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Author SHA1 Message Date
kennethreitz aa21bf0f2a v0.34.0: 27 synth waveforms, world drums, guitar strumming
16 dedicated instrument synths, speaker cab sim, analog drift,
strumming with fretboard lookup, dhol/dholak/mridangam/djembe/
metal kit with 22 patterns, 5 new demo moods.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 02:00:57 -04:00
kennethreitz e7e35ad4e4 5 more dedicated synths: oboe, harpsichord, cello, harp, upright bass
- Oboe: double reed buzz + conical bore (all harmonics, peaked 3-5)
- Harpsichord: KS with quill chiff, bright metallic pluck
- Cello: deep bowed string with 250/500Hz body resonance
- Harp: soft KS pluck with large soundboard bloom
- Upright bass: thick string pizzicato with wooden body resonance
- 27 synth waveforms total

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 01:59:20 -04:00
kennethreitz 503dbce937 6 dedicated instrument synths: piano, bass, flute, trumpet, clarinet, marimba
- Piano: hammer strike + detuned strings + inharmonicity + soundboard
- Bass guitar: heavy KS with thick string damping + low-mid pickup
- Flute: breath noise + tube resonance + developing vibrato
- Trumpet: lip buzz harmonics + brass bell resonance + vibrato
- Clarinet: odd harmonics (cylindrical bore) + reed noise
- Marimba: inharmonic bar modes (1x, 4x, 9.2x) + resonator tube
- 22 synth waveforms total

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 01:44:00 -04:00
kennethreitz c6bbfae7e6 Acoustic guitar synth with body resonance, fix strum
- New acoustic_guitar_synth: Karplus-Strong with wooden body
  resonance (3 formant peaks at 110/250/500 Hz), warmer initial
  noise, gentle rolloff. Sounds woody, not harsh.
- Strum renders as a single chord hit — no more exposed grace
  notes that sounded digital. Clean, full chord sound.
- 16 synth waveforms total

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 01:38:35 -04:00
kennethreitz 64ef7f0803 Add analog oscillator drift for synth warmth
Per-note random pitch wobble (gaussian, ±cents scaled by analog param)
simulates analog oscillator instability. Applied to synth_lead (0.3),
synth_pad (0.4), synth_bass (0.2), acid_bass (0.3), electric_piano
(0.2), organ (0.15). Subtle enough to add life without sounding
out of tune.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 01:32:03 -04:00
kennethreitz 406e5d7e54 Electric guitar synth, cab sim, strumming, world drums, metal kit
- Electric guitar: Karplus-Strong + magnetic pickup comb filter
- Cabinet simulation: speaker rolloff + presence bump (tames fizz)
- 6 guitar presets: clean, crunch, distorted, orange, metal
- Part.strum(): fretboard fingering lookup with down/up strumming
- Sitar synth: jawari buzz + chikari sympathetic strings
- Dhol, dholak, mridangam, djembe synthesis (membrane noise)
- Metal drum kit (kick click, bright snare, tight hats)
- 11 world patterns + 4 metal patterns + 7 tabla patterns

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 01:25:53 -04:00
kennethreitz 267b7284ba Add dhol, dholak, mridangam, djembe drums + 11 world patterns
Drum synthesis:
- Dhol: dagga (heavy bass), tilli (treble crack), both
- Dholak: ge (bass palm), na (treble fingers), tit (light tap)
- Mridangam: tham (clay body bass), nam (rich overtone ring),
  din (both heads), tha (muted)
- Djembe: bass (center palm), tone (edge ring), slap (sharp crack)
All with bandpass-filtered membrane noise for drum head character.

Patterns:
- Dhol: bhangra, dhol chaal
- Dholak: qawwali, dholak folk
- Mridangam: adi talam, mridangam korvai
- Djembe: djembe (standard), kuku, soli

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:59:27 -04:00
kennethreitz 9b62b56120 Sitar synth, tabla drums with wood/metal shells, 7 tabla patterns
- Sitar synth: Karplus-Strong with gentle jawari bridge buzz,
  variable damping (bright attack fades to warm sustain), chikari
  sympathetic string shimmer
- Tabla: 6 synthesized strokes (Na, Tin, Ge, Dha, Tit, Ke) with
  goatskin membrane noise (bandpass filtered), wooden shell resonance
  on dayan, copper/metal shell resonance on bayan
- 7 tabla patterns: teental (16 beats), jhaptaal (10), rupak (7),
  dadra (6), keherwa (8), tabla solo, tiri kita (fast 16th-note)
- Sitar instrument preset with proper lowpass

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 00:54:19 -04:00
8 changed files with 1841 additions and 62 deletions
+39
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@@ -2,6 +2,45 @@
All notable changes to PyTheory are documented here.
