYSTEMS["slendro"]
assert slendro.semitones == 5
ji = Tone("ji", octave=4, system=slendro)
# 5 steps = octave
ji_up = ji.add(5)
assert ji_up.frequency == pytest.approx(ji.frequency * 2, rel=1e-3)
def test_pelog_system():
pelog = SYSTEMS["pelog"]
assert pelog.semitones == 9
ts = TonedScale(system=pelog, tonic=Tone("ji", octave=4, system=pelog))
full_pelog = ts["pelog"]
assert len(full_pelog.tones) == 8
def test_thai_system():
thai = SYSTEMS["thai"]
assert thai.semitones == 7
do = Tone("do", octave=4, system=thai)
# 7 steps = octave
do_up = do.add(7)
assert do_up.frequency == pytest.approx(do.frequency * 2, rel=1e-3)
def test_turkish_makam_system():
makam = SYSTEMS["makam"]
assert makam.semitones == 53
ts = TonedScale(system=makam, tonic=Tone("Do", octave=4, system=makam))
rast = ts["rast"]
assert len(rast.tones) == 8
def test_carnatic_system():
carnatic = SYSTEMS["carnatic"]
assert carnatic.semitones == 72
ts = TonedScale(system=carnatic, tonic=Tone("Sa", octave=4, system=carnatic))
shankarabharanam = ts["shankarabharanam"]
assert len(shankarabharanam.tones) == 8
def test_circle_of_fifths_19tet():
sys19 = SYSTEMS["19-tet"]
c = Tone("C", octave=4, system=sys19)
cof = c.circle_of_fifths()
assert len(cof) == 19 # should cycle through all 19 tones
def test_circle_of_fifths_western_unchanged():
"""Existing 12-TET circle of fifths should not be affected."""
c = Tone("C", octave=4, system="western")
cof = c.circle_of_fifths()
assert len(cof) == 12
assert cof[0].name == "C"
assert cof[1].name == "G"
def test_from_frequency_non12():
sys19 = SYSTEMS["19-tet"]
t = Tone.from_frequency(440.0, system=sys19)
assert t.name == "A"
assert t.octave == 4
def test_score_system_param():
"""Score passes system to parts for string→Tone resolution."""
from pytheory import Score, Duration
shruti = SYSTEMS["shruti"]
score = Score("4/4", bpm=120, system=shruti)
p = score.part("test", synth="sine")
assert p._system is shruti
# String "Sa" should resolve via shruti system, not western
p.add(Tone("Sa", octave=4, system=shruti), Duration.QUARTER)
assert len(p.notes) == 1
def test_interval_to_non12():
sys19 = SYSTEMS["19-tet"]
a = Tone("A", octave=4, system=sys19)
a5 = a.add(19)
result = a.interval_to(a5)
assert "octave" in result
# ── Dedicated instrument synths ──────────────────────────────────────────────
def test_all_dedicated_synths_render():
"""Every dedicated synth waveform produces valid audio."""
from pytheory.play import (piano_wave, bass_guitar_wave, flute_wave,
trumpet_wave, clarinet_wave, oboe_wave,
marimba_wave, harpsichord_wave, cello_wave,
harp_wave, upright_bass_wave,
acoustic_guitar_wave, electric_guitar_wave,
sitar_wave, SAMPLE_RATE)
synths = [piano_wave, bass_guitar_wave, flute_wave, trumpet_wave,
clarinet_wave, oboe_wave, marimba_wave, harpsichord_wave,
cello_wave, harp_wave, upright_bass_wave,
acoustic_guitar_wave, electric_guitar_wave, sitar_wave]
for fn in synths:
wave = fn(440, n_samples=11025)
assert len(wave) == 11025
assert wave.dtype == numpy.int16
assert numpy.abs(wave).max() > 0
def test_piano_brightness_scales():
"""High-pitched piano should be brighter (more high harmonics)."""
from pytheory.play import piano_wave
low = piano_wave(130, n_samples=22050) # C3
high = piano_wave(1047, n_samples=22050) # C6
# Both should produce valid audio
assert numpy.abs(low).max() > 0
assert numpy.abs(high).max() > 0
def test_acoustic_guitar_body_resonance():
"""Acoustic guitar should produce richer spectrum than raw pluck."""
from pytheory.play import acoustic_guitar_wave, pluck_wave
ag = acoustic_guitar_wave(220, n_samples=22050)
pk = pluck_wave(220, n_samples=22050)
assert len(ag) == len(pk) == 22050
def test_cello_has_vibrato():
"""Cello synth should produce pitch variation (vibrato)."""
from pytheory.play import cello_wave
wave = cello_wave(220, n_samples=44100)
assert len(wave) == 44100
assert numpy.abs(wave).max() > 0
# ── Cabinet simulation ───────────────────────────────────────────────────────
def test_cabinet_reduces_highs():
"""Cabinet sim should reduce high-frequency content."""
from pytheory.play import _apply_cabinet
# White noise has flat spectrum
noise = numpy.random.uniform(-1, 1, 44100).astype(numpy.float32)
cabbed = _apply_cabinet(noise, brightness=0.5)
# RMS of cabbed should be lower (energy removed by filters)
assert numpy.sqrt(numpy.mean(cabbed ** 2)) < numpy.sqrt(numpy.mean(noise ** 2))
def test_cabinet_brightness_param():
"""Higher brightness = more high-frequency content passes through."""