## 0.34.0
- **16 dedicated instrument synths** — physical modeling and specialized
synthesis for: piano (hammer + steel strings + soundboard), bass guitar
(thick KS + pickup), flute (breath + tube resonance), trumpet (lip buzz
+ bell), clarinet (odd harmonics + reed), oboe (double reed + conical
bore), marimba (inharmonic bar modes), harpsichord (quill pluck),
cello (deep bowed + body), harp (soft pluck + soundboard bloom),
upright bass (pizzicato + wooden body), acoustic guitar (KS + body
resonance), electric guitar (KS + pickup comb filter), sitar (jawari
+ chikari), plus organ and bowed strings
- **Speaker cabinet simulation** — tames distorted guitar fizz
- **Guitar strumming** — `Part.strum("Am")` with fretboard lookup
- **Analog oscillator drift** — subtle per-note pitch wobble on synth presets
- **World percussion:** dhol, dholak, mridangam, djembe, metal kit
with 22 new drum patterns
- **Piano improvements:** brightness scales with pitch, two-stage decay,
hammer impact with felt character
- 27 synth waveforms, 10 envelopes, 40+ instrument presets, 80+ drum patterns
## 0.33.1
- **Electric guitar synth** — Karplus-Strong with magnetic pickup comb filter
simulation (single-coil honk, proper sustain)
- **Speaker cabinet simulation** — steep rolloff above 4-5kHz with presence
bump. Makes distorted guitar sound warm instead of fizzy.
- **6 guitar presets:** electric_guitar, clean_guitar, crunch_guitar,
distorted_guitar, orange_crunch, metal_guitar — all with proper cab sim
- **Sitar synth** — Karplus-Strong with jawari bridge buzz, chikari
sympathetic strings, variable damping
- **Guitar strumming** — `Part.strum("Am", Duration.HALF)` with
fretboard fingering lookup, down/up direction, adjustable strum speed
- **World drums:** dhol (bhangra, chaal), dholak (qawwali, folk),
mridangam (adi talam, korvai), djembe (standard, kuku, soli)
— all with bandpass-filtered membrane noise for realistic drum head sound
- **Metal drum kit** — clicky kick, bright snare, tight hats
with 4 patterns (double kick, metal blast, metal groove, metal gallop)
- 15 synth waveforms, 10 envelopes, 40+ instrument presets
## 0.33.0
- **Non-12-TET support** — `TET(n)` factory creates any equal temperament
+1 -1
View File
@@ -1,6 +1,6 @@
[project]
name = "pytheory"
version = "0.33.0"
version = "0.34.0"
description = "Music Theory for Humans"
readme = "README.md"
license = "MIT"
+1 -1
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@@ -1,6 +1,6 @@
"""PyTheory: Music Theory for Humans."""
__version__ = "0.33.0"
__version__ = "0.34.0"
from .tones import Tone, Interval
from .systems import System, SYSTEMS, TET
+24
View File
@@ -275,6 +275,30 @@ def cmd_demo(args):
"lead": ("pluck_synth", "none", 0.3, 0.2),
"pad": ("strings_synth", "pad", 0.0),
"bass_lp": 200, "reverb_type": "taj_mahal"},
{"name": "Classical", "key": ("D", "minor"), "drums": "bolero",
"fill": "bossa nova", "bpm": 72,
"prog": ("i", "iv", "V", "i"),
"lead": ("flute_synth", "strings", 0.35, 0.2),
"pad": ("cello_synth", "bowed", -0.2),
"bass_lp": 400, "reverb_type": "cathedral"},
{"name": "Harpsichord Suite", "key": ("A", "minor"), "drums": "bolero",
"fill": "bossa nova", "bpm": 92,
"prog": ("i", "iv", "V", "i"),
"lead": ("harpsichord_synth", "none", 0.2, 0.1),
"pad": ("strings_synth", "pad", -0.3),
"bass_lp": 500, "reverb_type": "plate"},
{"name": "Bhangra", "key": ("G", "minor"), "drums": "bhangra",
"fill": "rock", "bpm": 140,
"prog": ("i", "iv", "V", "i"),
"lead": ("sitar_synth", "none", 0.3, 0.2),
"pad": ("strings_synth", "pad", 0.0),
"bass_lp": 400, "reverb_type": "taj_mahal"},
{"name": "Jazz Trio", "key": ("F", "major"), "drums": "swing",
"fill": "jazz", "bpm": 100,
"prog": ("I", "vi", "ii", "V"),
"lead": ("trumpet_synth", "bowed", 0.3, 0.2),
"pad": ("piano_synth", "none", -0.2),
"bass_lp": 600, "reverb_type": "plate"},
]
mood = random.choice(moods)
+1278 -6
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+493 -43
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@@ -14,11 +14,8 @@ from typing import Optional
INSTRUMENTS = {
# ── Keys ──
"piano": {
"synth": "fm", "envelope": "piano",
"fm_ratio": 1.0, "fm_index": 1.5,
"detune": 5, "chorus": 0.1, "chorus_rate": 0.3,
"lowpass": 6000, "saturation": 0.1,
"vel_to_filter": 3000, "noise_mix": 0.02,
"synth": "piano_synth", "envelope": "none",
"vel_to_filter": 3000,
},
"electric_piano": { # Rhodes/Wurlitzer
"synth": "fm", "envelope": "piano",
@@ -26,16 +23,17 @@ INSTRUMENTS = {
"detune": 6, "chorus": 0.2, "chorus_rate": 1.0,
"lowpass": 4000, "saturation": 0.15,
"tremolo_depth": 0.15, "tremolo_rate": 4.5,
"analog": 0.2,
},
"organ": {
"synth": "organ_synth", "envelope": "organ",
"chorus": 0.2, "chorus_rate": 5.5,
"lowpass": 5000,
"phaser": 0.15, "phaser_rate": 0.4,
"analog": 0.15,
},
"harpsichord": {
"synth": "pluck_synth", "envelope": "none",
"lowpass": 3500,
"synth": "harpsichord_synth", "envelope": "none",
},
"celesta": {
"synth": "fm", "envelope": "mallet",
@@ -63,10 +61,8 @@ INSTRUMENTS = {
"noise_mix": 0.03,
},
"cello": {
"synth": "strings_synth", "envelope": "bowed",
"detune": 2, "lowpass": 2500,
"synth": "cello_synth", "envelope": "bowed",
"humanize": 0.15, "vel_to_filter": 1000,
"noise_mix": 0.02,
},
"contrabass": {
"synth": "strings_synth", "envelope": "bowed",
@@ -84,21 +80,18 @@ INSTRUMENTS = {
# ── Woodwinds ──
"flute": {
"synth": "sine", "envelope": "strings",
"lowpass": 4000,
"humanize": 0.2, "noise_mix": 0.08,
"synth": "flute_synth", "envelope": "strings",
"humanize": 0.2,
"vel_to_filter": 2000,
},
"clarinet": {
"synth": "square", "envelope": "strings",
"lowpass": 3000,
"humanize": 0.15, "noise_mix": 0.05,
"synth": "clarinet_synth", "envelope": "strings",
"humanize": 0.15,
"vel_to_filter": 1500,
},
"oboe": {
"synth": "saw", "envelope": "strings",
"lowpass": 3500, "lowpass_q": 1.2,
"humanize": 0.15, "noise_mix": 0.04,
"synth": "oboe_synth", "envelope": "strings",
"humanize": 0.15,
"vel_to_filter": 1000,
},
"bassoon": {
@@ -110,16 +103,13 @@ INSTRUMENTS = {
# ── Brass ──
"trumpet": {
"synth": "saw", "envelope": "bowed",
"detune": 3, "lowpass": 4000, "lowpass_q": 1.1,
"synth": "trumpet_synth", "envelope": "bowed",
"humanize": 0.15, "vel_to_filter": 2000,
"saturation": 0.1,
},
"trombone": {
"synth": "saw", "envelope": "strings",
"detune": 3, "lowpass": 2500,
"synth": "trumpet_synth", "envelope": "strings",
"lowpass": 2500,
"humanize": 0.15, "vel_to_filter": 1500,
"saturation": 0.1,
},
"french_horn": {
"synth": "saw", "envelope": "strings",
@@ -143,34 +133,61 @@ INSTRUMENTS = {
# ── Plucked ──
"acoustic_guitar": {
"synth": "pluck_synth", "envelope": "none",
"lowpass": 4000,
"humanize": 0.2,
"synth": "acoustic_guitar_synth", "envelope": "none",
"humanize": 0.2, "saturation": 0.05,
},
"electric_guitar": {
"synth": "saw", "envelope": "pluck",