from pytheory.play import _apply_cabinet
noise = numpy.random.uniform(-1, 1, 44100).astype(numpy.float32)
dark = _apply_cabinet(noise, brightness=0.0)
bright = _apply_cabinet(noise, brightness=1.0)
# Bright should have more energy than dark
assert numpy.sqrt(numpy.mean(bright ** 2)) > numpy.sqrt(numpy.mean(dark ** 2))
# ── Analog drift ─────────────────────────────────────────────────────────────
def test_analog_drift_varies_pitch():
"""Analog drift should make repeated renders slightly different."""
from pytheory import Score, Duration
score1 = Score("4/4", bpm=120)
p1 = score1.part("t", synth="saw", analog=0.5)
p1.add("C4", Duration.QUARTER)
p1.add("C4", Duration.QUARTER)
# With analog > 0, each C4 gets a random pitch offset
# This is hard to test deterministically, just verify it renders
from pytheory.play import render_score
buf = render_score(score1)
assert len(buf) > 0
# ── Guitar strumming ─────────────────────────────────────────────────────────
def test_strum_requires_fretboard():
"""Strumming without a fretboard should raise ValueError."""
from pytheory import Score, Duration
score = Score("4/4", bpm=120)
p = score.part("g", synth="saw")
with pytest.raises(ValueError, match="fretboard"):
p.strum("Am", Duration.QUARTER)
def test_strum_adds_notes():
"""Strumming should add notes to the part."""
from pytheory import Score, Duration, Fretboard
score = Score("4/4", bpm=120)
fb = Fretboard.guitar()
p = score.part("g", instrument="acoustic_guitar", fretboard=fb)
p.strum("Am", Duration.HALF)
assert len(p.notes) > 0
def test_strum_direction():
"""Both down and up strums should work."""
from pytheory import Score, Duration, Fretboard
score = Score("4/4", bpm=120)
fb = Fretboard.guitar()
p = score.part("g", instrument="acoustic_guitar", fretboard=fb)
p.strum("G", Duration.QUARTER, direction="down")
p.strum("G", Duration.QUARTER, direction="up")
assert len(p.notes) >= 2 # grace notes + chord per strum
# ── World drums ──────────────────────────────────────────────────────────────
def test_tabla_sounds_render():
"""All tabla drum sounds should produce valid audio."""
from pytheory.play import _render_drum_hit
from pytheory.rhythm import DrumSound
for sound in [DrumSound.TABLA_NA, DrumSound.TABLA_TIN, DrumSound.TABLA_GE,
DrumSound.TABLA_DHA, DrumSound.TABLA_TIT, DrumSound.TABLA_KE]:
wave = _render_drum_hit(sound.value, 22050)
assert len(wave) == 22050
assert wave.dtype == numpy.float32
def test_dhol_sounds_render():
from pytheory.play import _render_drum_hit
from pytheory.rhythm import DrumSound
for sound in [DrumSound.DHOL_DAGGA, DrumSound.DHOL_TILLI, DrumSound.DHOL_BOTH]:
wave = _render_drum_hit(sound.value, 22050)
assert len(wave) == 22050
def test_mridangam_sounds_render():
from pytheory.play import _render_drum_hit
from pytheory.rhythm import DrumSound
for sound in [DrumSound.MRIDANGAM_THAM, DrumSound.MRIDANGAM_NAM,
DrumSound.MRIDANGAM_DIN, DrumSound.MRIDANGAM_THA]:
wave = _render_drum_hit(sound.value, 22050)
assert len(wave) == 22050
def test_djembe_sounds_render():
from pytheory.play import _render_drum_hit
from pytheory.rhythm import DrumSound
for sound in [DrumSound.DJEMBE_BASS, DrumSound.DJEMBE_TONE, DrumSound.DJEMBE_SLAP]:
wave = _render_drum_hit(sound.value, 22050)
assert len(wave) == 22050
def test_metal_kit_sounds_render():
from pytheory.play import _render_drum_hit
from pytheory.rhythm import DrumSound
for sound in [DrumSound.METAL_KICK, DrumSound.METAL_SNARE, DrumSound.METAL_HAT]:
wave = _render_drum_hit(sound.value, 22050)
assert len(wave) == 22050
def test_tabla_pattern_presets():
"""All tabla patterns should load without error."""
from pytheory.rhythm import Pattern
for name in ["teental", "jhaptaal", "rupak", "dadra",
"keherwa", "tabla solo", "tiri kita"]:
p = Pattern.preset(name)
assert p.beats > 0
def test_world_drum_pattern_presets():
"""All world drum patterns should load."""
from pytheory.rhythm import Pattern
for name in ["bhangra", "dhol chaal", "qawwali", "dholak folk",
"adi talam", "mridangam korvai", "djembe", "kuku", "soli",
"double kick", "metal blast", "metal groove", "metal gallop"]:
p = Pattern.preset(name)
assert p.beats > 0
# ── Guitar presets with cabinet sim ──────────────────────────────────────────
def test_guitar_presets_have_cabinet():
"""Distorted guitar presets should have cabinet simulation."""
from pytheory import Score
for preset in ["distorted_guitar", "orange_crunch", "metal_guitar"]:
score = Score("4/4", bpm=120)
p = score.part("g", instrument=preset)
assert p.cabinet > 0, f"{preset} should have cabinet sim"
def test_clean_guitar_preset():
from pytheory import Score
score = Score("4/4", bpm=120)
p = score.part("g", instrument="clean_guitar")
assert p.synth == "electric_guitar_synth"
assert p.cabinet > 0
Generated
+1 -37
View File
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