"detune": 5, "lowpass": 3500,
"synth": "electric_guitar_synth", "envelope": "none",
"cabinet": 1.0, "cabinet_brightness": 0.6,
"humanize": 0.15,
},
"clean_guitar": {
"synth": "electric_guitar_synth", "envelope": "none",
"cabinet": 1.0, "cabinet_brightness": 0.7,
"chorus": 0.15, "chorus_rate": 1.0,
"reverb": 0.2, "reverb_type": "spring",
"humanize": 0.15,
},
"crunch_guitar": {
"synth": "electric_guitar_synth", "envelope": "none",
"saturation": 0.3,
"distortion": 0.5, "distortion_drive": 4.0,
"cabinet": 1.0, "cabinet_brightness": 0.5,
"humanize": 0.15,
},
"distorted_guitar": {
"synth": "saw", "envelope": "pluck",
"detune": 8, "distortion": 0.6, "distortion_drive": 5.0,
"lowpass": 3000, "saturation": 0.3,
"synth": "electric_guitar_synth", "envelope": "none",
"saturation": 0.3,
"distortion": 0.7, "distortion_drive": 5.0,
"cabinet": 1.0, "cabinet_brightness": 0.5,
"humanize": 0.15,
},
"orange_crunch": {
"synth": "electric_guitar_synth", "envelope": "none",
"saturation": 0.4,
"distortion": 0.7, "distortion_drive": 6.0,
"cabinet": 1.0, "cabinet_brightness": 0.4,
"humanize": 0.15,
},
"metal_guitar": {
"synth": "electric_guitar_synth", "envelope": "none",
"saturation": 0.35,
"distortion": 0.8, "distortion_drive": 7.0,
"cabinet": 1.0, "cabinet_brightness": 0.5,
"highpass": 80,
"detune": 4,
"humanize": 0.1,
},
"bass_guitar": {
"synth": "triangle", "envelope": "pluck",
"lowpass": 1000,
"humanize": 0.1, "sub_osc": 0.2,
"synth": "bass_guitar_synth", "envelope": "none",
"humanize": 0.1, "sub_osc": 0.15,
},
"upright_bass": {
"synth": "triangle", "envelope": "pluck",
"lowpass": 800,
"synth": "upright_bass_synth", "envelope": "none",
"humanize": 0.15, "saturation": 0.1,
},
"harp": {
"synth": "pluck_synth", "envelope": "none",
"lowpass": 5000,
"synth": "harp_synth", "envelope": "none",
"reverb": 0.3, "reverb_type": "plate",
},
"sitar": {
@@ -183,6 +200,11 @@ INSTRUMENTS = {
"lowpass": 4000,
"reverb": 0.2,
},
"sitar": {
"synth": "sitar_synth", "envelope": "none",
"lowpass": 4500,
"humanize": 0.2,
},
# ── Synth presets ──
"synth_lead": {
@@ -191,6 +213,7 @@ INSTRUMENTS = {
"delay": 0.2, "delay_time": 0.25, "delay_feedback": 0.3,
"filter_attack": 0.01, "filter_decay": 0.3,
"filter_sustain": 0.2, "filter_amount": 3000,
"analog": 0.3,
},
"synth_pad": {
"synth": "supersaw", "envelope": "pad",
@@ -198,6 +221,7 @@ INSTRUMENTS = {
"chorus": 0.2,
"phaser": 0.3, "phaser_rate": 0.3,
"sub_osc": 0.2,
"analog": 0.4,
},
"synth_bass": {
"synth": "saw", "envelope": "pluck",
@@ -205,6 +229,7 @@ INSTRUMENTS = {
"filter_attack": 0.005, "filter_decay": 0.2,
"filter_sustain": 0.0, "filter_amount": 2000,
"sub_osc": 0.4,
"analog": 0.2,
},
"acid_bass": {
"synth": "saw", "envelope": "pad",
@@ -214,6 +239,7 @@ INSTRUMENTS = {
"filter_attack": 0.005, "filter_decay": 0.15,
"filter_sustain": 0.0, "filter_amount": 4000,
"vel_to_filter": 3000,
"analog": 0.3,
},
"808_bass": {
"synth": "sine", "envelope": "pluck",
@@ -231,8 +257,7 @@ INSTRUMENTS = {
"reverb": 0.3, "reverb_type": "plate",
},
"marimba": {
"synth": "sine", "envelope": "mallet",
"lowpass": 3000,
"synth": "marimba_synth", "envelope": "mallet",
},
"xylophone": {
"synth": "fm", "envelope": "pluck",
@@ -376,6 +401,34 @@ class DrumSound(Enum):
AGOGO_LOW = 68
GUIRO = 73
MARACAS = 70
# Tabla sounds
TABLA_NA = 86 # sharp dayan (right drum) rim hit
TABLA_TIN = 87 # open dayan ring
TABLA_GE = 88 # deep bayan (left drum) bass
TABLA_DHA = 89 # both drums (Na + Ge)
TABLA_TIT = 90 # light dayan flick
TABLA_KE = 91 # muted bayan slap
# Dhol sounds
DHOL_DAGGA = 92 # heavy bass side (dagga stick)
DHOL_TILLI = 93 # thin treble side (tilli stick)
DHOL_BOTH = 94 # both sides
# Dholak sounds
DHOLAK_GE = 95 # bass side (open palm)
DHOLAK_NA = 96 # treble side (fingers)
DHOLAK_TIT = 97 # light treble tap
# Mridangam sounds
MRIDANGAM_THAM = 98 # bass stroke (thoppi/left head)
MRIDANGAM_NAM = 99 # treble ring (valanthalai/right head)
MRIDANGAM_DIN = 100 # both heads
MRIDANGAM_THA = 101 # muted treble
# Djembe sounds
DJEMBE_BASS = 102 # open bass (center of head)
DJEMBE_TONE = 103 # open tone (edge, fingers together)
DJEMBE_SLAP = 104 # slap (edge, fingers spread, sharp crack)
# Metal kit — tighter, punchier, more attack
METAL_KICK = 105 # clicky, punchy, tight
METAL_SNARE = 106 # crack, bright, cutting
METAL_HAT = 107 # tight, short, precise
class _Hit:
@@ -1313,6 +1366,314 @@ Pattern._PRESETS["flamenco"] = dict(
],
)
# ── Tabla patterns ────────────────────────────────────────────────────────
# Shortcuts for tabla sounds
TNA = DrumSound.TABLA_NA
TTI = DrumSound.TABLA_TIN
TGE = DrumSound.TABLA_GE
TDHA = DrumSound.TABLA_DHA
TTIT = DrumSound.TABLA_TIT
TKE = DrumSound.TABLA_KE
# Teental — the most common taal (16 beats / 4+4+4+4)
Pattern._PRESETS["teental"] = dict(
name="teental",
time_signature="4/4",
beats=16.0,
hits=[
# Vibhag 1: Dha Dhin Dhin Dha
_h(TDHA, 0.0), _h(TNA, 1.0), _h(TNA, 2.0), _h(TDHA, 3.0),
# Vibhag 2: Dha Dhin Dhin Dha
_h(TDHA, 4.0), _h(TNA, 5.0), _h(TNA, 6.0), _h(TDHA, 7.0),
# Vibhag 3 (khali): Dha Tin Tin Ta
_h(TDHA, 8.0), _h(TTI, 9.0), _h(TTI, 10.0), _h(TNA, 11.0),
# Vibhag 4: Dha Dhin Dhin Dha
_h(TDHA, 12.0), _h(TNA, 13.0), _h(TNA, 14.0), _h(TDHA, 15.0),
],
)
# Jhaptaal — 10 beats (2+3+2+3)
Pattern._PRESETS["jhaptaal"] = dict(
name="jhaptaal",
time_signature="4/4",
beats=10.0,
hits=[
# Dhi Na | Dhi Dhi Na | Ti Na | Dhi Dhi Na
_h(TDHA, 0.0), _h(TNA, 1.0),
_h(TDHA, 2.0), _h(TDHA, 3.0), _h(TNA, 4.0),
_h(TTI, 5.0), _h(TNA, 6.0),
_h(TDHA, 7.0), _h(TDHA, 8.0), _h(TNA, 9.0),
],
)
# Rupak taal — 7 beats (3+2+2), starts on khali (unusual)
Pattern._PRESETS["rupak"] = dict(
name="rupak",
time_signature="7/4",
beats=7.0,
hits=[
# Tin Tin Na | Dhi Na | Dhi Na
_h(TTI, 0.0), _h(TTI, 1.0), _h(TNA, 2.0),
_h(TDHA, 3.0), _h(TNA, 4.0),
_h(TDHA, 5.0), _h(TNA, 6.0),
],
)
# Dadra — 6 beats (3+3), light and folk
Pattern._PRESETS["dadra"] = dict(
name="dadra",
time_signature="6/4",
beats=6.0,
hits=[
# Dha Dhi Na | Dha Tin Na
_h(TDHA, 0.0), _h(TNA, 1.0), _h(TNA, 2.0),
_h(TDHA, 3.0), _h(TTI, 4.0), _h(TNA, 5.0),
],
)
# Keherwa — 8 beats (4+4), the most common light taal
Pattern._PRESETS["keherwa"] = dict(
name="keherwa",
time_signature="4/4",
beats=8.0,
hits=[
# Dha Ge Na Ti | Na Ke Dhi Na
_h(TDHA, 0.0), _h(TGE, 1.0), _h(TNA, 2.0), _h(TTIT, 3.0),
_h(TNA, 4.0), _h(TKE, 5.0), _h(TDHA, 6.0), _h(TNA, 7.0),
],
)
# Tabla solo theka — fast 16th note pattern for rhythmic display
Pattern._PRESETS["tabla solo"] = dict(
name="tabla solo",
time_signature="4/4",
beats=4.0,
hits=[
_h(TDHA, 0.0), _h(TTIT, 0.25), _h(TTIT, 0.5), _h(TKE, 0.75),
_h(TNA, 1.0), _h(TTIT, 1.25), _h(TGE, 1.5), _h(TNA, 1.75),
_h(TDHA, 2.0), _h(TNA, 2.25), _h(TTI, 2.5), _h(TNA, 2.75),
_h(TDHA, 3.0), _h(TTIT, 3.5), _h(TGE, 3.75),
],
)
# ── Metal kit patterns ────────────────────────────────────────────────────
MK = DrumSound.METAL_KICK
MS = DrumSound.METAL_SNARE
MH = DrumSound.METAL_HAT
# Metal double kick — the classic thrash/death metal beat
Pattern._PRESETS["double kick"] = dict(
name="double kick",
time_signature="4/4",
beats=4.0,
hits=[
# Double kick 16ths, snare on 2 and 4, tight hats
*[_h(MK, i * 0.25) for i in range(16)],
_h(MS, 1.0), _h(MS, 3.0),
*[_h(MH, i * 0.5) for i in range(8)],
],
)
# Metal blast — blast beat with metal kit sounds
Pattern._PRESETS["metal blast"] = dict(
name="metal blast",
time_signature="4/4",
beats=4.0,
hits=[
*[_h(MK, i * 0.25) for i in range(16)],
*[_h(MS, i * 0.25) for i in range(16)],
*[_h(MH, i * 0.25) for i in range(16)],
],
)
# Metal groove — half time with double kick fills
Pattern._PRESETS["metal groove"] = dict(
name="metal groove",
time_signature="4/4",
beats=4.0,
hits=[
_h(MK, 0.0), _h(MH, 0.0),
_h(MH, 0.5),
_h(MS, 1.0), _h(MH, 1.0),
_h(MK, 1.5), _h(MH, 1.5),
_h(MK, 2.0), _h(MH, 2.0),
_h(MK, 2.25),
_h(MK, 2.5), _h(MH, 2.5),
_h(MK, 2.75),
_h(MS, 3.0), _h(MH, 3.0),
_h(MH, 3.5),
],
)
# Metal gallop — the classic Iron Maiden triplet feel
Pattern._PRESETS["metal gallop"] = dict(
name="metal gallop",
time_signature="4/4",
beats=4.0,
hits=[
_h(MK, 0.0), _h(MH, 0.0),
_h(MK, 0.33), _h(MK, 0.67),
_h(MS, 1.0), _h(MH, 1.0),
_h(MK, 1.33), _h(MK, 1.67),
_h(MK, 2.0), _h(MH, 2.0),
_h(MK, 2.33), _h(MK, 2.67),
_h(MS, 3.0), _h(MH, 3.0),
_h(MK, 3.33), _h(MK, 3.67),
],
)
# Tabla tiri-kita — rapid 16th-note dayan patter
Pattern._PRESETS["tiri kita"] = dict(
name="tiri kita",
time_signature="4/4",
beats=4.0,
hits=[
# Ti ri ki ta | dha ti ri ki | ta ka dhi na | dha — ti dha
_h(TTIT, 0.0), _h(TTIT, 0.25), _h(TKE, 0.5), _h(TNA, 0.75),
_h(TDHA, 1.0), _h(TTIT, 1.25), _h(TTIT, 1.5), _h(TKE, 1.75),
_h(TNA, 2.0), _h(TKE, 2.25), _h(TDHA, 2.5), _h(TNA, 2.75),
_h(TDHA, 3.0), _h(TTIT, 3.5), _h(TDHA, 3.75),
],
)
# ── Dhol patterns ────────────────────────────────────────────────────────
DD = DrumSound.DHOL_DAGGA
DT = DrumSound.DHOL_TILLI
DB = DrumSound.DHOL_BOTH
# Bhangra — the classic punjabi groove
Pattern._PRESETS["bhangra"] = dict(
name="bhangra",
time_signature="4/4",
beats=4.0,
hits=[
# Dagga on 1, tilli fills, both on 3
_h(DD, 0.0), _h(DT, 0.5), _h(DT, 0.75),
_h(DT, 1.0), _h(DT, 1.5),
_h(DB, 2.0), _h(DT, 2.5), _h(DT, 2.75),
_h(DD, 3.0), _h(DT, 3.25), _h(DT, 3.5), _h(DT, 3.75),
],
)
# Dhol chaal — driving folk pattern
Pattern._PRESETS["dhol chaal"] = dict(
name="dhol chaal",
time_signature="4/4",
beats=4.0,
hits=[
_h(DB, 0.0), _h(DT, 0.25), _h(DD, 0.5),
_h(DT, 1.0), _h(DT, 1.25), _h(DT, 1.5), _h(DD, 1.75),
_h(DB, 2.0), _h(DT, 2.25), _h(DD, 2.5),
_h(DT, 3.0), _h(DT, 3.25), _h(DT, 3.5), _h(DT, 3.75),
],
)
# ── Dholak patterns ─────────────────────────────────────────────────────
DKG = DrumSound.DHOLAK_GE
DKN = DrumSound.DHOLAK_NA
DKT = DrumSound.DHOLAK_TIT
# Qawwali — driving devotional pattern
Pattern._PRESETS["qawwali"] = dict(
name="qawwali",
time_signature="4/4",
beats=4.0,
hits=[
_h(DKG, 0.0), _h(DKN, 0.5), _h(DKT, 0.75),
_h(DKN, 1.0), _h(DKG, 1.5),
_h(DKG, 2.0), _h(DKN, 2.5), _h(DKT, 2.75),
_h(DKN, 3.0), _h(DKT, 3.25), _h(DKN, 3.5), _h(DKG, 3.75),
],
)
# Dholak folk — light folk music pattern
Pattern._PRESETS["dholak folk"] = dict(
name="dholak folk",
time_signature="4/4",
beats=4.0,
hits=[
_h(DKG, 0.0), _h(DKN, 1.0), _h(DKT, 1.5),
_h(DKG, 2.0), _h(DKN, 3.0), _h(DKT, 3.5),
],
)
# ── Mridangam patterns ──────────────────────────────────────────────────
MTH = DrumSound.MRIDANGAM_THAM
MN = DrumSound.MRIDANGAM_NAM
MD = DrumSound.MRIDANGAM_DIN
MTA = DrumSound.MRIDANGAM_THA
# Adi talam — the fundamental Carnatic rhythm (8 beats: 4+2+2)
Pattern._PRESETS["adi talam"] = dict(
name="adi talam",
time_signature="4/4",
beats=8.0,
hits=[
# Tha Din | Tha ka | Dhi na | Tha ka
_h(MD, 0.0), _h(MN, 1.0),
_h(MTH, 2.0), _h(MTA, 3.0),
_h(MD, 4.0), _h(MN, 5.0),
_h(MTH, 6.0), _h(MTA, 7.0),
],
)
# Mridangam korvai — rhythmic cadence pattern
Pattern._PRESETS["mridangam korvai"] = dict(
name="mridangam korvai",
time_signature="4/4",
beats=4.0,
hits=[
_h(MD, 0.0), _h(MN, 0.25), _h(MTA, 0.5), _h(MN, 0.75),
_h(MTH, 1.0), _h(MN, 1.25), _h(MN, 1.5), _h(MTH, 1.75),
_h(MD, 2.0), _h(MTA, 2.25), _h(MN, 2.5), _h(MTA, 2.75),
_h(MD, 3.0), _h(MN, 3.5), _h(MD, 3.75),
],
)
# ── Djembe patterns ─────────────────────────────────────────────────────
JB = DrumSound.DJEMBE_BASS
JT = DrumSound.DJEMBE_TONE
JS = DrumSound.DJEMBE_SLAP
# Djembe — standard West African pattern
Pattern._PRESETS["djembe"] = dict(
name="djembe",
time_signature="4/4",
beats=4.0,
hits=[
_h(JB, 0.0), _h(JT, 0.5), _h(JT, 0.75),
_h(JS, 1.0), _h(JT, 1.5),
_h(JB, 2.0), _h(JT, 2.5), _h(JT, 2.75),
_h(JS, 3.0), _h(JT, 3.25), _h(JS, 3.5),
],
)
# Kuku — traditional Guinean harvest dance rhythm
Pattern._PRESETS["kuku"] = dict(
name="kuku",
time_signature="4/4",
beats=4.0,
hits=[
_h(JS, 0.0), _h(JS, 0.5),
_h(JT, 1.0), _h(JB, 1.5),
_h(JS, 2.0), _h(JS, 2.5),
_h(JT, 3.0), _h(JT, 3.25), _h(JB, 3.5),
],
)
# Soli — powerful Mandinka rhythm
Pattern._PRESETS["soli"] = dict(
name="soli",
time_signature="4/4",
beats=4.0,
hits=[
_h(JB, 0.0), _h(JT, 0.25), _h(JS, 0.5), _h(JT, 0.75),
_h(JB, 1.0), _h(JS, 1.5),
_h(JB, 2.0), _h(JT, 2.25), _h(JS, 2.5), _h(JT, 2.75),
_h(JB, 3.0), _h(JT, 3.5), _h(JS, 3.75),
],
)
# ── Fill presets ──────────────────────────────────────────────────────────
Pattern._FILLS["rock"] = dict(
@@ -1632,6 +1993,9 @@ class Part:
tremolo_rate: float = 5.0,
phaser: float = 0.0,
phaser_rate: float = 0.5,
cabinet: float = 0.0,
cabinet_brightness: float = 0.5,
analog: float = 0.0,
fm_ratio: float = 2.0,
fm_index: float = 3.0):
self.name = name
@@ -1675,9 +2039,13 @@ class Part:
self.tremolo_rate = tremolo_rate
self.phaser_mix = phaser
self.phaser_rate = phaser_rate
self.cabinet = cabinet
self.cabinet_brightness = cabinet_brightness
self.analog = analog
self.fm_ratio = fm_ratio
self.fm_index = fm_index
self._system = "western" # default, overridden by Score.part()
self._fretboard = None # set by Score.part(fretboard=...)
self.notes: list[Note] = []
self._drum_hits: list[_Hit] = []
self._drum_pattern_beats: float = 0.0
@@ -1761,6 +2129,7 @@ class Part:
"delay_mix": self.delay_mix, "delay_time": self.delay_time,
"delay_feedback": self.delay_feedback,
"phaser_mix": self.phaser_mix, "phaser_rate": self.phaser_rate,
"cabinet": self.cabinet, "cabinet_brightness": self.cabinet_brightness,
"highpass": self.highpass, "highpass_q": self.highpass_q,
"lowpass": self.lowpass, "lowpass_q": self.lowpass_q,
"distortion_mix": self.distortion_mix,
@@ -1978,6 +2347,80 @@ class Part:
return self
def strum(self, chord_name: str, duration=Duration.QUARTER, *,
direction: str = "down", velocity: int = 100,
strum_time: float = 0.08) -> "Part":
"""Strum a chord using the part's fretboard fingering.
Looks up the chord on the fretboard, gets the fingering, and
adds each string as a rapid sequence with tiny time offsets
like a real guitar strum. Muted strings are skipped.
Args:
chord_name: Chord name (e.g. ``"Am"``, ``"G"``, ``"D"``).
duration: Total duration of the strum (default QUARTER).
direction: ``"down"`` (lowhigh, default) or ``"up"`` (highlow).
velocity: Base velocity (each string gets slight variation).
strum_time: Time in beats for the full strum sweep
(default 0.03 = very fast). Larger values = slower,
more audible strum. Try 0.1 for a lazy strum.
Returns:
Self for chaining.
Example::
>>> guitar = score.part("guitar", instrument="acoustic_guitar",
... fretboard=Fretboard.guitar())
>>> guitar.strum("Am", Duration.HALF)
>>> guitar.strum("G", Duration.HALF, direction="up")
"""
if self._fretboard is None:
raise ValueError(
"Cannot strum without a fretboard. "
"Set fretboard= when creating the part."
)
from .charts import CHARTS
# Get the fingering
system_name = self._system if isinstance(self._system, str) else "western"
if system_name in CHARTS:
chart = CHARTS[system_name]
else:
chart = CHARTS["western"]
if chord_name in chart:
fingering = chart[chord_name].fingering(fretboard=self._fretboard)
else:
# Try fretboard.chord() as fallback
fingering = self._fretboard.chord(chord_name)
# Get the sounding tones (skips muted strings)
tones = fingering.tones # list of Tone objects, high to low
if not tones:
self.rest(duration)
return self
# Order: down strum = low to high (reverse since tones are high-to-low)
if direction == "down":
strum_tones = list(reversed(tones))
else:
strum_tones = list(tones)
if hasattr(duration, 'value'):
total_beats = duration.value
else:
total_beats = float(duration)
# Build a Chord — all strings ring together through the
# shared body resonance, like a real guitar
from .chords import Chord as ChordClass
chord_obj = ChordClass(tones=strum_tones)
self.add(chord_obj, total_beats, velocity=velocity)
return self
@property
def is_drums(self) -> bool:
"""True if this part contains drum hits."""
@@ -2180,8 +2623,12 @@ class Score:
tremolo_rate: float = None,
phaser: float = None,
phaser_rate: float = None,
cabinet: float = None,
cabinet_brightness: float = None,
analog: float = None,
fm_ratio: float = None,
fm_index: float = None) -> Part:
fm_index: float = None,
fretboard=None) -> Part:
"""Create a named part with its own synth voice and effects.
Args:
@@ -2290,6 +2737,8 @@ class Score:
"saturation": saturation,
"tremolo_depth": tremolo_depth, "tremolo_rate": tremolo_rate,
"phaser": phaser, "phaser_rate": phaser_rate,
"cabinet": cabinet, "cabinet_brightness": cabinet_brightness,
"analog": analog,
"fm_ratio": fm_ratio, "fm_index": fm_index,
}
for k, v in _locals.items():
@@ -2300,6 +2749,7 @@ class Score:
p = Part(name, **merged)
p._system = self.system
p._fretboard = fretboard
self.parts[name] = p
return p
+4 -10
View File
@@ -5320,7 +5320,7 @@ def test_supersaw_wave():
@needs_portaudio
def test_all_synths_in_enum():
from pytheory.play import Synth
assert len(Synth) == 13
assert len(Synth) == 27
for s in Synth:
wave = s(440, n_samples=1000)
assert len(wave) == 1000
@@ -6467,11 +6467,8 @@ def test_instrument_piano():
from pytheory import Score, Duration
score = Score("4/4", bpm=120)
p = score.part("p", instrument="piano")
assert p.synth == "fm"
assert p.envelope == "piano"
assert p.detune == 5
assert p.lowpass == 6000
assert p.chorus_mix == 0.1
assert p.synth == "piano_synth"
assert p.vel_to_filter == 3000
def test_instrument_violin():
@@ -6488,12 +6485,9 @@ def test_instrument_violin():
def test_instrument_override():
from pytheory import Score
score = Score("4/4", bpm=120)
# Explicit synth overrides the preset's "fm"
# Explicit synth overrides the preset
p = score.part("p", instrument="piano", synth="saw")
assert p.synth == "saw"
# Other preset values still apply
assert p.envelope == "piano"
assert p.detune == 5
def test_instrument_unknown_raises():
Generated
+1 -1
View File
@@ -707,7 +707,7 @@ wheels = [
[[package]]
name = "pytheory"
version = "0.33.0"
version = "0.34.0"
source = { editable = "." }
dependencies = [
{ name = "numeral" },